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Good information there but that's probably not the first step someone would want to take.

A good place to start would be to make sure that nothing is connected via wifi. Second would be to verify that you have sufficient upload and download speed.

Nat type 3 users are not even allowed to enter non-fixed host rooms in GT6 so that's probably not anyone's issue at this time.

If I had to guess, if none of those problems are the issue, it's just a distance thing and the amount of switches and hubs that data has to travel through to connect drivers that are thousands of miles away from each other.
Yeah totally agree JL there's a ton of factors in networking that can cause issues, this can be edited though
 
WRS connection guide has also been developed over years of experience hosting up to 3 races a week, plus test sessions and 'beer rooms'. 👍

My router admin is pretty sweet, nicely designed with built-in port forward profile which I could assign visually to the PS3. Still NAT2 though.

I don't think you can actually get NAT1 if you use a router? In the diagram, it's direct to the modem with no router in between. Even if it's a combined router and modem single unit. In the diagram (and in the PS3 settings) you need physically connection directly to your modem, with no router, so you have to set your ISP account login details in the PS3 directly.

With my previous router and ISP, which didn't have full UPnP and didn't have a pre-made port forward profile, I gave the PS3 a fixed local IP and put that local IP in the DMZ. Essential, switching off the router's functions for the PS3 while keeping them for everything else - don't switch off your router firewall for everything else! That got me from NAT3 to NAT2 and made online lobbies 10x more reliable.

@JLBowler quotes the system SNAIL uses on the night, since there isn't time to diagnose network setups when 10+ people are ready to race and some of us have stayed up until 2:30am just to start the event! D3 finished after 5am for me February week 4. :embarrassed:
 
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WRS connection guide has also been developed over years of experience hosting up to 3 races a week, plus test sessions and 'beer rooms'. 👍

My router admin is pretty sweet, nicely designed with built-in port forward profile which I could assign visually to the PS3. Still NAT2 though.

I don't think you can actually get NAT1 if you use a router? In the diagram, it's direct to the modem with no router in between. Even if it's a combined router and modem single unit. In the diagram (and in the PS3 settings) you need physically connection directly to your modem, with no router, so you have to set your ISP account login details in the PS3 directly.

With my previous router and ISP, which didn't have full UPnP and didn't have a pre-made port forward profile, I gave the PS3 a fixed local IP and put that local IP in the DMZ. Essential, switching off the router's functions for the PS3 while keeping them for everything else - don't switch off your router firewall for everything else! That got me from NAT3 to NAT2 and made online lobbies 10x more reliable.

@JLBowler quotes the system SNAIL uses on the night, since there isn't time to diagnose network setups when 10+ people are ready to race and some of us have stayed up until 2:30am just to start the event! D3 finished after 5am for me February week 4. :embarrassed:
 
WRS connection guide has also been developed over years of experience hosting up to 3 races a week, plus test sessions and 'beer rooms'. 👍

My router admin is pretty sweet, nicely designed with built-in port forward profile which I could assign visually to the PS3. Still NAT2 though.

I don't think you can actually get NAT1 if you use a router? In the diagram, it's direct to the modem with no router in between. Even if it's a combined router and modem single unit. In the diagram (and in the PS3 settings) you need physically connection directly to your modem, with no router, so you have to set your ISP account login details in the PS3 directly.

With my previous router and ISP, which didn't have full UPnP and didn't have a pre-made port forward profile, I gave the PS3 a fixed local IP and put that local IP in the DMZ. Essential, switching off the router's functions for the PS3 while keeping them for everything else - don't switch off your router firewall for everything else! That got me from NAT3 to NAT2 and made online lobbies 10x more reliable.

@JLBowler quotes the system SNAIL uses on the night, since there isn't time to diagnose network setups when 10+ people are ready to race and some of us have stayed up until 2:30am just to start the event! D3 finished after 5am for me February week 4. :embarrassed:
DMZ is a last resort type of thing, and definitely make sure if you do, set it to a static IP that is not in the DHCP ip range of your router so no device will ever try to get it besides your ps3.
 
I hope you guys are not kidding with us with all that technical stuff..... I'll Google you and you better not lying to me...



I think you Techies need to get together in a Convo with those two guys and sort things out in a private setting. This is way too complicated for most of us.....
 
The WRS post that BenMillard linked (the link is in this post) is a good, basic, description of what can cause common issues and what just about anyone can do to fix them. It doesn't go into great depth but it does provide some links and directions to where to find great depth.

I'm thinking I'm going to ask the author of that post if I can provide a link in the SNAIL OLR P&G section.

If both parties with the issues with each other are willing to give up the details about how they are connected to the internet and do the necessary testing, a private conversation with them and a couple of "tech geeks" could, at least, identify some potential causes and maybe provide some action items for those racers that may help the issue.
 
I think you Techies need to get together in a Convo with those two guys and sort things out in a private setting. This is way too complicated for most of us.....

Having a conversation in the main thread about connection quality could potentially help a lot of people. Especially those who would like to know more about what is good and bad for connections (myself included).
 
Having a conversation in the main thread about connection quality could potentially help a lot of people. Especially those who would like to know more about what is good and bad for connections (myself included).
I book marked the links incase I ever need to trouble shoot.:gtplanet:
 
roc-logo-png.510375

The February 2017 Season is upon us on Friday March 10. However, we need some help this month with all functions as our regular volunteers are all occupied on Friday. Usually this can be done by done or two people

I will set it all up shortly, so all we need is the following:

Host: Set up the room at 9:00 PM Eastern Time and run 3 x 10 min free practice for each Combo. Then at 9:30 PM set up for the first COMBO and do the line-ups for the first race. The host can participate in the race, or if he does not qualify for the ROC, he can act as steward.

Scorekeeper: Needs access to the ROC data base and provides the driver lineup sequence for each race and the delay times for each driver. Save the replay and enter finish positions and total race time in the score sheet. The scorekeeper can race if he qualifies. If he doesn't qualify, he can act as a second steward. (If there are any uncertainty about the score-keeping, then take pictures of the results screen and post it in the ROC thread and I'll pick it up from there).

Data man: Needs access to ROC data base. Need to save replays and fill out gaps and fast laps. Data man can race. Since data man has access to sheet, he can help the scorekeeper with the driver lineups and delay times.

Replay uploader: Save and upload the replays to (folder to be provided by @msgt-sd ). Replay uploader can race.

It sounds like a mouthful, but it is not that complicated. I can start a Convo once we have a few volunteers.

Thanks for you cooperation.

To start it off, are any of the following people available to help? Others, please volunteer.
@racingchamp30 , @SAMHAIN85 , @src_ej6

The Feb 2017 ROC post can be found here
 
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Connection issues aside, I am still out of my league in D1. I'm not that fast of a driver and I don't really have the time during the week to learn these combos to compete at D1 level. I race like I need to drive the car home afterwards, which is not really the mantra of D1.
I watched some of the replays.........and I don't think that you are not D1 material......some inconsistent spots aside.....your lap times weren't bad......but yes D1 does need some practice...especially when you have just transitioned into D1.....I wouldn't sweat it. It is always good to be in an environment to learn from.

I say that even the top of D1 drivers don't get the golden lap with all sectors perfect. And, isn't this league about race craft?......especially when under pressure.
I thought your race craft was decent....
 


Here are the unofficial results from our league night on March 5, 2017

Click here for this season's points standings and click a tab at the bottom for more detail.

Click here if the data linked above has already been archived and you would like to view it.


Division 1
  1. Nic-KL ------------ voted to eliminate Round 3 - 79 (82.18 for Prize B)
  2. RayzaBlayz -------- voted to eliminate Round 3
  3. src_ej6 ----------- voted to eliminate Round 2
  4. SAMHAIN85 --------- voted to eliminate Round 3
  5. kgffty ------------ voted to eliminate Round 2
  6. Rednose58 --------- voted to eliminate Round 2
  7. turnupdaheat ------ voted to eliminate Round 2
  8. vincentq4 --------- voted to eliminate Round 2
  9. chuyler1 ---------- voted to eliminate Round 3
  10. bmw231119 --------- did not submit a vote
  11. ness24_O ---------- did not submit a vote
  12. MrRacingline ------ did not submit a vote
  13. MikeGrove --------- did not submit a vote
  14. Lets_party-1611 --- did not submit a vote
Division 2
  1. Wolfsatz ---------- voted to eliminate Round 1 - 81 (87.92 for Prize A)
  2. jlbowler ---------- voted to eliminate Round 2
  3. TomMang_68 -------- voted to eliminate Round 2
  4. Sand__68 ---------- voted to eliminate Round 3
  5. CoachMK21 --------- voted to eliminate Round 3
  6. MajorBlixem ------- voted to eliminate Round 2
  7. dwags222 ---------- voted to eliminate Round 2
  8. BenMillard -------- voted to eliminate Round 1
  9. thorracing34 ------ voted to eliminate Round 2
  10. CallmeMike41 ------ voted to eliminate Round 2
  11. DesertPenguin09 --- voted to eliminate Round 3
  12. whatbadgerseat ---- voted to eliminate Round 3
  13. Grandpas_Money ---- did not submit a vote
Division 3
  1. RacingChamp30 ----- voted to eliminate Round 2 - 88 (76.95 for Prize C)
  2. TEX-36 ------------ voted to eliminate Round 2
  3. Whitey093 --------- voted to eliminate Round 2
  4. JamCar0ne --------- voted to eliminate Round 3
  5. GTLehman ---------- voted to eliminate Round 2
  6. pubason ----------- voted to eliminate Round 3
  7. WIDEeyedDRIVER ---- voted to eliminate Round 2
  8. gulfvet67 --------- voted to eliminate Round 2
  9. Raw10_2u ---------- voted to eliminate Round 2
  10. cliffeden --------- voted to eliminate Round 2
The round that received the most elimination votes was:
Round 2 - Mitsubishi FTO Super Touring Car (Racing: Hard) at Special Stage Route 5 / Reverse (8 laps)
Therefore the entire combo has been dropped from next week's line-up. Since @Wolfsatz wins Prize A, he gets to choose an entirely new car and track combo to replace it.

The round that received the second most elimination votes was:
Round 3 - Nissan SKYLINE GT-R R33 Touring Car (Racing: Hard) at Fuji Speedway GT (7 laps)
This means either the car or the track will be replaced for next week's line-up. Since @Nicktune gets Prize B, he has the option to freeze the car or the track, or he can give that option to the Prize C winner. If he gives the freeze away, then he gets to decide what car or track replaces the part of the combo that is left unfrozen by the Prize C winner.

Prize C goes to @racingchamp30 so he gets whichever option the Prize B winner does not select.

Preliminary prize winners, please don't announce your prize selection until all incident reports have been filed and it has been confirmed that you don't have any penalties. It's also recommended that you review the SNAIL combo history and other data on our car and track history so that you can get an idea how many times we've raced each car and track. Please remember that originality is always appreciated, so picking cars and tracks that we've never raced is a plus (but not required). What's more important is that you thoroughly test any combo that you are considering before making it your official selection. For example, any car you select should not hit its rev limiter at any point during a race (even in the draft).

IMPORTANT: When posting your Prize A or Prize B selection, please list the complete in-game name of the car and/or track you are selecting. For example, if you want to select the Amuse Superlegara for your car, post "Amuse Nismo 380 RS Superlagara". If you want to select Monza for a track, post "Autodromo Nazionale Monza". This makes it much easier for the lineup to be updated accurately and also prevents confusing other league members as to which car or track you are selecting. Also, please be sure to list the PP and HP (after oil change) of any car you select.

Car Selection Guidelines
See Section 3 of the SNAIL OLR, Policies and Guidelines.

Track Selection Guidelines
See Section 3.1 of the SNAIL OLR, Policies and Guidelines
.
 
MOM.. WHAT'S FOR DINNER TONIGHT?

VW NARDO
FORD GT SPEC II TEST CAR (GRAN TURISMO)
HONDA NSX GT500 STEALTH
TOYOTA CAMRY '03 KYLE BUSH (NASCAR) NOT FOR OVALS. .

TESTING TONIGHT IN VERY FUN FAST TRACK
 
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1472 4711 0038 4896 2077

closed...

Will wait until tomorrow night for Prize A. Would like to get another shot at testing with more people on track.
 
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1472 4711 0038 4896 2077

closed...

Will wait until tomorrow night for Prize A. Would like to get another shot at testing with more people on track.
Understand your FRUSTATION but consider this, there was also the Race of Champions meeting and GT1 practice.
 
Many times I have to admit that I don't think well of PD and their delays of GT Sport and all. It feels like they are loosing touch and by the time the game is released this year (sic), their cars will be 4 years old already. And then you read something like this, and you go: "Darn! - this looks Good!"

But I'm still impatient.... and annoyed.... and don't think well of PD :P
 
Many times I have to admit that I don't think well of PD and their delays of GT Sport and all. It feels like they are loosing touch and by the time the game is released this year (sic), their cars will be 4 years old already. And then you read something like this, and you go: "Darn! - this looks Good!"

But I'm still impatient.... and annoyed.... and don't think well of PD :P

I agree on all points. When I watched that video this morning, I was wondering if there is a list of tracks that "those that know" think will be in the game. Either via confirmed video or through other releases? In this video, it looks like Bristol Motor Speedway's 1/2 mile track is a part of GTS. Or am I wrong?
 
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