Thanks fellas.
In terms of GT4 goals, I can check everything I wanted to do off now.
Gold licences & completed missions were done before starting a single race - check.
Second goal was to earn and drive at least one of every car in the game, preferably winning a race in each, but in terms of special cars they were given a couple of laps of Nurb' in most cases, Trial Mountain in the Model T's case and Tsukuba in terms of the 1886 Benzs - check.
3rd goal was to hit 100,000 Aspec without NOS, deliberately dirty driving
and keeping Bspec stats at 0-0-0-0 - check.
I'm proud of the fact that I was able to stick to my guns and not cave into the "easy way out" in many cases and have tried in many cases to do things the hard way, some successfully, others not so well!
The "drive every car thing" and "win with as little modification & power as possible" came from my 3rd pass through GT3 when I opted to complete the game with some mileage on each and every vehicle available, which was much easier to keep track of since every vehicle started with 0.0miles and you could sort the garage by mileage.
With 700+ vehicles in GT4 and some that're used it became a much harder task requiring a spreadsheet or 2 to keep track of!!
I'd initially started GT4 with the intention of doing what it took to win as high A-spec points as possible for each race, but not reusing a car more than once per series or race, or repeating a race or series (unless I'd won the championship, but not necessarily all the races within said series) purely for cash until I'd hit 100% (I got very, very close, but had to repeat a Special conditions event to buy the last Group C / LMP car to enter Real Circuit Tours, a mighty expensive tournament when you have to enter 8 individual races in 8 different cars!
)
This meant earning cash at the highest rate possible, by running the championship style races first as they're the most lucrative. It meant though that all cash was required for car purchases and I had nothing to spend on modifications. I then discovered the Stock Car thread, and became hooked on that, and as a spinoff also discovered many folks posting in there were the founder members of the 100,000 club too.
Right now I've no real desire to push beyond 100,000, and may go off, like I did with GT3 to discover the least powerful and most unusual cars capable of winning some of the endurance races, which I'd keep reporting on.
(I'd love to figure out if a fully modified Fiat 500 is capable of winning Nurb' 4hr! Probably not, but it'll be fun to try! I feel a need to win NY200 mile in a proper American Muscle car like the 'Cuda or Charger now that points don't matter.)
Or I'm going to see what's still going on in the Spot Races & Laptimes area, which GT4 race series are currently running and participate in some of those, so look out for me over there.
I've never used the Photo Travel mode or visited the Vegas Drag strip in GT4, so maybe I'll check those out too.
Ideally, the best thing is, that now my goals are out of the way, I can concentrate on sorting out the next SFGTP installment, since even though racing the AI and playing GT4 in career mode is a lot of fun and the Aspec quest has kept this game exciting for over 4 years, there's nothing quite so much fun in GT4 as LAN racing with 5 other human opponents.
In terms of other games, I'm not much of a "gamer" as it were, I don't feel the need to go off and play GTA, COD, WOW or suchlike, nor will I take up
RaidoGT's invitation of a "real" sim such as iRacing, since it means buying, configuring and maintaining a high-spec PC, and I'm just not inclined to do that. I spend enough of my time at work working through corrupted software, operating system failures and hard-drive / motherboard failures to want to spend any of my leisure time doing the same things, so, less "real" as they may be, I'm sticking to console gaming and the acceptance of compromise that has to go with that, in terms of being not "hardcore" enough for the serious racer, but not so hard that a normal gamer is turned off from it and the gaming manufacturer fails to recoup it's investment in terms of sales, thus preventing them from making future releases, which is the dilemma that PD faces - Something which is borne out through the existence of this thread and the dedicated "racers" within here who've stepped up to some of the hardest challenges the game has to offer, if you so chose to accept them, and this thread's
antithesis which is currently on the front page of the GT4 forum which is advising people of the "best" 1 A-spec point car to decimate every series with no concern for racing talent, for the "gamers", and the fact that the most asked question in the GT4 forums is "Why can't I complete GTWC?" when the "gamers" suddenly have their overpowered and undertalented nature exposed!
A PS3 is on my horizon though...