★☆★ S.T.a.R. Racing League | S.pec, T.uners, & R.acecars! | ☆★☆ Grid spots OPENOpen 

  • Thread starter Luv2Coach
  • 2,301 comments
  • 79,443 views
Mar 9 UNOfficial Results.

D1
(2) STIGS--80
(3) Coach--64 (-1) 63
Speedy--48

D2
(1) Whitey--90
USER--58.667
Whiterice--49.333
Iroquois--25.333
 
Last edited:
Wow that was quick! I had a lot of fun tonight too bad there wasn't better attendance. I really haven't been on much in the last 3 weeks but ill try to get some time in this week to spread the word.

Regarding heavy damage, a lot of people seem to be against it but I'm strongly for it. I drove from last to the podium a few races purely by being patient on lap 1 and backing away from the 3 wide shenanigans so I had room to navigate through the pile ups.

I did get heavy damage as well in both gt300 races by driving too hard through the chicane and tapping the inside wall. chose to stay out and only lost a second or two a lap while trying to bring her home without dropping positions.

On that note, I know its frustrating to get knocked out early especially when its not your fault. But if that happens, just keep going and take what you can get. At least its not a 2 hour race and you're hopelessly out of it. There are 5 more races to get back at it.

In closing, the point is to have fun. This game can be so frustrating, unfair and even enraging at times if you let it. Its so broken online, lag is brutal and disconnections happen too often. If we keep cool heads and treat each other with respect, we'll all have a lot of fun regardless of outcome and the league will be more rewarding for us all.

See you guys next week. Hopefully we can get 2 rooms going.
 
Nailed it on the head. I try communicating that same ideal on the OP. Well said Whitey.

Btw, you get first choice. The combo details are not necessary, just the race number.
 
@Farhad Amir (PSN - farhad_oo7)
Welcome to S.T.a.R. Racing League!

Our goal is to make your online racing experience the very best it can possibly be through the observance of High Quality Racecraft. Please take a moment to read the OP before asking any questions. It has all the details about S.T.a.R. Then read the OLR (online racing rules) and familiarize yourself with its major points. Negligent or reckless drivers are not tolerated here at S.T.a.R. and all members are required to exhibit Good Racecraft at all times.

Races are on Sunday @ 16:00 EST/21:00 GMT featuring Spec & Tuned races followed up with Race Cars and lasts approximately 2 hrs. Your'e not required to attend all of the races; simply show up and race when you want but please have your cars purchased and oil changed; we don't deviate from our schedule for a driver that isn't prepared. Administration generally has the car/track combos for each week posted by Wednesday evening; leaving drivers enough time to fully acquaint themselves with all three combos. We don't have an official practice day scheduled but we welcome & encourage posts on the thread if your looking for someone to practice with.

TWO THINGS before your first race:
  1. "Start a Conversation" with @Luv2Coach giving him your PSN ID - Color Scheme(car & wheels) - Racecar Number
  2. Submit your TT results as soon as you can, otherwise you cannot race in scheduled S.T.a.R. Events until we have this information.
We know your time is valuable and you have many different leagues to pick from; thank you for choosing S.T.a.R. Racing League.

Sincerely,
Coach
 
Last edited:
16 March combos

R1 - Nissan Fairlady Z 300ZX version S Twin Turbo 2seater (Z32) '98 (CS) @ GVS (Grand Valley Speedway)

R2 - 464pp - FR only (CS) @ Nurburgring GP/F; 5 & 6min Q

R3 - GT300 BASE MODEL (RH) @ Fuji F; 6 & 5min Q
 
Last edited:
16 March combos

R1 - A car @ GVS (Grand Valley Speedway)

R2 - 464pp - FR only (CS) @ Nurburgring GP/F

R3 - GT300 BASE MODEL (RH) @ Fuji F
All the choices in the game and we are into repeats?? We run gt300 last weekend and often, and we did 464, 2 weeks ago
 
All the choices in the game and we are into repeats?? We run gt300 last weekend and often, and we did 464, 2 weeks ago
Cannot speak for Stigs, but the GT300 has several cars to choose from without tweaking. If I had more time I would test GT500 cars. The GT300s seem to produce good racing too. They don't become too spread out. I almost chose GT500 cars with 571pp out of dealership. I wonder if 569-574 would work.
It's been 4 weeks since the 464 cars, btw.
 
I like gt300 too but why limit to base models??
Cannot speak for Stigs, but the GT300 has several cars to choose from without tweaking. If I had more time I would test GT500 cars. The GT300s seem to produce good racing too. They don't become too spread out. I almost chose GT500 cars with 571pp out of dealership. I wonder if 569-574 would work.
It's been 4 weeks since the 464 cars, btw.
 
Round 1 choices complete. As a back story, GT6 has been such a massive disappointment on so many levels so far it has tested my will to play on. I took a moment to pop in GT1 to relive what got me hooked on the series initially and it has reignited my passion.

As a result, I am recreating GT1 for this weeks round 1 as a tribute to the old school game that got most of us I'm sure hooked on the series.

Grand Valley was chosen to tie it back to the original and it is a great track that is often under-utilized. My inspiration for the cars comes from the available A class cars in arcade mode which read as follows:

Chevrolet Camaro Z28 Coupe '97
Chevrolet Corvette Grand Sport '96
Acura NSX Coupe '97
Mazda efini RX-7 Type RS (FD) '96
Mitsubishi GTO Twin Turbo '96
Nissan GTR V-spec (R33) '97
Nissan Fairlady Z 300ZX version S Twin Turbo 2seater (Z32) '98

These cars tow the line between comfort soft and sport hard stock. I recommend a spec tire of sport hard but defer to coach if he'd like to drop it to cs. This combo is a bit out there but it was pretty even in the old days and I think it'll be fun. Choose your weapon and see you sunday.
 
Round 1 choices complete. As a back story, GT6 has been such a massive disappointment on so many levels so far it has tested my will to play on. I took a moment to pop in GT1 to relive what got me hooked on the series initially and it has reignited my passion.

As a result, I am recreating GT1 for this weeks round 1 as a tribute to the old school game that got most of us I'm sure hooked on the series.

Grand Valley was chosen to tie it back to the original and it is a great track that is often under-utilized. My inspiration for the cars comes from the available A class cars in arcade mode which read as follows:

Chevrolet Camaro Z28 Coupe '97
Chevrolet Corvette Grand Sport '96
Acura NSX Coupe '97
Mazda efini RX-7 Type RS (FD) '96
Mitsubishi GTO Twin Turbo '96
Nissan GTR V-spec (R33) '97
Nissan Fairlady Z 300ZX version S Twin Turbo 2seater (Z32) '98

These cars tow the line between comfort soft and sport hard stock. I recommend a spec tire of sport hard but defer to coach if he'd like to drop it to cs. This combo is a bit out there but it was pretty even in the old days and I think it'll be fun. Choose your weapon and see you sunday.
I love the tribute!!! GVS was my fave on GT1 and still is!!! Brings back memories running GVS on that grainy screen. Lol.

However, the problem is Race 1 is a spec race. I like the idea greatly, but it doesn't fit the R1 specs. I hate to be a spoiler b/c it's a great idea, but you'll have to pick one for us.

I think this would fit R2 and just do a slight up-tune. Just a few points. OR we could use these choices for our end of season endurance race.
 
You guys do GT300 every week. I like that R2 has a drivetrain regulation as well. Think about it. You can have fun FF vs. FR low powered races, or FR vs MR.

I had fun racing with Coach at Ascari today. Tons of places for overtaking makes it an exciting track.
 
16 March combos

R1 - Nissan Fairlady Z 300ZX version S Twin Turbo 2seater (Z32) '98 (CS) @ Grand Valley Speedway; 5 & 6min Q

R2 - 464pp - FR only (CS) @ Nurburgring GP/F; 5 & 6min Q

R3 - GT300 BASE MODEL (RH) @ Fuji F; 6 & 5min Q
 
Last edited:
16 MARCH SLCS PRE-RACE NOTES
RACE 1: '98 Nissan 300ZX ver S TwinTurbo 2seater (Z32) {CS} @ Grand Valley Speedway
b0zK93L.jpg

The Car: The '98 300ZX is a tank with good torque and has a slight understeer going into turns. You can feel the weight of the car try to carry you straight through a turn as you brake and the car reluctantly turns. It is easy to spin if you get into her too soon or too hard. The positive is her surprising acceleration and descent straight away speed.

The Track: The original classic Grand Valley Speedway is a favorite among the "old timer" who were around when the first Gran Turismo came out. GVS is probably the best fictitious track in the game in relation to World Circuit characteristics. It has it all. Hairpins, esses, long sweeping turns, high speed turns like a 130R, and a good straight to catch the draft of a leading car. This track is capable of door-to-door racing from start to finish. Boundaries are clearly marked with rumble strips, walls, and the track edge. Four very important boundary areas are Turn 4, Turn 7, Turn 15 & Turn 16: They have concrete slabs outside the rumble strips and are not to be used as part of the course. Two tires must remain on the track at all times (rumbles are part of the course).

The Race: If one is patient at the start, there is plenty of time to make it to the front pack due to the way the course drives. An 8-car pack can literally stay together for 2 or more laps. Care must be taken however, at the start, due to high speeds before a slight high-speed left into the Turn 1 Hairpin. Once again, if patience rules, this can be negotiated in a group and incident free. It's hammer down to Turn 4 (careful not to cut here) then the Turn 5 hairpin. Be aware of surrounding cars from T5 thru T10 and hold lines. This area is the tightest area on the track so driver awareness is crucial here. It opens up a bit after T10 up to T14 with tight esses. Be careful coming out of T15 so as not to go off track. Going into Turn 16, it is highly recommended not to try side by side. Recommended strategy: Tuck in behind if you don't have a complete overtake and use it and the front straight to make your pass.



RACE 2: 464PP - FR {CS} @ Nurburgring GP/F
o0DFOMW.jpg

The Car: Your personal preference of a Front engine Rear drive vehicle.

The Track & Race: A World Circuit(WC) favorite of many. Like most WCs it is wide and technical. GP/F is door-to-door favorable when drivers hold lines and are aware of other drivers. The course is "tight" from Turn 1 up to RTL straight. RTL is short and Turn 6 is not the best for door-to-door (yet can be done) so overtaking can be a risk, just be careful when/if attempting. A surprising overtaking opportunity sometimes presents itself at Ford Kurve (Turn 7) and continues up to Dunlop-Kehre (Turn 8). It is highly recommended not to overtake at the Shumaker S (Turn 9 & 10) to Bit-Kurve (Turn 12). In rare occasions, Turn 11 will present a pass. If you get a good run out of Bit-Kurve, Hochzenbects-Bogen presents overtaking opportunities; just be careful coming into Veedol chicane (Turn 14 & 15). This is the place where most dive bombs occur; please avoid diving under someone here. And finally, Coca-Cola Kurve (Turn 16) is a surprise overtaking zone coming into the front straight. Be careful at Turn 1 where many dive bombs occur also.



RACE 3: GT300 Base Model {RH} @ Fuji F
onjBQcs.gif

The Car: Superb handling and sticks to the road, but can be spun easily if the hammer is dropped too soon.

The Track: Fuji F has been around since the beginning like GVS, but Fuji is a WC. Again wide and technical. Turn 1 can be a bear as it is close to a 135-degree turn and follows the top speed straight. Coca Cola(Turn 3) is tricky but can be taken at a relatively high speed. 100R(Turns 4 & 5) is a long, sweeping right-hander that leads to the sharp, Hairpin(Turns 6 & 7), left. Coming out of Hairpin, it's hammer down through 300R(Turns 8 & 9) into the very sharp Dunlop chicane(Turns 10 & 11). From Dunlop through Netz(Turns 10 - 15) it is technical and tight. Netz(Turns 14 & 15) is about the only place, in this section, of any chance at racing door-to-door. Panasonic(Turn 16), the final turn, is another sharp (and almost blind) hairpin turn entering the long front straight.

The Race: Turn 1 is a common dive bomb area, be careful here, and hold outer or inner line. Once Turn 1 is behind you it's hammer down and door-to-door all the way to Hairpin: Just hold lines and be careful at Coca-Cola. After getting through Hairpin, it's another all out race to Dunlop. Take care going from Dunlop to Netz. Hold lines from Netz to Panasonic, then hammer it and race to the dangerous Turn 1.
 
Last edited:
I was just reminded how clean our drivers are here. I have a couple online racing friends that race in another league. I had to leave due to all the bumping and aggressive driving. I think the winner was determined on the first lap and the rest of the race was just time filler.

Thank you all for "playing the game right! " I've watched a lot of road course racing and their bumpers are not all dented and doors aren't jammed shut.

We race right! Thank you guys!
 
Looks like we can count on 4 D1 & 5 D2 drivers to show. Any more is a bonus. Therefore we will run one room again. If you would prefer separate rooms we can do that too. Just not as fun, imo, with less than 6.
 
Ill be there. I prefer to be in one room if possible so the d1 drivers push me to do my absolute best. Also it feels good to beat the d1 guys when I can and show that d2 isn't necessarily slow, just maybe a few tenths off in the tt.
 
We are down to 12 (13 after K1utch gets relocated) drivers so we will run one room until we gain some more drivers again.
Keep promoting when you race lobbies with guys you think will fit. I would rather have 16 guys I trust and will follow the rules, than 48 that see what they think they can get away with and drive aggressive.
 
Unfortunetly I will not be able to make it for tomorrow's races. Life stuff going on. I should be able to show up next weekend. The family and I are getting ready to move. We got our handa full. Good luck to everybody tomorrow. I hope to hear about good clean fast racing.
 
Unfortunetly I will not be able to make it for tomorrow's races. Life stuff going on. I should be able to show up next weekend. The family and I are getting ready to move. We got our handa full. Good luck to everybody tomorrow. I hope to hear about good clean fast racing.
Life first, video games second. Good luck in the move buddy. I hope it's your last. Moving sucks lol
 

Latest Posts

Back