@masterrugalm I really like the idea of the emblem evolution. Perhaps you are not finished and plan to do this, but if I may make a suggestion, I would put the years of the use of each logo below them.[EMBLEM EVOLUTION IMAGE]
@masterrugalm I really like the idea of the emblem evolution. Perhaps you are not finished and plan to do this, but if I may make a suggestion, I would put the years of the use of each logo below them.
Nice work though.
👍
I think you're way too good at this, are you a professional or a freelance by any chance?if that's so you should really think about a career in PD, there's always need of fresh and skillful artists.Back to the event generator, I was struggling with the design of the car grid till I accidentally activated an old background I had, and it ended looking pretty good in my opinion, I'll leave the "history lesson" for later and try to end the event generator, since I have some simple ideas for the B Spec that will make everything work better, an "auto-generate" feature where you preset the AI level and create an avatar automatically after selecting a car, I still need to do some minor changes to the layer effects and button commands (a shortcut to delete all cars,) but this design it's final:
View attachment 241039
I think you're way too good at this, are you a professional or a freelance by any chance?if that's so you should really think about a career in PD, there's always need of fresh and skillful artists.
I'm already looking forward to GT7 hoping that some of your stuff pops up,damn.
Could have the emblems in a livery editor.
What are fonts that Gran Turismo 5/6 menus use?
Imagine this song with these menus...
Could have the emblems in a livery editor.
awesome but i suggest you to fantasize a little in the career mode, you don't have to keep the "stock" GT career mode (or anything else)SHORTCUTS:
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The design is exactly the same as the quick menu in GT6. With this tool you can access every main menu in the game, I need to finish the icons for the rest of the options and I am finished with this one.
i liked the fact that he put the clock (as in gt5, unexpectedly missing in gt6, very useful)That looks great even without a car @masterrugalm. You know what is coming next... we would like to see more backgrounds.
Something new I've made for GTauto, this is the full screen mode, the only difference here is that you can change the scenery for a better preview of the car in different lightning conditions, as I said i am not good creating complex shapes or effects, so the frames of the screens look cartoonish, also you might want to adjust the brightness a little low, since I've worked this on another computer with a high brightness setting, but when I've looked at it in my PC, it looked just fine.
I still need to finish and polish a few things:
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Perfect for a 3D Car viewer (Ok Autovista). To view the car in different scenery and lighting inside and out. Maybe even have different sound options if you can start the car and rev it.
@masterrugalm why not post some of your stuff on the GT7-Future UI Interface Fan Art Thread ?
Great work @masterrugalm
I'm currently working on a similar project (just finnishing some "mind-maps" and starting to experiment some layouts) and I would like to know if you're using the same font that PD used (it looks like so). Can you tell us the name of the font?
Thank you and keep the good job. I got inspired by your work and I'll try to make my own GT7 user interface concept.
Me and a friend are programming an "Online Racing and Championship Series" software. it's still quite early and will take some time to complete. Plan is to sell it at a very low price when finished. Your UIs are classy and well made, would you be interested in doing some designs when the inner software workings are done?