- 965
- Eastern USA
- Peelster1
This series is what it might be like if NASCAR had a series in Japan. For the most part we will be following the NASCAR rulebook.
This is an Endurance Racing Association sanctioned series. Anyone may take part. If you're looking for some quality endurance racing racing then join the league! When signing up for this series please include the car that you'll be using.
The GTP Online Racing Rules & Guidelines and the Good Racecraft Guide are expected to be followed.
NAT Type 1 or 2 are required to race, NAT Type 3 is prohibited. When signing up please include the number of the NASCAR car you will be using, both 2010 and 2011 cars will be allowed, however there may only be one of each number. Drivers will be allowed to switch between their 2010 and 2011 car mid-season. Drivers must keep the same number all season. Also, when signing up, send me a friend request over PSN with the message "ERA NASCAR Japan."
Regulation Settings:
Car Restrictions: NASCAR
HP Restriction: See the Car Restrictions section for the details.
Tire Restrictions: Racing: Hard
Vehicle Tuning: Unrestricted
No Skid Recovery Force
No Active Steering
No ASM
Driving Line Off
No TCS
No ABS
Car Restrictions
High Speed Ring: 700 HP. Reset transmission to default, then set the max speed at the bottom right corner to 224 mph. Leave 4th gear at 0.955. Leave Final Gear at 3.500.
Special Stage Route X: 490 HP at Special Stage Route X. Reset transmission to default, then set the max speed at the bottom right corner to 211 mph. After that, set 4th gear to 1.021. Leave Final Gear at 3.500.
Suzuka East Circuit: 750 HP. Top Speed in the top right corner must be at 199 mph.
Race Settings
Day: Friday's, beginning November 1st.
Room Open: 5:00pm EST. [Convert to your time.]
Qualifying Start Time: 6:00pm EST. [Convert to your time.]
Race Start Time: Right after qualifying. I expect qualifying to take about half an hour. Plus some time for a drivers meeting. 6:30pm EST (estimated)
Boost: Off
Penalties: Set to Off but will be determined by Race Directors
Visible Damage: On
Mechanical Damage: Heavy
Slipstream Strength: Weak
Tire Wear/Fuel Consumption: Normal
Grip Reduction on Wet Track/Track Edge: Real
Points System
1st: 46
2nd: 42
3rd: 41
4th: 40
5th: 39
6th: 38
7th: 37
8th: 36
9th: 35
10th: 34
11th: 33
Lap Led: +1
Most Laps Led: +1
Missing a race, but notifying me ahead of time will result in points equal to one point less then the total number of driver in the race. (Maximum of 11.) If there are 11 drivers in the race, it will result in 32 points.
Motegi Speedway Qualifying Rules
There will be only 1 car allowed on the track at a time. Drivers will have 1 warm-up lap leaving Pit Road followed by 1 timed lap. The starting order will be determined by fastest lap time. Drivers will be allowed 1 attempt total. A qualifications attempt will not be counted if the driver enters Pit Road before finishing their first timed lap. Once qualifying starts, we will go down the list in lobby order with myself qualifying last. When it is a driver's turn to qualify that driver should get on track and run their opening lap followed by their timed lap. When it is a driver's turn that driver will have 5 minutes to begin their qualifying run. If a driver does not qualify within that 5 minutes, they will start in the back. If a driver knows ahead of time that they will be unable to qualify when it is their turn they can request to be moved to the end of the qualifying queue. That driver will be skipped and after all drivers have finished their qualifying run, the driver that was skipped will have their turn to qualify.
Road Course Qualifying Rules
At Special Stage Route X and all road courses, cars will be divided into qualifying groups of 3-6 cars based on their fastest lap from practice. (Example: In a field of 8 there will be one group of the 4 fastest and one group of the 4 slowest.) All drivers must record a practice lap time.
Each group gets 5 minutes of track time, excluding caution flags. All drivers in a group will be on the track at the same time. Spread out. Drivers will not be allowed to exit the track during a qualifying session. Drivers will be allowed to finish their lap after time is up. Drivers will not be allowed to pit during qualifying, if a driver enters Pit Road during qualifying they must stay in their Pit Box by hitting the Start button when they enter Pit Road. If a driver gets back on track after entering Pit Road any lap times they may have logged will be disallowed.
Caution Procedure
A Caution will be called if there is a wreck or if there is debris knocked onto the track. There will be absolutely no passing during a Caution, from the moment that the Caution is called, unless otherwise directed by a Race Director. The field is frozen instantly. We DO NOT race back to the line. In the event of a Caution, drivers will slow down carefully, to the pace speed of the track. When a Caution is thrown, do not slam on your brakes to slow down. If you slam on your brakes, and it causes an accident, you will be penalized.
When the Caution comes out, the Pit Lane is immediately closed. Entering Pit Road when it is closed is a penalty of restarting at the end of the longest line. If a driver is already on Pit Road when the Caution comes out, that driver will not be penalized. Pit Road will be closed until a Race Director announces that it is open. Drivers are allowed to pit even if Pit Road is closed if they have excessive damage that is making their car too difficult to drive. However, if any driver pits while Pit Road is closed, they will start at the back in the restart. (On the outside of or behind the car the caused the Caution.) In addition, that driver will be ineligible for a wave around that Caution.
During a "Quickie Yellow" all cars may enter pit road the first time by when it is opened. After the pit stops, the first car a lap down at the moment of Caution (known as the Free Pass car) will get to go around the Pace Car and start the race at the end of the longest line.
During a full Yellow, only Lead Lap cars may pit the first time by Pit Road. Once the Lead Lap cars who have decided to pit have entered Pit Road, the Free Pass car will be sent around the Pace Car to earn their lap back. The next time by, all cars (including the Free Pass car) may pit. (The Free Pass car MUST pit.)
Cars may pit as often as they wish at the expense of track position.
Aggressive driving and retaliations under Caution will NOT be permitted and drivers will be penalized accordingly. Drivers who hit other cars and cause damage during a Caution will be penalized with a drive-thru penalty right before the restart. The Caution will be extended to allow the driver that was hit to pit again if pit stops have already occurred. That driver will be allowed to regain their position.
If a driver spins out during a Caution, racers will be allowed to pass that driver. (If drivers are already formed up behind the Pace Car, then racers will only be allowed to pass the driver that spun out as long as they do not exceed the pace speed.) Racers will not be allowed to pass the driver that spun out once that driver is back up to pace speed. If the driver that spun out is damaged as a result of their spin out, the Caution WILL NOT be extended. The driver that spun out WILL NOT get their position back.
During a Caution you may signal other drivers to pass you by moving off of the track and slowing your speed. If you do this, you will only be allowed to take your position back at the call of the Race Director if you were typing something important in the in-game chat.
The field will remain under Caution until everything is set to resume racing under safe and fair conditions.
At the one to go signal, any car that is ahead of the leader of the race will be waved around the rear of the field. These cars are not permitted to pit until after the Green Flag comes back out and the race has resumed.
Beneficiary Rule: (Also known as Free Pass or Lucky Dog Rule.)
When there is a Caution, after the pit stops, the first car a lap down at the moment of Caution (known as the Free Pass car) will get to go around the Pace Car and start the race at the end of the longest line. After the Pace Car comes out, the Lucky Dog will carefully pass the Pace Car at the call of a Race Steward and take a lap around the track. After the Lucky Dog takes his lap, he will get back in line behind the lapped cars. The Lucky Dog must pit with the lapped cars instead of the lead lap cars for this Caution. If the Free Pass car is judged to have caused the Caution (intentionally or not) there will be no Free Pass car. If the driver is a lap down because of a penalty will not be eligible for the Free Pass. The "Lucky Dog" rule does not apply during the last 10 laps of the race.
Starts
Starts will be Double File. The car on the outside of the leader is not allowed to be ahead of the leader until after they have passed the Start/Finish line. We will not be going with NASCAR's rule change. If the car outside of the leader is ahead of the leader at the Start/Finish line they will be accused of jumping the start and will have to give the position back immediately or if they do not, go in for a drive-thru penalty. There is to be no changing lanes until after your car has passed the Start/Finish Line. If you're on the inside row and the outside row gets a better jump, you're stuck on the inside row until your car passes the Start/Finish Line and vice-versa.
Restarts
Restarts will be Single File. The Restart order is always this: Lead Lap Cars > Cars 1 or more laps down > Free Pass Car > Wave Arounds > Cars that have received a penalty. Once the Pace Car has pulled onto Pit Road, the leader will have control of the field at Pace Speed. There will be a restart "box" or "line" at a point on the track that will be marked by the Race Director. If it is a "box" of two lines, the leader may accelerate at any time after the first line but before the second line. If it is a "line" the leader must accelerate when the nose of their car touches that line. The leader must be the first car to the start-finish line. If the 2nd place driver gets there first, they must give the position back in a reasonable amount of time, or they will be given a drive-through penalty. Passing is not permitted until the leader of the race crosses the start-finish line.
Pitting
Approaching Pit Road there will be a turn off point to enter Pit Road. After a certain point there will be a Commitment Line where drivers will not be able to change their mind and they must enter Pit Road, which will be announced by the Race Director.
Under Caution drivers may pit as many times as they would like. However, the first time by Pit Road will only be open to the lead lap cars. The second time by, everyone may pit. Cars a lap down pitting with the lead lap cars will be send to the tail end of the longest line.
Network Disconnect Cautions
When a driver has a network disconnect and is forced out from the lounge of an event race, a Disconnect Caution will be waved. NAT Type 1 or 2 are required to race, NAT Type 3 is prohibited. If you wish to retire from the race, enter Pit Road, do not click "OK", or if you do IMMEDIATELY hit Start. This will ensure that you car stays in it's pit stall for the remainder of the race. If you need to leave the room, make sure we know that you are leaving so we know that you haven't been disconnected. You still need to driver yourself to Pit Road before leaving the room.
A. Disconnect Cautions resemble mechanical issues/failures, this MUST be the said driver's first network disconnect of the race.
B. The standing Race Director will call for the Caution when noted that the qualifying driver has left the room.
C. All drivers will gradually come to a STOP on the track so that the Official's can take a tally and placement of current drivers for the restart. DO NOT LEAVE UNTIL TOLD.
D. All drivers will exit the lounge so the host can reset the room.
E. Once the room has been reset all drivers may re-enter the room for competition. (It helps if the host is on everyone's Friends List.)
F. The host will set laps to remaining amount. (Additional Pace Laps may be needed if there are lapped cars.)
G. The disconnected driver will restart at the rear of the field on the Pace Lap. The exception to this is if there are lapped cars.
H. If there are lapped cars, the lapped cars will pull over to the side of the track on the backstretch and will rejoin the lead lap cars when they are the correct amount of laps down. The field will remain under Caution until all cars are the laps down they should be before the disconnection occurred.
I. If a car was positioned to receive a wave around, they will not receive the wave around.
J. Standard restart procedure will be followed on the final Pace Lap.
K. Disconnect Cautions will not occur with 10 or less laps to go.
L. If a driver is disconnected a second time, a second Disconnect Caution WILL NOT be granted, the driver will record a DNF, and may remain in the lounge area.
M. Re-entry after 2nd disconnect drivers and lapped down drivers – Drivers will be able to re-enter a race if they are disconnected a second time. When the driver re-enters the room they will not be awarded a Disconnect Caution and the room will not be reset. However, if another Disconnect Caution is called later in the race, and the field is reset along with the room, that driver will be granted re-entry to the race. It is as if their car was taken behind the wall for repairs. 2nd re-entry drivers will restart the race 5 laps down in relation to the last place car. (Unless they were less than 5 laps down in relation to the last place car, in which case they will be the number of laps down that they actually were.) Lapped drivers will pull off to a designated spot and wait for lead lap drivers to pass them additional times until they are the correct number of laps down. Drivers who reenter the race in this way, and are more than 5 laps down, will not be eligible for a wave around until there have been enough times where they would have been waved around, where they would actually be 5 laps down. (Help from Officials will be available if necessary.)
Wreck Avoidance
Cars are allowed to pass other cars when they are "out of bounds". (Example: Below the yellow line at Daytona.) If they are doing so to avoid a wreck that is in progress.
Wrecks on the Last Lap
If the leader has taken the White Flag and the caution flag is displayed, the field is frozen and the race will not be restarted. The race is over. The field is frozen at the Moment of Caution. For scoring purposes the Moment of Caution will be official 6 seconds after the wreck begins. However, if there is an incident during the final lap behind the leaders, and the run to the finish line is clear for the leaders, the Caution may be delayed until the leader has taken the Checkered Flag. This allow an opportunity for the leaders to race for the win.
For cars that are involved in the wreck, the cars must be back on the track and moving at a fairly reasonable speed comparable to the track and the Caution Speed Limit in order to hold position. Drivers will be allowed to pass cars that are still recovering from the wreck
Penalty Procedure
To perform a drive-through penalty, enter Pit Road in while going backwards; this will force your car to reset and drive-thru Pit Road without pitting. Running a Pit Stop when you are required to do a Drive-through Penalty will result in another Drive-through penalty when you arrive at Pit Road after going around the track.
The following is a list of NASCAR penalties.
End of Line Penalties
1. Pitting before Pit Road is open. This includes drivers pitting when they are a lap down when Pit Road is only open for the Lead Lap Cars as pit road would still be closed for Lapped Cars.
2. Pitting out of order.
3. Cars must enter pit road in single file. If a driver is out of line, this will result in a Drive-through Penalty under Green or result in the driver restarting at the back of the field under Caution.
Pit for Heavy Damage
4. Driving a car with heavy damage, to the point where it is difficult to control the car, or with engine damage, will result in the driver having to pit.
Drive-through Penalties
5. Speeding while entering Pit Road leads to a Drive-through Penalty if done under Green Flag conditions, or leads to the driver restarting at the end of the field if done under Caution. If the penalty is not taken it will result in a -1 lap penalty, the game may reset the driver for speeding. This is also an acceptable penalty on some occasions.
6. A Commitment Line Violation.
7. Going above the Blend Line exiting Pit Road.
8. Accelerating before the Restart Line on a Start or Restart,
9. Changing lanes on after the leader has entered the Restart Box on a Restart. This includes the lane changes caused by warming your tires.
10. Being ahead of the leader at the Restart Box on a Start or Restart, if the offending driver does not give the spot back by the Start/Finish Line.
11. Being ahead of the leader on a Start or Restart at the Start/Finish Line, if the spot isn't given back within a reasonable amount of time.
12. Under Caution, passing after the second to last turn on the "One to Go" signal.
13. Passing on a Start or Restart before the Start/Finish Line.
14. Not being bunched up with the group on a Start or Restart.
-1 Lap Penalties
15. Not serving a Drive-Through Penalty when required, or, in a more severe case, Penalty #27.
16. Passing the Pace Car.
17. Pulling up to pit; drivers must maintain position in relation to the field under Caution.
18. Passing a car under Caution that is heading to pit until they are on Pit Road. Those cars may want to pit fake.
19. Damaging a car under Caution. A more severe penalty may be induced.
Penalties Under Race Director Discretion
These can result in a simple restart at the tail of the field, a multiple lap penalty, or disqualification.
20. Disobeying a request from the Race Director.
21. Intentionally causing a Caution.
22. Verbal abuse to an Official.
23. Disobeying a Black Flag or penalty.
24. If a driver is retaliating against other drivers they will be kicked from the room and then the Disconnection Caution procedure will then be followed so that the host may rejoin the race.
End of Race
25. If there are not enough laps left in the race for a driver to serve a penalty, then they will be penalized after the race by being dropped to the last position for the current lap that they are on. (Example: If a driver is on the lead lap and he doesn't have enough time to serve the penalty, they will finish as the last car on the lead lap, ahead of any lapped cars.)
Yellow Line Rule
26. Driving on the other side of the white line (or in the turns driving below the yellow line), at Special Stage Route X to advance your position is subject to a drive-through penalty, or if the foul occurs on the last lap that car will be regulated to the last car on the lead lap in official race results.
Out of Race
27. Failure to comply with a Drive-Through Penalty within 3 laps will result in a disqualification where the driver must go to Pit Road and wait there until the end of the race. Failure to do that will result in the Host leaving the race and kicking the offending driver from the room. The Disconnection Caution procedure will then be followed so that the host may rejoin the race. If a driver does not serve their penalty within 3 laps, but continues to finish the race and is not kicked from the room, the driver's last lap will be 3 laps after they received the order to go the pit road for the drive-thru penalty. This also applies for drivers that do not pit because of penalty #4. This only applies if the Race Director saw the penalty during the race and the driver was told about said penalty. Otherwise, in the case of a Drive-through Penalty not being served, see penalty #15.
Note: If a driver was supposed to be scored as 1 lap down and they earn their lap back for scoring, when the game (correctly) shows them as the leader. That driver will not scored as on the lead lap until the correctly scored leader passes them. Example: A driver leading the race in the game should actually be scored a lap down. When the Caution comes out, they are scored as getting a Wave Around getting back on the lead lap. The driver restarts up front. That driver needs to get passed by the driver who has been getting scored as the leader before they can be scored as on the lead lap.
Probation
Under certain circumstances a driver may be placed on probation. When a driver is on probation, if they are seen breaking any rules (this includes not following the GTPlanet OLR and/or the Good Racecraft Guide) they may be banned for 1 race.
This is an Endurance Racing Association sanctioned series. Anyone may take part. If you're looking for some quality endurance racing racing then join the league! When signing up for this series please include the car that you'll be using.
The GTP Online Racing Rules & Guidelines and the Good Racecraft Guide are expected to be followed.
NAT Type 1 or 2 are required to race, NAT Type 3 is prohibited. When signing up please include the number of the NASCAR car you will be using, both 2010 and 2011 cars will be allowed, however there may only be one of each number. Drivers will be allowed to switch between their 2010 and 2011 car mid-season. Drivers must keep the same number all season. Also, when signing up, send me a friend request over PSN with the message "ERA NASCAR Japan."
Regulation Settings:
Car Restrictions: NASCAR
HP Restriction: See the Car Restrictions section for the details.
Tire Restrictions: Racing: Hard
Vehicle Tuning: Unrestricted
No Skid Recovery Force
No Active Steering
No ASM
Driving Line Off
No TCS
No ABS
Car Restrictions
High Speed Ring: 700 HP. Reset transmission to default, then set the max speed at the bottom right corner to 224 mph. Leave 4th gear at 0.955. Leave Final Gear at 3.500.
Special Stage Route X: 490 HP at Special Stage Route X. Reset transmission to default, then set the max speed at the bottom right corner to 211 mph. After that, set 4th gear to 1.021. Leave Final Gear at 3.500.
Suzuka East Circuit: 750 HP. Top Speed in the top right corner must be at 199 mph.
Race Settings
Day: Friday's, beginning November 1st.
Room Open: 5:00pm EST. [Convert to your time.]
Qualifying Start Time: 6:00pm EST. [Convert to your time.]
Race Start Time: Right after qualifying. I expect qualifying to take about half an hour. Plus some time for a drivers meeting. 6:30pm EST (estimated)
Boost: Off
Penalties: Set to Off but will be determined by Race Directors
Visible Damage: On
Mechanical Damage: Heavy
Slipstream Strength: Weak
Tire Wear/Fuel Consumption: Normal
Grip Reduction on Wet Track/Track Edge: Real
Points System
1st: 46
2nd: 42
3rd: 41
4th: 40
5th: 39
6th: 38
7th: 37
8th: 36
9th: 35
10th: 34
11th: 33
Lap Led: +1
Most Laps Led: +1
Missing a race, but notifying me ahead of time will result in points equal to one point less then the total number of driver in the race. (Maximum of 11.) If there are 11 drivers in the race, it will result in 32 points.
Motegi Speedway Qualifying Rules
There will be only 1 car allowed on the track at a time. Drivers will have 1 warm-up lap leaving Pit Road followed by 1 timed lap. The starting order will be determined by fastest lap time. Drivers will be allowed 1 attempt total. A qualifications attempt will not be counted if the driver enters Pit Road before finishing their first timed lap. Once qualifying starts, we will go down the list in lobby order with myself qualifying last. When it is a driver's turn to qualify that driver should get on track and run their opening lap followed by their timed lap. When it is a driver's turn that driver will have 5 minutes to begin their qualifying run. If a driver does not qualify within that 5 minutes, they will start in the back. If a driver knows ahead of time that they will be unable to qualify when it is their turn they can request to be moved to the end of the qualifying queue. That driver will be skipped and after all drivers have finished their qualifying run, the driver that was skipped will have their turn to qualify.
Road Course Qualifying Rules
At Special Stage Route X and all road courses, cars will be divided into qualifying groups of 3-6 cars based on their fastest lap from practice. (Example: In a field of 8 there will be one group of the 4 fastest and one group of the 4 slowest.) All drivers must record a practice lap time.
Each group gets 5 minutes of track time, excluding caution flags. All drivers in a group will be on the track at the same time. Spread out. Drivers will not be allowed to exit the track during a qualifying session. Drivers will be allowed to finish their lap after time is up. Drivers will not be allowed to pit during qualifying, if a driver enters Pit Road during qualifying they must stay in their Pit Box by hitting the Start button when they enter Pit Road. If a driver gets back on track after entering Pit Road any lap times they may have logged will be disallowed.
Caution Procedure
A Caution will be called if there is a wreck or if there is debris knocked onto the track. There will be absolutely no passing during a Caution, from the moment that the Caution is called, unless otherwise directed by a Race Director. The field is frozen instantly. We DO NOT race back to the line. In the event of a Caution, drivers will slow down carefully, to the pace speed of the track. When a Caution is thrown, do not slam on your brakes to slow down. If you slam on your brakes, and it causes an accident, you will be penalized.
When the Caution comes out, the Pit Lane is immediately closed. Entering Pit Road when it is closed is a penalty of restarting at the end of the longest line. If a driver is already on Pit Road when the Caution comes out, that driver will not be penalized. Pit Road will be closed until a Race Director announces that it is open. Drivers are allowed to pit even if Pit Road is closed if they have excessive damage that is making their car too difficult to drive. However, if any driver pits while Pit Road is closed, they will start at the back in the restart. (On the outside of or behind the car the caused the Caution.) In addition, that driver will be ineligible for a wave around that Caution.
During a "Quickie Yellow" all cars may enter pit road the first time by when it is opened. After the pit stops, the first car a lap down at the moment of Caution (known as the Free Pass car) will get to go around the Pace Car and start the race at the end of the longest line.
During a full Yellow, only Lead Lap cars may pit the first time by Pit Road. Once the Lead Lap cars who have decided to pit have entered Pit Road, the Free Pass car will be sent around the Pace Car to earn their lap back. The next time by, all cars (including the Free Pass car) may pit. (The Free Pass car MUST pit.)
Cars may pit as often as they wish at the expense of track position.
Aggressive driving and retaliations under Caution will NOT be permitted and drivers will be penalized accordingly. Drivers who hit other cars and cause damage during a Caution will be penalized with a drive-thru penalty right before the restart. The Caution will be extended to allow the driver that was hit to pit again if pit stops have already occurred. That driver will be allowed to regain their position.
If a driver spins out during a Caution, racers will be allowed to pass that driver. (If drivers are already formed up behind the Pace Car, then racers will only be allowed to pass the driver that spun out as long as they do not exceed the pace speed.) Racers will not be allowed to pass the driver that spun out once that driver is back up to pace speed. If the driver that spun out is damaged as a result of their spin out, the Caution WILL NOT be extended. The driver that spun out WILL NOT get their position back.
During a Caution you may signal other drivers to pass you by moving off of the track and slowing your speed. If you do this, you will only be allowed to take your position back at the call of the Race Director if you were typing something important in the in-game chat.
The field will remain under Caution until everything is set to resume racing under safe and fair conditions.
At the one to go signal, any car that is ahead of the leader of the race will be waved around the rear of the field. These cars are not permitted to pit until after the Green Flag comes back out and the race has resumed.
Beneficiary Rule: (Also known as Free Pass or Lucky Dog Rule.)
When there is a Caution, after the pit stops, the first car a lap down at the moment of Caution (known as the Free Pass car) will get to go around the Pace Car and start the race at the end of the longest line. After the Pace Car comes out, the Lucky Dog will carefully pass the Pace Car at the call of a Race Steward and take a lap around the track. After the Lucky Dog takes his lap, he will get back in line behind the lapped cars. The Lucky Dog must pit with the lapped cars instead of the lead lap cars for this Caution. If the Free Pass car is judged to have caused the Caution (intentionally or not) there will be no Free Pass car. If the driver is a lap down because of a penalty will not be eligible for the Free Pass. The "Lucky Dog" rule does not apply during the last 10 laps of the race.
Starts
Starts will be Double File. The car on the outside of the leader is not allowed to be ahead of the leader until after they have passed the Start/Finish line. We will not be going with NASCAR's rule change. If the car outside of the leader is ahead of the leader at the Start/Finish line they will be accused of jumping the start and will have to give the position back immediately or if they do not, go in for a drive-thru penalty. There is to be no changing lanes until after your car has passed the Start/Finish Line. If you're on the inside row and the outside row gets a better jump, you're stuck on the inside row until your car passes the Start/Finish Line and vice-versa.
Restarts
Restarts will be Single File. The Restart order is always this: Lead Lap Cars > Cars 1 or more laps down > Free Pass Car > Wave Arounds > Cars that have received a penalty. Once the Pace Car has pulled onto Pit Road, the leader will have control of the field at Pace Speed. There will be a restart "box" or "line" at a point on the track that will be marked by the Race Director. If it is a "box" of two lines, the leader may accelerate at any time after the first line but before the second line. If it is a "line" the leader must accelerate when the nose of their car touches that line. The leader must be the first car to the start-finish line. If the 2nd place driver gets there first, they must give the position back in a reasonable amount of time, or they will be given a drive-through penalty. Passing is not permitted until the leader of the race crosses the start-finish line.
Pitting
Approaching Pit Road there will be a turn off point to enter Pit Road. After a certain point there will be a Commitment Line where drivers will not be able to change their mind and they must enter Pit Road, which will be announced by the Race Director.
Under Caution drivers may pit as many times as they would like. However, the first time by Pit Road will only be open to the lead lap cars. The second time by, everyone may pit. Cars a lap down pitting with the lead lap cars will be send to the tail end of the longest line.
Network Disconnect Cautions
When a driver has a network disconnect and is forced out from the lounge of an event race, a Disconnect Caution will be waved. NAT Type 1 or 2 are required to race, NAT Type 3 is prohibited. If you wish to retire from the race, enter Pit Road, do not click "OK", or if you do IMMEDIATELY hit Start. This will ensure that you car stays in it's pit stall for the remainder of the race. If you need to leave the room, make sure we know that you are leaving so we know that you haven't been disconnected. You still need to driver yourself to Pit Road before leaving the room.
A. Disconnect Cautions resemble mechanical issues/failures, this MUST be the said driver's first network disconnect of the race.
B. The standing Race Director will call for the Caution when noted that the qualifying driver has left the room.
C. All drivers will gradually come to a STOP on the track so that the Official's can take a tally and placement of current drivers for the restart. DO NOT LEAVE UNTIL TOLD.
D. All drivers will exit the lounge so the host can reset the room.
E. Once the room has been reset all drivers may re-enter the room for competition. (It helps if the host is on everyone's Friends List.)
F. The host will set laps to remaining amount. (Additional Pace Laps may be needed if there are lapped cars.)
G. The disconnected driver will restart at the rear of the field on the Pace Lap. The exception to this is if there are lapped cars.
H. If there are lapped cars, the lapped cars will pull over to the side of the track on the backstretch and will rejoin the lead lap cars when they are the correct amount of laps down. The field will remain under Caution until all cars are the laps down they should be before the disconnection occurred.
I. If a car was positioned to receive a wave around, they will not receive the wave around.
J. Standard restart procedure will be followed on the final Pace Lap.
K. Disconnect Cautions will not occur with 10 or less laps to go.
L. If a driver is disconnected a second time, a second Disconnect Caution WILL NOT be granted, the driver will record a DNF, and may remain in the lounge area.
M. Re-entry after 2nd disconnect drivers and lapped down drivers – Drivers will be able to re-enter a race if they are disconnected a second time. When the driver re-enters the room they will not be awarded a Disconnect Caution and the room will not be reset. However, if another Disconnect Caution is called later in the race, and the field is reset along with the room, that driver will be granted re-entry to the race. It is as if their car was taken behind the wall for repairs. 2nd re-entry drivers will restart the race 5 laps down in relation to the last place car. (Unless they were less than 5 laps down in relation to the last place car, in which case they will be the number of laps down that they actually were.) Lapped drivers will pull off to a designated spot and wait for lead lap drivers to pass them additional times until they are the correct number of laps down. Drivers who reenter the race in this way, and are more than 5 laps down, will not be eligible for a wave around until there have been enough times where they would have been waved around, where they would actually be 5 laps down. (Help from Officials will be available if necessary.)
Wreck Avoidance
Cars are allowed to pass other cars when they are "out of bounds". (Example: Below the yellow line at Daytona.) If they are doing so to avoid a wreck that is in progress.
Wrecks on the Last Lap
If the leader has taken the White Flag and the caution flag is displayed, the field is frozen and the race will not be restarted. The race is over. The field is frozen at the Moment of Caution. For scoring purposes the Moment of Caution will be official 6 seconds after the wreck begins. However, if there is an incident during the final lap behind the leaders, and the run to the finish line is clear for the leaders, the Caution may be delayed until the leader has taken the Checkered Flag. This allow an opportunity for the leaders to race for the win.
For cars that are involved in the wreck, the cars must be back on the track and moving at a fairly reasonable speed comparable to the track and the Caution Speed Limit in order to hold position. Drivers will be allowed to pass cars that are still recovering from the wreck
Penalty Procedure
To perform a drive-through penalty, enter Pit Road in while going backwards; this will force your car to reset and drive-thru Pit Road without pitting. Running a Pit Stop when you are required to do a Drive-through Penalty will result in another Drive-through penalty when you arrive at Pit Road after going around the track.
The following is a list of NASCAR penalties.
End of Line Penalties
1. Pitting before Pit Road is open. This includes drivers pitting when they are a lap down when Pit Road is only open for the Lead Lap Cars as pit road would still be closed for Lapped Cars.
2. Pitting out of order.
3. Cars must enter pit road in single file. If a driver is out of line, this will result in a Drive-through Penalty under Green or result in the driver restarting at the back of the field under Caution.
Pit for Heavy Damage
4. Driving a car with heavy damage, to the point where it is difficult to control the car, or with engine damage, will result in the driver having to pit.
Drive-through Penalties
5. Speeding while entering Pit Road leads to a Drive-through Penalty if done under Green Flag conditions, or leads to the driver restarting at the end of the field if done under Caution. If the penalty is not taken it will result in a -1 lap penalty, the game may reset the driver for speeding. This is also an acceptable penalty on some occasions.
6. A Commitment Line Violation.
7. Going above the Blend Line exiting Pit Road.
8. Accelerating before the Restart Line on a Start or Restart,
9. Changing lanes on after the leader has entered the Restart Box on a Restart. This includes the lane changes caused by warming your tires.
10. Being ahead of the leader at the Restart Box on a Start or Restart, if the offending driver does not give the spot back by the Start/Finish Line.
11. Being ahead of the leader on a Start or Restart at the Start/Finish Line, if the spot isn't given back within a reasonable amount of time.
12. Under Caution, passing after the second to last turn on the "One to Go" signal.
13. Passing on a Start or Restart before the Start/Finish Line.
14. Not being bunched up with the group on a Start or Restart.
-1 Lap Penalties
15. Not serving a Drive-Through Penalty when required, or, in a more severe case, Penalty #27.
16. Passing the Pace Car.
17. Pulling up to pit; drivers must maintain position in relation to the field under Caution.
18. Passing a car under Caution that is heading to pit until they are on Pit Road. Those cars may want to pit fake.
19. Damaging a car under Caution. A more severe penalty may be induced.
Penalties Under Race Director Discretion
These can result in a simple restart at the tail of the field, a multiple lap penalty, or disqualification.
20. Disobeying a request from the Race Director.
21. Intentionally causing a Caution.
22. Verbal abuse to an Official.
23. Disobeying a Black Flag or penalty.
24. If a driver is retaliating against other drivers they will be kicked from the room and then the Disconnection Caution procedure will then be followed so that the host may rejoin the race.
End of Race
25. If there are not enough laps left in the race for a driver to serve a penalty, then they will be penalized after the race by being dropped to the last position for the current lap that they are on. (Example: If a driver is on the lead lap and he doesn't have enough time to serve the penalty, they will finish as the last car on the lead lap, ahead of any lapped cars.)
Yellow Line Rule
26. Driving on the other side of the white line (or in the turns driving below the yellow line), at Special Stage Route X to advance your position is subject to a drive-through penalty, or if the foul occurs on the last lap that car will be regulated to the last car on the lead lap in official race results.
Out of Race
27. Failure to comply with a Drive-Through Penalty within 3 laps will result in a disqualification where the driver must go to Pit Road and wait there until the end of the race. Failure to do that will result in the Host leaving the race and kicking the offending driver from the room. The Disconnection Caution procedure will then be followed so that the host may rejoin the race. If a driver does not serve their penalty within 3 laps, but continues to finish the race and is not kicked from the room, the driver's last lap will be 3 laps after they received the order to go the pit road for the drive-thru penalty. This also applies for drivers that do not pit because of penalty #4. This only applies if the Race Director saw the penalty during the race and the driver was told about said penalty. Otherwise, in the case of a Drive-through Penalty not being served, see penalty #15.
Note: If a driver was supposed to be scored as 1 lap down and they earn their lap back for scoring, when the game (correctly) shows them as the leader. That driver will not scored as on the lead lap until the correctly scored leader passes them. Example: A driver leading the race in the game should actually be scored a lap down. When the Caution comes out, they are scored as getting a Wave Around getting back on the lead lap. The driver restarts up front. That driver needs to get passed by the driver who has been getting scored as the leader before they can be scored as on the lead lap.
Probation
Under certain circumstances a driver may be placed on probation. When a driver is on probation, if they are seen breaking any rules (this includes not following the GTPlanet OLR and/or the Good Racecraft Guide) they may be banned for 1 race.
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