- 625
- Nashville, IN
- alienunleashed25
Are you, by chance, trying to do the updates over a wireless connection?
Yes thats all i have no internet providers here
Are you, by chance, trying to do the updates over a wireless connection?
Yes thats all i have no internet providers here
Just airmail ps3 to me and I'll update it for you then air mail it back.Yes thats all i have no internet providers here
Yes thats all i have no internet providers here
If you don't mind me asking? How do you have wireless if you don't have internet?
If you don't mind me asking? How do you have wireless if you don't have internet?
I'm sure you have internet providers but are they all wireless? I Google mapped your city and you do live in the sticks. I'm just surprised that a Time Warner or a Comcast like company, hasn't run a wired service to your city being close to Bloomington or Columbus.
they are supposed to sometime dont know when and i use 4GLTE which is pretty quick actually, i can host practice rooms for hours without issues
Oh gotcha! I figured that's what you were using but wasn't sure? and yes 4GLTE is actually fast. I have ran speed tests on it against At&t U-verse and the download speed was accually faster but the upload speed was just a liitle slower! But these updated have to be pushing the limits of that Hot Spot? I think these PS3's like to be wired in to a LAN Line but who knows.? Good luck man!
Its actually not just the updates from gt6, my ps3 died saturday got anxious and bought a new one sunday and now its having problems with all my games. Freezing and such corrupted my gt6 data that i just started over cause of the new ps3. So i did a rebuild database and restore file system seemed to help a bit we will see havent started gt6 again yet. Hopefully i can make it to race of champions Friday and race spec on sunday. But idk thats alot of work when you work 12 hour shifts.
I can't even believe you run off your phone, wow!they are supposed to sometime dont know when and i use 4GLTE which is pretty quick actually, i can host practice rooms for hours without issues
Yes thats all i have no internet providers here
EDIT.... Adding map of campsite. I provided the coordinates + marks the campsite...feel free to drop in for a beer 👍
Wireless is known for packet loss. Any lost packet during an update will give you corrupted data. It's best to find a wired connection to update.
hi everybody,
i would like to be part of a snail leauge as i am tired of racing with people that play unfair
i have alot of online experience from my "LFS S2" days (its kind of harder to drive than GT6)
had a look at the survey already aswell, kind of intimidating as english is not my first language
but im pretty sure its not going to be a big problem for me
hopefully the timezone diffrencies will not be too big of a trouble as i came form vienna, austria (europe)
You're good as long as 03:30 your time works for you.
i usually start to play around midnight all the way to 5 in the morning sometimes 7
S.N.A.I.L. is proud to be an official sponsor of
GT Academy Champion Nick McMillen
thanks to the support of:
PLATINUM SPONSORS
@Handlebar 👍
@TEX36 👍
@dgaf95integra
@Chiochan 👍
@AJKVail 👍
@Schmiggz 👍
@gumsdad 👍
GOLD SPONSORS
@KTR5 👍
@fzappa
@chatva
@fizzer 👍
@dabneyd
SILVER SPONSORS
@goofytyler
@Troggy
BRONZE SPONSORS
@hooker4
@jobyone 👍
@whatbadgerseat 👍
@Mark II
Congrats to all the SNAILs who advanced to the GT Academy Silverstone finals!
From left to right:
Martin Sprau, Dan Reude, Brian Marsteller, Joey Barbato, Nick McMillen, Doug Hawkins, Christopher Hill
Welcome to S.N.A.I.L.
Our mission is to provide our members with the cleanest and most competitive racing experience possible with minimal prep time required. No matter what your skill level is, we will provide you with a full grid of similarly-skilled drivers to compete against. It's our belief that close racing is not only exciting, but is also the best way to improve your skill and refine your racecraft! We have our official league night every Sunday night at 9:30pm Eastern / 6:30pm Pacific (we also have a new West Coast time slot starting at 9pm Pacific!!), but we also have a full schedule of events held on every night of the week. If this sounds like something you'd like to be a part of, please keep reading to learn more about our league and how to join us.
What Makes Us Different
There are five things that we offer that you won't find anywhere else. First of all, we provide our members with the most evenly-matched competition possible. In fact, the intense level of competition that we produce has established S.N.A.I.L. as an ideal place to prepare for GT Academy. And if you like to keep track of your improvement, you'll be glad to know that we keep the most comprehensive race data available on GTPlanet. On top of that, if you like to have a say in what cars and tracks you race, we feature an interactive process that allows your voice to be heard. And finally, we're the only league where our members win valuable prizes just for showing up to race! What more could you ask for?!
Evenly-Matched Competition
Have you ever watched a professional race where drivers with completely different skill levels were competing on the same track? Of course not! That wouldn't be fun to watch, let alone fun to participate in. Unfortunately, that disparity of pace is something you'll often find in organized online racing. When this happens, you'll be lucky to just a few drivers that you're truly competitive with. Everyone else will usually either be faster or slower than you. We prevent that from happening in S.N.A.I.L. by dividing our drivers into eight separate divisions based on speed and skill. This results in full grids of evenly-matched competition and creates the closest and most intense sim racing experience around!
Preparation for GT Academy
If you have your eye on competing in GT Academy, there's no better place than S.N.A.I.L. to hone your skills to the elite levels necessary to make it to the finals. You need to be the best of the best to make it to Silverstone, and that's exactly what the drivers in our top division are. Half of last year's GT Academy Silverstone Finalists race in S.N.A.I.L., and they were able to use their experience in this league to help get them there. Click here if you want to advice from the eventual champion and click here if you want advice from the runner-up. However, even if you don't aspire to win GT Academy someday, it's still great to be able to get tips and advice from some of the best drivers in the world.
Win Valuable Prizes
Have you ever wished you could win free stuff just for having fun? If so, then you might want to know that our members win valuable real-world prizes just for racing with us! These prize are based on participation and not on race results. Some examples of prizes our members have won include a GranStand Cockpit, a ButtKicker Gamer2, a GranStand Wheel Stand, and a Wireless ButtKicker Kit. And if you want to help organize our league, you can join TEAM S.N.A.I.L. and earn even more prizes such as shirts (e.g. S.N.A.I.L. shirt, F1 shirt, GT Academy shirt), electronic/gaming hardware (e.g. Hauppauge PVR), sim racing equipment (e.g. Playseat Evolution), and other Gran Turismo related items (e.g. GTPEDIA).
Spec Racing
S.N.A.I.L. was the first GTPlanet league to prohibit tuning in all of our races. This combined with the fact that we race in the same cars produces a type of racing called "spec" racing. Spec racing ensures that success is determined solely by driving skill and not by differences in car power, gearing, suspension, weight, or aerodynamics. Because variables in the car are eliminated, spec racing is the truest measure of driver skill! It also produces intense battles for position because all of the cars are equally strong or weak in the same areas of the track. Another benefit of spec racing is that you'll never spend time tuning cars or wondering if someone is truly faster than you or if they just have a better tune.
Race Format
Our league night lasts for two hours and is split into three rounds. Each round consists of two races that last 10 to 12 minutes on a predetermined car and track combo. At the beginning of each round, a brief qualifying session determines the order of the starting grid. The first race is set to 'Fastest First' to reward the best qualifiers and the second race is set to 'Reverse Grid' in order to promote on-track action. Points are awarded based on our "perfect" points system. After a round is completed, we move on to the next round and repeat the same process with the next car and track combination. Once all three rounds are complete, we tally up the points and then let our interactive format kick in.
Interactive Process
Our unique format allows everyone to have a say on which cars and tracks we race. It is also used to strike a balance between familiarity and variety of cars and tracks. In other words, the progression of cars and tracks that we race is slow enough for us to learn them well, but fast enough that they don't get "old". At the end of league night, everyone votes on which car and track combo they enjoyed the least. The combo that receives the most "elimination votes" is dropped from the lineup entirely. The combo that receives the second most votes is also dropped, but only partially. This is where our prizes play an important role in our interactive format.
Prizes
A prize is awarded to the divisions winners with the three highest scores*. The division winner with the highest score gets Prize A. The division winner with the second highest score gets Prize B. The division winner with the third highest score gets Prize C: (NOTE: The three prize winners' votes do not count towards the car/track elimination vote)
Prize A: The right to select the new car and track combo to replace the combo that was voted off
Prize B: The right to replace either the car or the track of the combo that received the second most votes
Prize C: The right to "freeze" either the car or the track of the combo that received the second most votes
Promotion and Relegation
Although we split our drivers into separate divisions based on performance and skill level, we realize that our drivers are constantly improving and deserve a chance to climb the ladder of success. That's why we promote and relegate drivers before every season based on the results and data compiled during the previous season. This is also done to ensure that our races are as competitive as possible for all of our league members, top to bottom. Regardless of which division you're in, you will almost always be fighting to gain or defend a position on the track. Simply put, no other Gran Turismo league in the world can offer this much competitive racing to so many different skill levels.
Comprehensive Race Data
It's not always accurate to promote and relegate drivers based on championship points alone. That's why the massive amounts of data we track are invaluable to our league. You'd be hard-pressed to find a sim racing league anywhere in the world that tracks driver data and race results more comprehensively than we do. In fact, our S.N.A.I.L. Results document contains so much information that we have to archive old data to avoid exceeding the GoogleDoc's maximum capacity! You can use this data to track the points championship for each season and compare yourself to other drivers in categories such as fast laps, total race pace, total points, average points per race, and power rankings.
Rules
We expect all drivers to follow our OLR Rules and pursue good racecraft at all times. If you're not sure what good racecraft is, watch this video. It can be summed up in one simple 'Golden Rule' of motorsports: It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free. If you don't agree with this rule or don't think it applies to you, this is not the league for you. If you ever feel like a driver is not following the rules, please wait until league night is over, then file a Racing Incident Report. Our Stewards will review the incident and enforce the appropriate penalty on the driver in question.
Settings
All league Race Settings are default unless noted below (Course Settings are listed here)
Boost: Off
Penalty: Weak (and Effective for Free Run) in Divisions 4-8. (Penalties OFF for D1 and D2/D3 only)
Race Finish Delay: 90sec
Visible Damage: Off
Mechanical Damage: Light
Slipstream Strength: Real
Tire Wear/Fuel Consumption: Normal
Grip Reduction: Real
Vehicle Tuning: Prohibited
Driving Aids: Only ABS allowed in Divisions 1-7. (ABS, TCS, and Driving Line are allowed in Division 8 only)
Tire Restrictions: (based on Dealership PP)
Street CarsHow To Join Us
below 450 PP -> Sports Hards
450-499 PP ---> Sports Mediums
500 PP & up --> Sports Softs
Race Cars
below 600 PP -> Racing Hards
600 PP & up --> Racing Mediums
Tuner Cars
Classified as either Street or Race cars based on this list
Step 1: Post a request to join (do not PM me, just post your request on this thread)
Step 2: Watch the thread for a reply to your post (it will include detailed Time Trial instructions)
Step 3: Purchase the three cars listed in the latest lineup below
Step 4: Get an oil change on each car, but do not do anything else to the car (e.g. add parts or reduce weight)
Step 5: Wait to be assigned to a division and then send Friend Requests to the hosts of your division. Then join your division host's room on Sunday night and race!
If you are not sure which division you are assigned to, please check the Offical Driver List
For a list of helpful links and FAQ's, please click here.
hi everybody,
i would like to be part of a snail leauge as i am tired of racing with people that play unfair
i have alot of online experience from my "LFS S2" days (its kind of harder to drive than GT6)
had a look at the survey already aswell, kind of intimidating as english is not my first language
but im pretty sure its not going to be a big problem for me
hopefully the timezone diffrencies will not be too big of a trouble as i came form vienna, austria (europe)
Sounds awesome. Let me in on this coolness
i usually start to play around midnight all the way to 5 in the morning sometimes 7
I'm sorta the same although you are 1 hour ahead of me. I find all those late nights have had a effect on my appearance as can be seen from this recent selfie!
Ahahahah ahahahah ahahahah!I'm sorta the same although you are 1 hour ahead of me. I find all those late nights have had a effect on my appearance as can be seen from this recent selfie!
@Pizzle13
Here's your official S.N.A.I.L. Welcome Post!
Thanks for your interest!
Here's what you need to know (and do) in order to join:
We run a clean league by enforcing a strict penalty system based on the S.N.A.I.L. OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide.
Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:
1. You take the S.N.A.I.L. OLR and Racecraft Test
2. You run the Time Trial and submit your information by 23:59 EST on Saturday night if you want to race this Sunday.
3. @JLBowler PM's you with your assigned Division that we feel will give you the closest competition. You will be added to the drivers list.
4. Send a PSN friend request to the Race Director or Primary Host from your assigned SNAIL Division. Sunday night you will need to sort the online lobbies by friends and join the lobby named 'snailracing.org Division_(x) based off your Division placement from JLBowler. That lobby will be where you race Sunday.
5. You drive fast and clean on Sunday 👍
The original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread.
If you have a preference for car/wheel colour and racing number, please follow the instruction contained here.
During the week we run a number of different events, we encourage all SNAILs to join as many as possible.
Welcome to S.N.A.I.L.
thanks
already submitted the survey and my time
hopefully im fast enough to take part in some division