I don't think the tires in the game equate to real tires. I think they are just, as others put it, grip multipliers. Sports soft tires in the game probably have the same grip as real world, hard compound, slicks.
I will say that I voted for cars to run on stock tires, or on one grade softer. But that was because I thought the stock suspension was designed around a particular set of tires, and changing the tires too much might undermine the suspension.
Correction: Comfort Softs should be 301-350 rather that 300-350
Madrid would be 6 laps for the race length, zer0
I am going to need to change my color combo for the Sunday races. Something happened to my backup that had my DLC color saved on it and it is now gone. I don't have a choice yet so I will be running something different than everyone else til I find one I like.
Do you recall the exact name of what you were using, bowler? I might be able to send it to you since you've been sending me the yellow one
I don't think you can send DLC colors tez.
irmoparsI have to agree, its a "Race" modified car, give it the race tires imo.
The other cars non-race are fine with me.
So we're going to take a race modified car and run it on sports tires?????
Is it awkward that I read this three times?
Okay, just for comparison's sake, I've copied last weeks results and used a fixed, 16-point award scheme. You can see the results on the public workbook.
You'll see the three tabs that have last week's results (2012.04.22 D1 for example). You'll also see three tabs that have last week's results with the suggested points (2012.04.22 D1 Alt for example). Missing a race hurts more in the new scheme. As a result, you see that the podium in D1 changes quite a bit from:
- Mighty_mopar with 50 points
- M1SS-D3V10US with 49 points
- ND_4_SPD_Naruto with 36 points
to:
- M1SS-D3V10US with 88 points
- Mighty_mopar with 79 points
- kcheeb with 74 points
Also, in D2, esh wins with 93 points. So, he had a better evening in D2 than Devious had in D1.
dabneydWow, the alternate scoring dropped me two places. Shouldn't I have gotten points for the last race since I started it?
I was thinking that started but didn't finish all go to lowest eligible score (one spot below last finisher online, as discussed before).
I am OK with 0 for not appearing ing the race at all. No show, no dough!
tezgm99And 5 for Suzuka in the 8C...cheers. I am hoping to be here tonight but we'll see. The Heat can wrap up their AHL series here at home (silly Canucks, grrr....at least Chicago are knocked out I guess, here's hoping Washington do the same with Boston) so I'm debating whether or not to go to the game :/
Double check your numbers, there is an error. that's all I meant.Then what tires would we use on a 300 PP car? Comfort Mediums are for cars with below 300 PP.
No, he can't. Can he paint the car with the DLC color and then gift the car?I don't think you can send DLC colors tez.
I was also concerned about this, but then decided to check it out for myself, and here's what I found.
The Silvia has SH tires on it when you buy it. I went to the garage and went to the tuning page to see what the car was on. Then, I went directly to GT AUTO and have the Race Modification performed to the car. Afterwards, I went back to my garage and checked to see what tires the car has on now. It was STILL the SH tires. There was & is no tire upgrade given to the Silvia with the Race Mode package. Thus, this means that we are upgrading the tires outside what GT5 had intended for this car. The tire/pp scale now will now only allow for a tire upgrade of 2 levels, instead of 3 like we did last week.
Feel free to try the steps listed above on your own if you doubt my findings, I will not be offended.
At this point, I'm not concerned about the tire selection. The new tire/pp index scale simply means that All cars will now require the driver to pay a little more attention to what the car is doing and why.
I think it was you (I could be wrong, if so, I'm sorry) that said the S2000, doesn't handle in the game like it does in real life. I have to disagree. 2 of the 3 S2000's I have driven while doing High Performance Driving Instructing, handled just like in the game - a hand full. Both the 2 cars, and the car in game, were/are convertibles. All 3 lack the hard top cabin to aid in the chassis's rigidity, which is needed to allow for better handling in turns. This is why the S2000 in game has the tendency to oversteer, A Lot - just as it does in RL.
Now I will admit the 3rd S2000 I had the pleasure of driving while do HPDI was a standard hard top roof & this S2000 handled SO Much Better than the previous 2 had. The standard hard top S2000 was a pleasure to drive, it felt like the car was on rails when compared to the convertibles. The convertible S2000's seem to require the driver to be 'on-guard' at all times.
I hope this has helped.
SharkieDouble check your numbers, there is an error. that's all I meant.
zer0below 300 PP -> Comfort Mediums
300-350 PP ---> Comfort Softs
SharkieComfort Softs should be 301-350 rather that 300-350
Double check your numbers, there is an error. that's all I meant.