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- Wardez
- Wardez
After playing this game so long and looking back, do you really still like the fact that you have to toil through a career mode for virtual money and cycle to sit through countless UCD refreshes just to find the one car you want?
I like a career mode as much as the next guy, of course it's fun to "earn" cars through a rewarding credit or bonus system but when it comes to the whole random UCD lot cycle, it seems like too much now. While I love the idea of used cars, I don't like the idea of having 800 of them thrown into the same system where you never know what you're going to get and really aren't guaranteed to get it. And I understand this builds car rarity and some people really love that, but if you wanna make a car rare, make it more expensive, don't make it a lottery imo.
This very basic aspect of GT5 never bugged me until now, when I try running racing series and not every one can have the cars we want to run (check sig for link) because they're standards. But in Forza (which already allows you to buy cars with actual money btw. I don't support that at all, it's either let me pay for it all at once, or not at all) I can use credits to buy every car, it's right there waiting for me at any time and at auctions I can get pretty much all of them even cheaper. In PC sims (save for iRacing of course) when I buy the game, not only do I instantly have access to all the cars, but I can also download a million mod cars from people all over the world, anything, free, now!
I know paying for content that's already on the disk is pretty tragic to consider most of the time (remember cheat codes? Ah - we didn't know how well we had it) but with GT5 there's just so much content I really wouldn't mind paying like a dollar or two, maybe four, in order to skip all the hooplah of grinding for credits, having a 20 mil cap, not being able to trade anything I want, etc.
So, what would you say to that, think it's time we grew out of this "feature"? Would it place GT5 in a more serious light where it's less game and more race? Would you be against that? How much would you be willing to pay if you would agree to it?
Thoughts -
I like a career mode as much as the next guy, of course it's fun to "earn" cars through a rewarding credit or bonus system but when it comes to the whole random UCD lot cycle, it seems like too much now. While I love the idea of used cars, I don't like the idea of having 800 of them thrown into the same system where you never know what you're going to get and really aren't guaranteed to get it. And I understand this builds car rarity and some people really love that, but if you wanna make a car rare, make it more expensive, don't make it a lottery imo.
This very basic aspect of GT5 never bugged me until now, when I try running racing series and not every one can have the cars we want to run (check sig for link) because they're standards. But in Forza (which already allows you to buy cars with actual money btw. I don't support that at all, it's either let me pay for it all at once, or not at all) I can use credits to buy every car, it's right there waiting for me at any time and at auctions I can get pretty much all of them even cheaper. In PC sims (save for iRacing of course) when I buy the game, not only do I instantly have access to all the cars, but I can also download a million mod cars from people all over the world, anything, free, now!
I know paying for content that's already on the disk is pretty tragic to consider most of the time (remember cheat codes? Ah - we didn't know how well we had it) but with GT5 there's just so much content I really wouldn't mind paying like a dollar or two, maybe four, in order to skip all the hooplah of grinding for credits, having a 20 mil cap, not being able to trade anything I want, etc.
So, what would you say to that, think it's time we grew out of this "feature"? Would it place GT5 in a more serious light where it's less game and more race? Would you be against that? How much would you be willing to pay if you would agree to it?
Thoughts -
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