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This is the discussion thread for a recent post on GTPlanet:
This article was published by Andrew Evans (@Famine) on August 22nd, 2017 in the Gran Turismo Sport category.
Why is the car moving up and down like that? And why is the light not even on the surface?
I bet you can use turn signals with the touch pad. At least, hoping it's not AI exclusive.
You might be seeing the little fog lights reflecting off the road surface and giving the illusion that the light is floating, but it definitely isn't floating
Why is the car moving up and down like that? And why is the light not even on the surface?
I think the car is going up and down because of surface irregularities probably.
On the light not being even, that's quite a detail...and a very good one IMO. If the car is turning to the left, the right hand light will be closer to the road surface, illuminating a smaller area while the left hand light will do the exact opposite (maybe not as much as in the gif, but it would happen). Also it looks like there's a slight banking on the inside of the corner, making the light (left hand side) on the road look wider that what it would if the road was 100% flat.
You might be seeing the little fog lights reflecting off the road surface and giving the illusion that the light is floating, but it definitely isn't floating
You can; that's what I mapped it to in the beta, anyway.
That's the thing about GT Sport - It's all about how it looks. Everything else is secondary.
It's so far behind much of the competition in areas that actually matter, instead of the fact that you can now get a *******g Ferrari in the correct red, that it is becoming embarrassing. 4 years in the making?? Jesus.
I've preordered it to keep my collection up to date, but I'm not looking forward to it half as much as PC2.