glassjaw
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I did a search and didn't find any thread on this, and I'm not sure if this is the right section for it or if anybody shares this hobby, but in my free time I design racetracks. I'll post mine here, but I was hoping everyone would share their creations too.
There are no rules, and you can use any medium you want - drawn on paper (my favorite), MS paint, design software, SketchUp, etc.
Tracks aren't just limited to road racing - design a street circuit or rallycross circuit/stage if you want!
Comments and criticisms are welcome!
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Here's my first track: Zanardi Circuit
For those of you who don't know, it's named after driver Alex Zanardi, who competed in Formula One, was a two-time CART champion and now currently races in WTCC. In 2001 during a CART race, while exiting the pits at Eurospeedway Lausitz his car was struck from the side by another car moving at race speed. Zanardi's car was split in half. He lost a massive amount of blood and, as a result, both his legs were amputated. He miraculously survived (no small thanks to the medical team) and races to this day in touring cars, driving for BMW Team Italy-Spain in a car with controls mounted on the steering wheel. His story is one of the most inspirational in sports.
Anyway, the track. It has 23 corners and runs counter clockwise, about 3.7 miles long. Up until after turn 5 the track is flat. Turns 6 and 7 and the short straight following are all uphill. 8-13 is a slower, technical section where the track flattens out, which steeply leads downhill to turn 14, a sharp left-hander. The track progresses uphill again towards a crest at turn 16. A sweeper follows, and turns 18 and 19 form a relaxed chicane that descends into the forest, the fastest section of the track. Turns 20, 21 and 22 are two flat, fast kinks split by a medium speed left-hander - races are won and lost here. Drivers will have to line themselves up perfectly through these corners for the last turn, the tightest on the track.
Green = trees
Brown = runoff
Double lines over track = spectator bridge
Gray structures = grandstands/pit complex
There are no rules, and you can use any medium you want - drawn on paper (my favorite), MS paint, design software, SketchUp, etc.
Tracks aren't just limited to road racing - design a street circuit or rallycross circuit/stage if you want!
Comments and criticisms are welcome!
--------------------------------------------------------------------------
Here's my first track: Zanardi Circuit
For those of you who don't know, it's named after driver Alex Zanardi, who competed in Formula One, was a two-time CART champion and now currently races in WTCC. In 2001 during a CART race, while exiting the pits at Eurospeedway Lausitz his car was struck from the side by another car moving at race speed. Zanardi's car was split in half. He lost a massive amount of blood and, as a result, both his legs were amputated. He miraculously survived (no small thanks to the medical team) and races to this day in touring cars, driving for BMW Team Italy-Spain in a car with controls mounted on the steering wheel. His story is one of the most inspirational in sports.
Anyway, the track. It has 23 corners and runs counter clockwise, about 3.7 miles long. Up until after turn 5 the track is flat. Turns 6 and 7 and the short straight following are all uphill. 8-13 is a slower, technical section where the track flattens out, which steeply leads downhill to turn 14, a sharp left-hander. The track progresses uphill again towards a crest at turn 16. A sweeper follows, and turns 18 and 19 form a relaxed chicane that descends into the forest, the fastest section of the track. Turns 20, 21 and 22 are two flat, fast kinks split by a medium speed left-hander - races are won and lost here. Drivers will have to line themselves up perfectly through these corners for the last turn, the tightest on the track.
Green = trees
Brown = runoff
Double lines over track = spectator bridge
Gray structures = grandstands/pit complex
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