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- sethfraz22
I'd like to sign up but I'll miss a few. PSN sethfraz22
I'd like to sign up but I'll miss a few. PSN sethfraz22
I'll like to try this psn: amazingwarrior
I'd like to sign up but I'll miss a few. PSN sethfraz22
I'll like to try this psn: amazingwarrior
Sad to see no more pace car, that was what drawn my attention was the feel of real life like experience with cautions and pace cars, damage and pit strategies. Should still be fun and entertaining though.
Still have room ? PSN ID "livetiludye" Black/Red --#17
I would love to join but since I get out of work at 10pm on Saturdays and won't be back home until 10:30-11 I think that is kind of impossible! Damn, I hate my schedule !
Still have room ? PSN ID "livetiludye" Black/Red --#17
It would be nice, but the voice communication in GT5 being what it is (unreliable) makes it unworkable. In addition to the safety car driver, we would also need a race steward who can watch for racing incidents, announce yellow flag conditions, and then announce restarts. It would also mean that everyone would have to have a headset or be able to hear the voice chat really well (I know I can't without my headset). Additionally, we would need to have rules set for yellow flag conditions, like speed limits and regaining lost laps, and rules for restart, which would require each driver to know where the restart line is for the track that week. It is doable, but it would be too much. The current format allows for close racing and for pit strategy.
new to this series, i cant make it this weekend, but next weeks race, o te next scheduled one, i will be there, what is the room name to look for, or should i send a freind request to someone with a PSN ID?
umm so disregard.. i see now that the rules have heavey damge... my bad.. delete my posts to make room .👎
Any ideas for the next vehicle after this series with 111R
Huh? You must have been reading the quoted post on the first page, we have since changed to light damage when we removed the pace car. Are you still going to race with us?
Huh? You must have been reading the quoted post on the first page, we have since changed to light damage when we removed the pace car. Are you still going to race with us?
FWIW, I'd be willing to be the pace car for you guys. I think the reason there were issues with the pace car last week was because AJHG1000 didn't have a mic and so communicating with him was difficult. As you guys know, I have both a mic and keyboard so that wouldn't be a problem.
I've also got several other ideas that could make your pace car idea work better. I think the concept definitely has merit and just needs a few wrinkles ironed out to make it work. The issue with deployment time, speed of the safety car laps, and issues with the restarts can all be worked out very easily if given the chance.
One of the bigger issues is how to keep things fair when somebody wrecks so that they don't get a tire advantage because of it. But again, just making a simple rule about that (which I could repeat over and over as I'm doing a safety car lap) would make this problem much less of an issue.
It's cool if you want to just kill the pace car idea completely, but I just figure that since this series already features longer races with tire wear and pit strategy, we might as well go all out with the realism and use heavy damage and pace cars. We could even do some practice safety car laps before Saturday's race. Let me know what you think.