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  • Thread starter zer05ive
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Not quite... A Jetta is not a GTI :mischievous:

👍

I think I could reasonably argue the same about my Si (EP3), being that the hatch body was specific to the Si and it's not even assembled in the same plant as the coupe/sedans. (my import actually IS an import)
 
meah close enough

2007 GTI 200 HP/ 207 TQ 3100 pounds
2007 Jetta 150HP/ 170 TQ 3230 pounds

That's just for starters.


👍

I think I could reasonably argue the same about my Si (EP3), being that the hatch body was specific to the Si and it's not even assembled in the same plant as the coupe/sedans. (my import actually IS an import)

Oh yeah. . . mine was actually built in Germany... not Mexico:boggled:
 
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Everyone needs to settle down with the conversation today. How am I supposed to get anything done at work with all these random posts. :)

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So rotors in the bottom box, and new calipers in the top? @nmcp1

I've never replaced calipers sir Nuno. How difficult is it?

No calipers (this time around :P) Front rotors in the bottom box. . . Rear rotors and both sets of pads in the top box.

I went with slotted discs and Hawk HPS pads. The slotted is a bit much for everyday street use but they sure look purdy! :D Changing calipers isn't that big of a deal either. The hard part is having to bleed the system once you open up any of the lines. Also not difficult but since I don't have any of those tools (yet) I'll save the *real* Big Brake Kit for next time. :cheers:

Oh - and if I'm going to be called Sir I would prefer you use my full name...

Sir Racer of Loxely with 6 fingers, Mawwaige to SNAIL Nuno :crazy:
 
Separate topic: Who has Project Cars and what are your thoughts on it so far?

I have it on PC

The good:
  1. I can use my G27 wheel without modifications:sly:
  2. Sounds are awesome
  3. Graphics are awesome
  4. The "career mode" is more challenging than GT6 (you can adjust the skill level and length of the races according to your skill)
  5. AI can be adjusted to any level you want and at 100% they are aggressive and fast and you can learn from them
  6. They have a bunch of nice cars
The Bad:
  1. You have to be a professional driver to understand how to tune the suspension - lots and lots and lots of options
  2. You have to tune the car for every track, which means that you can have over 1000 different settings for each car (+40 tuning settings and 40 tracks)
  3. You have global Force Feedback AND track specific Force Feedback settings...
  4. On-line racing sucks (compared to what you can do in GT6) (And on PC you can't talk to each other, you have to type... :indiff:)
  5. Replays are poor (Photo mode, data analysis, sector times) and doesn't come near what you get from GT6
  6. I paid $59 for the game less than a year ago. If I want to buy all the DLC content released since then, I have to fork up another $55. (But then, when was the last time we saw a new car in GT6, not including the VGT models....?)
The Neutral:
  1. The physics are quite different and in my opinion more challenging to go fast, BUT, my GT6 times improved quite a bit since I applied the PCars tricks in my GT6 style.
  2. Adjustments you can make in PCars correlates more to the kind of adjustments you can make in the real world (street cars have limited suspension adjustments, while true race cars have all the adjustments)
  3. GT6 can do HP improvement tuning, PCars can only tune suspension performance and you may be able to play with gearbox and final drive settings on race cars)
To me the "Driving Experience" with PCars is more satisfying, but the "Gaming Experience" with GT6 is better

I have still more to explore in PCars, and there is still more to say, but everyone will have his own opinion and preference.
 
I have it on PC

The good:
  1. I can use my G27 wheel without modifications:sly:
  2. Sounds are awesome
  3. Graphics are awesome
  4. The "career mode" is more challenging than GT6 (you can adjust the skill level and length of the races according to your skill)
  5. AI can be adjusted to any level you want and at 100% they are aggressive and fast and you can learn from them
  6. They have a bunch of nice cars
The Bad:
  1. You have to be a professional driver to understand how to tune the suspension - lots and lots and lots of options
  2. You have to tune the car for every track, which means that you can have over 1000 different settings for each car (+40 tuning settings and 40 tracks)
  3. You have global Force Feedback AND track specific Force Feedback settings...
  4. On-line racing sucks (compared to what you can do in GT6) (And on PC you can't talk to each other, you have to type... :indiff:)
  5. Replays are poor (Photo mode, data analysis, sector times) and doesn't come near what you get from GT6
  6. I paid $59 for the game less than a year ago. If I want to buy all the DLC content released since then, I have to fork up another $55. (But then, when was the last time we saw a new car in GT6, not including the VGT models....?)
The Neutral:
  1. The physics are quite different and in my opinion more challenging to go fast, BUT, my GT6 times improved quite a bit since I applied the PCars tricks in my GT6 style.
  2. Adjustments you can make in PCars correlates more to the kind of adjustments you can make in the real world (street cars have limited suspension adjustments, while true race cars have all the adjustments)
  3. GT6 can do HP improvement tuning, PCars can only tune suspension performance and you may be able to play with gearbox and final drive settings on race cars)
To me the "Driving Experience" with PCars is more satisfying, but the "Gaming Experience" with GT6 is better

I have still more to explore in PCars, and there is still more to say, but everyone will have his own opinion and preference.

This has got to be the best review and break down of PCARS. Thank you and now we can just hope GT7 is paying attention and if not then PCars will take the top spot in my books
 
Separate topic: Who has Project Cars and what are your thoughts on it so far?


I have it on ps4, I pretty much agree with all that Rednose says, except the tuning part:

I didn't have a clue on how to set up a car and I used to find it pretty frustrating (I’m still no expert), but then I found this video guides from someone here on GTP:





And as I was watching this series on setup, I kind of felt that "click" in my mind and pretty much all the settings that can be adjusted made sense. Now adjusting set ups has become really enjoyable for me. (plus most of the stock settings on the cars makes them handle like cardboard boxes on wheels)

Playing online is the worst thing, people just dive bomb and crash everywhere. Just avoid public rooms and join the Snail series or other clubs with decent people.

Other than that, maybe more tracks would be cool, but I like the game overall.

:cheers:
 
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@Rednose58 put up a fantastically honest and IMO accurate review.

Obviously, I have it on PS4 instead of PC, but Iagree with 95% of that. The only major difference is on PS4 we can chat, but no typing. Weird. On PS4 we do not NEED to tune for every track. We can save one setups for ALL tracks if we care to, but track specific setups can be saved as well.

The adjustability of one's equipment is pretty much way over the top, especially for those with rigs.

The tuning adjustments are pretty detailed, especially damping. Those who are blessed enough to have a very analytical mind will certainly take to it a bit better. I don't spend much time tuning since all I really do is work on WRC stuff.
 
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