10 reasons why Ferrari Challenge is better than GT5P

  • Thread starter Biggles
  • 641 comments
  • 69,494 views
I hardly ever play GT5P anymore. It got old quite a long time ago. I'm glad I picked up Ferrari Challenge. It's keeping me going until GT5.
 
Hi jjaisli! Don't just lurk, help me out here! ;)

Here's another perspective:

assume GT had no history behind it. Leave the two games GT5P & FC exactly as they are in all respects, but reverse the graphics - give GT5P the graphics of FC & FC the graphics of GT5P. Now tell me which game would get the most attention?

In reality, the groundbreaking graphics of the GT series have always been one of the most significant aspects of the game. It takes a while to accept the look of FC after you have become used to GT5P, but once you do, you will find a fun & challenging racing game there. 👍

yes it is a fun and challenging game...with a gamepad, and gt5 is fun and challenging with a g25...

Therefore I prefer GT5.

Can't imagine any one would like playing FC with g25.
 
Judging from the posts here, it may be worth it when it gets demoted to "Greatest Hits".
But for now I'll stick to GT5P on the ps3, and for a change of pace I'll go back to pc sims.
 
yes it is a fun and challenging game...with a gamepad, and gt5 is fun and challenging with a g25...

Therefore I prefer GT5.

Can't imagine any one would like playing FC with g25.



It's funny how people with exactly the same pieces of hardware can get to different conclusions. I played FC when it was released, always with the pad. Now, very recently, I decided to start from scratch again (I want those Trophies), and with a G25.

The pleasure I get from playing now (G25), compared to what I got before (using the pad), is a million times greater.

And the fact is that last night I had promised a few friends that I would race them in GT5P (after a few days of FC-only). And I found out that the "feel" we get from the G25 in GT5P is very "filtered", therefore making it less pleasant. in FC, you grab your G25 and you feel you have a real car to drive around, you feel its weight, you feel if the front wheels are getting or losing grip, you feel the wheel heavier under braking, lighter on acceleration ... none of this you get in GT5P. All you get is the FF strengh you set, and it remains constant.

Please note: I'm not saying you are wrong, all I'm saying is that what I feel from using the G25 in this game is definitely different from what you remember feeling when you played the game a few months ago.
 
yes it is a fun and challenging game...with a gamepad, and gt5 is fun and challenging with a g25...

Therefore I prefer GT5.

Can't imagine any one would like playing FC with g25.

Each to his own I suppose. I have a G25 & Playseat and I think it works very, VERY well together with the FFB in Ferrari Challenge. I would even go so far as to say that were almost made for each other. That said, I have the NTSC version with the patch update which goes a long way to fixing the dead spot issue.

Personally, I don't know anybody can play any race sim with the Sixaxis. It's just unnatural.

In general, I love Ferrari Challenge. It lacks the ultra photo realistic graphics of GT5P. So I think initially people may be put off by their first impressions. But once you start focusing on the racing, it's a very impressive sim, mired by a few niggling problems.
 
A year after the initial release of GT5P:

The drafting is not fixed in Spec III.

The RBE is "somewhat" fixed.

The collision calculations are as crazy as ever.

No W.E.s in Pro.

No new tracks.

No new online features.

GT5P was ground-breaking in terms of realism & a major & welcome step forward in terms of GT physics.

If you were new to PS3 sim racing I would suggest that you first got GT5P, then F1CE.

Then after you've played the crap out of those, like I have, give FC a try. It is not perfect by any means, but it offers something that they do not & overall after you have got beyond the ground-breaking realism of GT5P, you may come to feel that, as my deliberately provocative thread title suggests, FC might be a better game than GT5P.

OR you can continue to run Suzuka & Fuji over & over again for the next 6 - 12 months. ;)

The drafting is less pronounced in In spec 3. Do we have any info that the drafting is more realistic in FC than it is in GT5p?

RBE is no longer present in expert events.

We do have one new track (plus several cars) over the original release, thats more than FC has had isn't it?

More cars in GT5p.

No new online features for FC.

Guaranteed Lag in onlne races for FC.

It seems the developers of FC don't care about the game, all they care about is their 'new racing game'.

I've never seen more than about 8 people online at anyone time in FC, thats the whole of FC, not just in one race and no more than 3 rooms open.

Don't get me wrong, i think FC is ok, just that the GT5 demo is better.
 
Matt, let's put it this way. If I meet a friend and he tells me: "I'm going to buy a PS3 today, and I have money for ONE game. Between GT5P and FC, wich do you recommend?" ... my answer, without any doubt in my mind, would be GT5P. Jaw-dropping graphics, detailed physics and tuning options, plenty of cars to try, a few tracks ... GT5P is a showcase of what the PS3 can do graphically and is also a showcase of what we can expect in full GT5.

Then we both meet a mutual friend, and this one says "I'm going to buy a new game to play, been playing GT5P for months now and getting a litle bored of it"

I would strongly recommend FC. Becasue FC is a great racing game. In some aspects better than GT5P (number and variety of tracks, wet races, private online lobbies, FFB implementation just to name a few).

I don't place one game against the other. I have them both for months now, and play them both. Sometimes I play GT5P more than FC, sometimes I play FC more than GT5P. Probably a few months from now they are both getting dust and I'm racing MotoGP or SBK08.
 
yes it is a fun and challenging game...with a gamepad, and gt5 is fun and challenging with a g25...

Therefore I prefer GT5.

Can't imagine any one would like playing FC with g25.

Like Hun & jjaisli, I think GT5P is excellent with the G25 & FC even excellenter! :)

Do we have any info that the drafting is more realistic in FC than it is in GT5p?

I'm not a "drafting engineer" but the drafting effect seems just right in FC, whereas it has always seemed completely unrealistic in GT5P.

I've never seen more than about 8 people online at anyone time in FC, thats the whole of FC, not just in one race and no more than 3 rooms open.

For the most part (sadly) true. That's exactly why I started this thread: I want to get more GTPers involved & enjoying what this game has to offer. I know that there are many fellow GTPers going online every night to re-run the same GT5P tracks for the thousandth time. I know, that many of these fellow GTPers would really enjoy a good, new online racing experience on the PS3, & I know that, at the minute, FC is the game that provides that experience. If just 5% of GTP tagged drivers got on board with FC, I know we'd have a great online world-wide league going in no time, with all the features we've been waiting for from PD for months, except the amazing GT5P graphics.

Matt, let's put it this way. If I meet a friend and he tells me: "I'm going to buy a PS3 today, and I have money for ONE game. Between GT5P and FC, wich do you recommend?" ... my answer, without any doubt in my mind, would be GT5P. Jaw-dropping graphics, detailed physics and tuning options, plenty of cars to try, a few tracks ... GT5P is a showcase of what the PS3 can do graphically and is also a showcase of what we can expect in full GT5.

Then we both meet a mutual friend, and this one says "I'm going to buy a new game to play, been playing GT5P for months now and getting a litle bored of it"

I would strongly recommend FC. Becasue FC is a great racing game. In some aspects better than GT5P (number and variety of tracks, wet races, private online lobbies, FFB implementation just to name a few).

Exactly, exactly, how I would put it. In fact, come to think of it, I did.
If you were new to PS3 sim racing I would suggest that you first got GT5P, then F1CE.

Then after you've played the crap out of those, like I have, give FC a try.
 
9) Visual customization – as in Forza, you can paint & sticker your car to make it unique on the track.


Even though I traded in FC after having it for a week or so, I did definitely enjoy that aspect. My cousin and I blacked out the windows on one of our cars with decals so that you could only see out the little bit of driver side windshield. Now that was a fun race.
 
I use a Momo (sure, it doesnt technically work for the PS3) and although it worked, i couldnt stand how impossible it was to use it on the game. So, luckily since my family owns a printing shop we have packaging machines; I put all the stuff back in the case: triple checked the cd to be sure there were no scratches (I wouldnt do it if there were scratches) and re-wrapped it and brought it back to Best Buy. DELETED BY MOD
 
Last edited by a moderator:
I use a Momo (sure, it doesnt technically work for the PS3) and although it worked, i couldnt stand how impossible it was to use it on the game. So, luckily since my family owns a printing shop we have packaging machines; I put all the stuff back in the case: triple checked the cd to be sure there were no scratches (I wouldnt do it if there were scratches) and re-wrapped it and brought it back to Best Buy. B------.

Fixed. Might wanna watch your language there, the mods don't like that at all.
 
A year after the initial release of GT5P:

The drafting is not fixed in Spec III.

The RBE is "somewhat" fixed.

The collision calculations are as crazy as ever.

No W.E.s in Pro.

No new tracks.

No new online features.

GT5P was ground-breaking in terms of realism & a major & welcome step forward in terms of GT physics.

If you were new to PS3 sim racing I would suggest that you first got GT5P, then F1CE.

Then after you've played the crap out of those, like I have, give FC a try. It is not perfect by any means, but it offers something that they do not & overall after you have got beyond the ground-breaking realism of GT5P, you may come to feel that, as my deliberately provocative thread title suggests, FC might be a better game than GT5P.

OR you can continue to run Suzuka & Fuji over & over again for the next 6 - 12 months. ;)


Actually I quite love London with a road (N) tires while driving a Ford GT. Or Eiger reverse with the same setup but with an Audi R8. Then I spend an afternoon comparing the F430, the new GT-R and my Honda NSX at HSR reverse. First I run the road tires..... The possibilty is endless. You don't always have to race against other people.

I could spend hours in GT5P just reviewing and perusing through the saved replays. The days when I used to drive with the DS3 forever etched onto my 160gb HD. Can you do that in FC? In fact, the replays in FC is done with so many f/x that I can't spend even 30 seconds in it. In a game, I want to be able to get as much as I put into it and while GT5P is incomplete in its execution, it has given me countless hours of enjoyment.

Maybe I just ask too much out of a driving game.

DELETED BY MOD
 
Last edited by a moderator:
@LikeStig and myke6699

The AUP is quite clear on comments and language like this, and in particular, myke6699, you had the advantage of a polite warning from Racecar about it.

I will make this plain and simple, if you can't behave in a civil manner here at GTP, then you will have to find another place to post.

The AUP is not ambiguous in any way and is enforced. Do not repeat this kind of behaviour again or formal action will be taken.


Scaff
 
Actually I quite love London with a road (N) tires while driving a Ford GT. Or Eiger reverse with the same setup but with an Audi R8. Then I spend an afternoon comparing the F430, the new GT-R and my Honda NSX at HSR reverse. First I run the road tires..... The possibilty is endless. You don't always have to race against other people.

I could spend hours in GT5P just reviewing and perusing through the saved replays. The days when I used to drive with the DS3 forever etched onto my 160gb HD. Can you do that in FC? In fact, the replays in FC is done with so many f/x that I can't spend even 30 seconds in it. In a game, I want to be able to get as much as I put into it and while GT5P is incomplete in its execution, it has given me countless hours of enjoyment.

Maybe I just ask too much out of a driving game.

Really, the GT series does have the most dedicated fans around. Yes, I'm perfectly aware that a lot of people are squeezing every ounce of content out of GT5P. Furthermore, it would be a big bonus if PD allowed us to access online, ALL the events ALL the time with ALL other players. This would make the online much more varied & interesting even without additional tracks being added.

Fair enough, if you are happy to spend another month, 3 months, 6 months ??? continuing to explore the possibilities of GT5P. But if you have $49 to spend (more in other parts of the world, I know :( ), FC offers an alternative. Initially, you may find it, as I did, rather disappointing, but if you stick with it you'll find it has a lot of great racing action to offer.
 
I'm kind of surprised by some of the responses. People are getting parts of their posts deleted by mods. While the title of the thread may be a little inflammatory to some, the original post was fairly well balanced as well as most of the followups.

I want to clear up one apparent misconception: You do not have to give up GT5P or the right to play GT5 if you buy FC. I know, I play both GT5P and FC. You can still run time trials and watch replays in GT5P. You can still play online in GT5P. You do gain access to private rooms, 14 more tracks, some 22 more cars, a different and interesting AI (discussing the AI could be a whole new thread), an interesting single player campaign and weather effects.

There are a lot of valid gripes about the game including graphics, lies about the number of cars, problems with DLC, deadzone in the european version, etc but in the end, it is a really fun racing game. Whether or not its worth the money or not is your decision. I believe that it is at least worth renting the most current version (especially the NA version) to see if you like it or not. For me the fourteen new tracks make the difference. I like most of the tracks in GT5P but you can't race all of them online all of the time and even if you could I still like the variety of the additional tracks in FC.
 
Humm..I am going to wait and see...right now...they've tweaked the engine from FC quiet abit...it's much brighter and detailed. I am going to wait and see the online...that's the only thing I care right now...getting it butter smooth! :P
 
Ferrari Challenge is probably something I'll end up renting and seeing how it is, just for the heck of it. However, SuperCar Challenge looks a little more appealing to me. Don't get me wrong, I love my GT5p, but I think PD needs a little bit of same platform competition if you ask me. I love what they do, but since they dominate the PS1, 2 and 3, there's really not much to compare PD to. Lets see what Eutechnyx and System 3 bring to the table, and hopefully this will only push GT5 to be even more superior than it is planned to be.
 
Ferrari Challenge is probably something I'll end up renting and seeing how it is, just for the heck of it. However, SuperCar Challenge looks a little more appealing to me. Don't get me wrong, I love my GT5p, but I think PD needs a little bit of same platform competition if you ask me. I love what they do, but since they dominate the PS1, 2 and 3, there's really not much to compare PD to. Lets see what Eutechnyx and System 3 bring to the table, and hopefully this will only push GT5 to be even more superior than it is planned to be.

I suspect Super Car Challenge will be much like FC but with a very different (& improved) look to the graphics & tweaks to everything else. However, I would be really surprised to see it arrive in less than 6 months. If it winds up bumping up against the release of GT5, it will be crushed, regardless of how good a game it might turn out to be. On the other hand, if GT5 doesn't appear until Christmas '09, there might be 6 months worth of play for SCC before the arrival of GT5.
 
Last edited:
Does anyone know if the patch that is being discussed is available in Australia as this is also a pal territory like Europe.
Also is clutch usable on G25?
I think I may have to rent FC to make up my own mind as there seems to be some good arguments for and against.
 
Yeah the Aus/NZ Ferrari Challenge game is the exact same game as the European copy. I think they were to patch the clutch in, but unsure if it ever made it.

FC is a good game, personally i prefer GT5P but FC has a lengthy and solid single player mode to it which is good for a change. I also found it fairly similar to GT5P in the driving model, not quite so advanced, but it was close enough that i could jump between either game without too much of an issue adjusting to the phyics. FC really punishes you for pushing past your limit, if your not concentrating, brake too late, it could easily cost you the race, too many times have i flicked the PS3 off in frustration. Single player is a blast! Unfortunately i havnt been into it much since, neither GT5P for that matter with the recent amount of game releases on PS3, but i am looking to get back into both of them in a big way early next year.
 
I suspect Super Car Challenge will be much like FC but with a very different (& improved) look to the graphics & tweaks to everything else. However, I would be really surprised to see it arrive in less than 6 months. If it winds up bumping up against the release of GT5, it will be crushed, regardless of how good a game it might turn out to be. On the other hand, if GT5 doesn't appear until Christmas '09, there might be 6 months worth of play for SCC before the arrival of GT5.

I believe the game is announced for Spring 2009 release and I'm glad that I did buy a copy of FC since it seems to encourge small company like System3 to keep developing and improving a racing sim for the PS3. Although Simbin has the intention of porting some of their game onto the PS3, it will probably be way after the release of GT5.
 
After more hours of intense FC online racing, I just thought I would add a couple more comments.

FC is all about the racing where GT5P, like all the previous GTs, is more focused on the cars (similar to the comparison between Forza & GT). The car modelling in GT5P is so perfect, both inside & out, that you really feel that you are driving the RL cars - each one quite different in look & handling. The car modelling in FC, although quite nice, is much less real, particularly the interiors, & although each car drives distinctly, the handling has a somewhat "generic" feel to it, compared to GT5P.

The online racing in FC has a lot of features that GT5P currently lacks, & those features make a big difference in producing consistently great racing action. Aside from those online options, the fact that there is no tuning of the cars & every race grid is made up of identical car models, focuses the attention on the skill of the driver rather than the characteristics of each car. There's no AWD domination issue to deal with in FC!

Finally, racing FC online has made me realize just how weird & unnecessary the ghosting & punting (& lack of any damage) in GT5P online is. It's almost as if KY can't stand to have his beautiful creations messed up by a bunch of hopeless online hacks. In FC the cars can be knocked off the racing line (or even off the track) & there is (rather unconvincing) visual damage, but because the cars don't over-react to contact, punting plays very little part in the racing & it's possible to have close, fair racing with the occasional contact. 👍

(Oh, one other minor detail I'll add: in FC there is a "look-back" view that is like the reverse of a "chase-cam" view, that allows you to see the whole of your car & anything in the vicinity. This is one other "un-realistic" feature of FC that actually helps the racing by giving you an instant "situational awareness" view to compensate for the lack of peripheral vision.)
 
Last edited:
You need to add that one of the draw backs to FC is that it doesnt support the G25 clutch and GT5P does, To alot of people that is a huge short coming.
 
You need to add that one of the draw backs to FC is that it doesnt support the G25 clutch and GT5P does, To alot of people that is a huge short coming.


Why?

I'm no pro race driver but have driven Formula Fords around Thruxton , Palmer Audi's around Brands Hatch and this year I drove a NASCAR around Kentucky Speedway and the the only time I ever used a clutch was for pulling away from stand still, after that it was all flat shifting. So I don't understand why such a small, one off action is hearalded by so many, in the quest for realism, as so important when there are so many much more important omissions from these games.

FC after all only has rolling starts and primarily focusses on the use of the F430 challenge which has paddle shifters, ergo you should not really have any need for a clutch anyway.
 
Last edited:
Why?

I'm no pro race driver but have driven Formula Fords around Thruxton , Palmer Audi's around Brands Hatch and this year I drove a NASCAR around Kentucky Speedway and the the only time I ever used a clutch was for pulling away from stand still, after that it was all flat shifting. So I don't understand why such a small, one off action is hearalded by so many, in the quest for realism, as so important when there are so many much more important omissions from these games.

FC after all only has rolling starts and primarily focusses on the use of the F430 challenge which has paddle shifters, ergo you should not really have any need for a clutch anyway.

While its true that most modern Ferrari's us the paddle shifters and the race versions use the sequential, The classic ferrari's still use a clutch.

When I am driving the classic ferraris without the clutch it feels fake and hollow. To me its a draw back to the game.

What my real consern is, In the next game they make they have alot of cars that do have clutchs so I hope they learn and put them in.

So is the clutch the most important thing? No, but to me it is a draw back and a "shortcoming" that FC has and GT5P doesnt.
 
I have to admit that I after a couple of weeks of using the G25 clutch when I first got GT5P, I stopped using it - I just found it very unsatisfying because there's no feel to the clutch & I ended up missing too many shifts. It also took me a long time to really get used to the H-shifter, because of the lack of feel to that - now, after many months, I rarely miss a shift.

Going back to GT5P after many hours exclusively on FC, GT5P seems very "flat" in comparison. All the cars feel like they understeer - you never get a sense of the cars tires "tracking" & holding the road, they are always threatening to slide unless you find exactly the right balance. There's just very little "feel" to the FFB in GT5P - you have to learn how to drive each car by learning where the limits of grip are, where in FC you can actually feel where the limits are. Hard to explain unless you actually try FC. It's not to say that the physics aren't good in GT5P - I do think they are probably more detailed & accurate - just that there isn't the same feel.

I will say that the 430 Challenge is possibly the least interesting car in FC - it just seems to sit very low to the ground & stable & doesn't exhibit the sense of body-roll that most of the other cars do. It isn't the car that best shows-off the FFB in FC.
 
Back