Hi all,
Apologies for being negative, but I'm more than a little annoyed at the blatant favouritism for wheel users in this supposedly fair competition. I know its already been mentioned, but I have to post my thoughts because its driving me mad and has totally put me off buying a PS3 for GT5 whenever its finally released (I'm borrowing my mates PS3 at the moment).
Specifically, this GT Academy demo is the first driving game I've ever played where the joypad controller is at a massive disadvantage compared to a steering wheel, because the throttle sensitivity setup for the controller is non-linear, consistent times are possible but they're always slower than with the wheel, because the car will always slide on the corner exit like its on ice!The last 25% of throttle pedal travel is uncontrollable and feels random. Why this is the case when the brake sensitivity is perfectly linear on the controller, I don't know, I can only guess that once again big business has ruined the fun because it wants to sell more steering wheels. I'm not falling for that one. How ridiculous to exclude some really quick drivers from getting a good time just because they don't have a wheel.
I used to enjoy playing lots of GT4, GT3, GT2 and GT on PS2 and was in the WRS for a while (top 10 time in the qualifier) but after the third PS2s disc drive failed out of warranty, I bought an XBOX for RACE Pro, which is fantastic for online racing on equal terms with the controller.
The best I can do is 1:38.2 in the tuned car and 1:52.5 in the traction control enforced standard one. Its embarrassing but I know why I'm off the pace - I don't want to give the companies behind this enterprise any of my money just because they cynically bugged this demo for non wheel users.
It seems big business has also spoiled the other major racing game releases this year too - Forza3 has no public custom lobbies for online racing (MSoft order to turn10) and NFS:Shift was an aracady crashfest (EA demand to SMS). Even RACE Pro was rushed out by the publisher, Atari, way before the developer, Simbin, were ready (all bugs nearly fixed with free patches).
oops I went off topic there sorry, but this big business ruining our games theme is playing on my mind.
Happy New Year![Smile :) :)](/wp-content/themes/gtp16/images/smilies/smile.svg?v=3)
Apologies for being negative, but I'm more than a little annoyed at the blatant favouritism for wheel users in this supposedly fair competition. I know its already been mentioned, but I have to post my thoughts because its driving me mad and has totally put me off buying a PS3 for GT5 whenever its finally released (I'm borrowing my mates PS3 at the moment).
Specifically, this GT Academy demo is the first driving game I've ever played where the joypad controller is at a massive disadvantage compared to a steering wheel, because the throttle sensitivity setup for the controller is non-linear, consistent times are possible but they're always slower than with the wheel, because the car will always slide on the corner exit like its on ice!The last 25% of throttle pedal travel is uncontrollable and feels random. Why this is the case when the brake sensitivity is perfectly linear on the controller, I don't know, I can only guess that once again big business has ruined the fun because it wants to sell more steering wheels. I'm not falling for that one. How ridiculous to exclude some really quick drivers from getting a good time just because they don't have a wheel.
I used to enjoy playing lots of GT4, GT3, GT2 and GT on PS2 and was in the WRS for a while (top 10 time in the qualifier) but after the third PS2s disc drive failed out of warranty, I bought an XBOX for RACE Pro, which is fantastic for online racing on equal terms with the controller.
The best I can do is 1:38.2 in the tuned car and 1:52.5 in the traction control enforced standard one. Its embarrassing but I know why I'm off the pace - I don't want to give the companies behind this enterprise any of my money just because they cynically bugged this demo for non wheel users.
It seems big business has also spoiled the other major racing game releases this year too - Forza3 has no public custom lobbies for online racing (MSoft order to turn10) and NFS:Shift was an aracady crashfest (EA demand to SMS). Even RACE Pro was rushed out by the publisher, Atari, way before the developer, Simbin, were ready (all bugs nearly fixed with free patches).
oops I went off topic there sorry, but this big business ruining our games theme is playing on my mind.
Happy New Year
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