chuyler1
Premium
- 4,548
- New Hampshire
- chuyler1
1) Tires -- skinny vs wide
Whether you set a tire restriction or let everyone race on racing soft tires, certain cars have more grip on any tire than other cars on the same tire. It's not a weight issue, its a contact patch issue. If you take two cars that are the same weight and roughly the same power, the car that would've come with wider tires from the factory will always have an edge in corners. Even with a perfect tune, if the car came with skinny tires it won't hold the same line. Before you say "try camber"...I have and it didn't help.
2) Power Band -- its not just about max torque/hp
Two cars with the same weight/hp/torque do not accelerate at the same speed. Running a 2 liter commuter car with a stage 3 turbo against a N/A sports car produces two totally different power bands. Even though they have the same specs on paper, the power bands are different. The commuter car would need 20-30 more performance points allowed to run similar lap times. So if you want to win races, you can't over-mod a car and run with the big boys.
These two factors cause a huge disparity between cars that are supposed to be at the same performance point level. At first I just thought cars were getting and advantage on certain tracks. But then I started driving the cars that were beating me. With very little tuning they were sometimes 5-10 seconds quicker per lap on some of my favorite tracks. How could this be? The only answer I have is that PD massively failed with the PP system. I guess if you want close competition, you'll just have to stick with same make/model racing.
I think i'd be more satisfied with the PP system if it were based on typical car specs like 0-60mph, 0-120mph, cornering Gs, and slalom times. Simulating them can't be too difficult and it would provide closer performing cars. It may also allow for accounting for tuning changes like transmission gearing.
Whether you set a tire restriction or let everyone race on racing soft tires, certain cars have more grip on any tire than other cars on the same tire. It's not a weight issue, its a contact patch issue. If you take two cars that are the same weight and roughly the same power, the car that would've come with wider tires from the factory will always have an edge in corners. Even with a perfect tune, if the car came with skinny tires it won't hold the same line. Before you say "try camber"...I have and it didn't help.
2) Power Band -- its not just about max torque/hp
Two cars with the same weight/hp/torque do not accelerate at the same speed. Running a 2 liter commuter car with a stage 3 turbo against a N/A sports car produces two totally different power bands. Even though they have the same specs on paper, the power bands are different. The commuter car would need 20-30 more performance points allowed to run similar lap times. So if you want to win races, you can't over-mod a car and run with the big boys.
These two factors cause a huge disparity between cars that are supposed to be at the same performance point level. At first I just thought cars were getting and advantage on certain tracks. But then I started driving the cars that were beating me. With very little tuning they were sometimes 5-10 seconds quicker per lap on some of my favorite tracks. How could this be? The only answer I have is that PD massively failed with the PP system. I guess if you want close competition, you'll just have to stick with same make/model racing.
I think i'd be more satisfied with the PP system if it were based on typical car specs like 0-60mph, 0-120mph, cornering Gs, and slalom times. Simulating them can't be too difficult and it would provide closer performing cars. It may also allow for accounting for tuning changes like transmission gearing.