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- turbogeit
WSCC - RACING SCHOOL -
Two speed traffic - Heavy damage
Next Lessons: Sunday June 26th
Madrid Mini
Session 1: 11am EST - 4pm UK - 5pm CET - P_O_P_E 's lounge
Session 2: 10pm UK - 11pm CET - 5pm EST - Turbogeit's lounge
Rooms open 30 minutes before the races
Sign-UP NOW!
Fast car: Lotus Elise 111R RM
Slow car: VW Lupo GTI Cup Car '03
(both maxed out)
tyres: medium race
The idea: race practice in difficult circumstances
-all driving aids off,
- no driving line, no TCS, no skid recovery
- many traffic on the track
- slow and fast cars
- no "ghosting" when you lap a car
- heavy damage
The origin
While looking at the Le Mans 24h at television, I said by myself:
"really tricky, so many cars with all the speed differences,
we should practice that in WSCC, that will improve our driving skills".
And then I remembered an old discussion with GTRedline we had before PSN-outage
and we decided together to propose this to our members.
The formula
- two 30 minutes races on a short track
- group 1 in a fast car, group 2 in a slow car
- after race one, groups switch: fast group becomes slow and vice versa
- each group battles in its own category
- fast group tries not to loose time in traffic
- slow group tries to avoid to be in the way of the fast group while continuing its own battle
- each time you have damage (how light it is), you must go to the pits immediately
When? - Where?
Session 1: 11am EST - 4pm UK - 5pm CET - GTRedline - PSN P_O_P_E 's lounge
Session 2: 10pm UK - 11pm CET - 5pm EST - Turbogeit - PSN Turbogeit's lounge
check your timezone
Progressivity
We start on relatively easy tracks,
with cars that are rather easy to handle
and each week, we will make it a little harder, like
-more difficult cars
- harder tyres
- a difficult track
- greater speed difference, etc.
Finally, in the last race before summer break, we will end up on Le Mans with fast GT1's and Touring Cars.
Specifications will be choosen in a way that the faster cars lap the slower after about 5-6 laps like in real world Le Mans.
Rules to respect when you "lap" or "get lapped"(text by GTRedline)
The slower car should pull off the racing line whenever possible, but in a way that would have as little effect on his lap time as possible.
Faster cars should give the slower car the chance to do this, and respect their choice to wait until after a turn if he's obviously going for the apex.
Both cars have a resposibility; The slow car dictates when/where the pass occurs and should make it happen in a timely fasion.
The fast car must "read" the moves of the slower car and act accordingly without incident.
The slower car must be sure not to "Block" the faster car, watch his mirror and avoid contact at all cost (including lap time).
The faster car should avoid being the agressor and "forcing" the move of the slower car at all cost (including lap time).
The first goal should always be a clean pass, followed by the effort of both to make it a fast pass.
Sign-up
Priority will be given to active members (means: having finished ad least 1 WSCC-race), who can sign-up in the private club space.
They have priority until Friday June 24th, 7am CET.
Places left at that moment will be completed with new members that can sign-up by posting their GTP-name and PSN-username on this thread.
Order of posting will be taken into account if there are more demands than places.
If you are not yet a WSCC-member, you will get an invitation to join our WSCC-Social club space.
Racing rules and treatment of race incidents
We apply the general OLR-rules that you can find here. To put it simply: behave in the races as if you were in a real world car race.
Car contact incidents are part of racing and will always happen. Nobody is perfect.
Everybody makes involuntary driving errors. The important thing is to stay fair.
Here is the procedure to follow in case of an important incident:
-In case of an incident, always first look at the replay
- If after seeing the replay, you still think another driver has disadvantaged you, first contact him by PM.
- If that does not permit to resolve the incident, send a PM to the race steward (host).
- Steward will review the replay and if necessary take a race-decision.
- Never accuse another driver publicly, it is forbidden by WSCC and GTP-policy and can lead to definitive exclusion.
Need a car for a race?
Don’t worry if you don’t have the cars for WSCC-races: our members help each other to get the cars needed by a WSCC car exchange thread on our private social club space.
Members signed-up Session 1
GTRedline - PSN P_O_P_E
iamsupernasty
luckylefty2gunz
jackargent
morbo - PSN Galikazoid
Races take place in P_O_P_E's lounge. You'll receive a friend request once signed-up.
Members signed-up Session 2
GTRedline - PSN P_O_P_E
Turbogeit
cobrius
iamsupernasty
luckylefty2gunz
MindlessRiff
(jackargent)
G8R_Mad3
(morbo - PSN Galikazoid)
Elitedreamer - PSN daibaspeed
Zentex - PSN sientex
ID_racing
Races take place in turbogeit's lounge. You'll receive a friend request once signed-up.
In order to keep informed of all changes and practical information,
please follow on the forum the information updates and recent news of the races you signed-up for,
using the the thread tools (subscription).
More information about WSCC? Go to our Main Page-thread
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