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This is the discussion thread for a recent post on GTPlanet:
This article was published by Joe Donaldson (@Joey D) on June 19th, 2018 in the Gaming category.
8k60???!!! NEVER going to happen with next gen Consoles. 4k60 will be the target for the next gen consoles for all AAA games.
8k60???!!! NEVER going to happen with next gen Consoles. 4k60 will be the target for the next gen consoles for all AAA games.
Isn't 4K and 60 FPS the target currently? Also, remember we are still 18 months away from a probable release date, technology will grow very rapidly during that time. 4K TV's are already fairly inexpensive and 8K TVs will continue to drop in price.
No, For AAA games the target for current gen consoles is to maintain 4k30. There is no AAA game out there which have TRUE 4k60 without checkerboard etc.
No, For AAA games the target for current gen consoles is to maintain 4k30. There is no AAA game out there which have TRUE 4k60 without checkerboard etc. I am VERY sure the next target will be TRUE 4k60 with enhanced visuals (like Dolby Vision) (which is totally fine, nobody will have a 8k TV in 2020, even now in 2018 I dont know that many who own a 4K TV, there are a LOT of people still using HD TVs).
And remember that even with 2 years away from the release of the next gen consoles Sony and MS are choosing their hardware NOW more or less today and then they develop the new console. They dont pick up a GPU and CPU which comes 1st half of 2020 to develop the console then. The decisions for hardware will be done now in the coming months (if not already happened). And today NO GPU and CPU will handle 8k60 - NEVER. (at least not for AAA games, where current gen consoles even struggle to mainatain a sloid 4k30).
When he says a family of consoles I suspect he means some sort Xbox portable device along side a base and 'pro' home console. Since the success of the Switch I can imagine both camps have been thinking about trying portable again. MS has already gone big into portable with the Surface line.
And I don't know why a GPU couldn't handle 8K at 60 FPS. The current Nvidia GTX 1080 Ti runs Witcher 3 at an average of 68.3 FPS at 3840x2160.
8k is no problem (late) 2020
but by 2021 its a fact.
Why? Samsung and LG are going for large screens, 80”and above (see Samsung the Wall with modules building your screen as you wish) and by 2021 the point is to have as much wireless as possible (even power like QI). Also VR needs good resolution so it feels real. And with 5G i guess streaming games is the way to go...as long as you have a screen or vr just play on.
8k is no problem (late) 2020
but by 2021 its a fact.
Why? Samsung and LG are going for large screens, 80”and above (see Samsung the Wall with modules building your screen as you wish) and by 2021 the point is to have as much wireless as possible (even power like QI). Also VR needs good resolution so it feels real. And with 5G i guess streaming games is the way to go...as long as you have a screen or vr just play on.
Out of the eleven games tested on that website, only two of them were able to maintain 60FPS at 4K. And that's with a ~$1.1K AUD GPU, paired with a top of the line (at the time, at least) ~$470 AUD CPU. I seriously doubt that next gen consoles will contain that type of hardware. (For reference, the Xbox One X has a GPU roughly equivalent to an RX 580 - a ~$450 AUD card, and a CPU that probably costs less than half that amount)....I don't know why a GPU couldn't handle 8K at 60 FPS. The current Nvidia GTX 1080 Ti runs Witcher 3 at an average of 68.3 FPS at 3840x2160.
The company executives that keep bringing up that BS must not play games themselves, because even with a perfectly ideal internet connection, ping is an immutable speed limit for getting a button input from your house to the server and back again to display the reaction on your screen. Then there are the millions of players who don't have ideal internet connections...I'm worried about "streaming games". What if the internet connection isn't that strong? I don't want to be playing a laggy game offline. Does that mean we would always need to be online to save? People hate that for GTS, imagine that for every game ever. I hope that isn't the case.
There is also the big problem that lots of poor countries not having great internet,
Out of the eleven games tested on that website, only two of them were able to maintain 60FPS at 4K. And that's with a ~$1.1K AUD GPU, paired with a top of the line (at the time, at least) ~$470 AUD CPU. I seriously doubt that next gen consoles will contain that type of hardware. (For reference, the Xbox One X has a GPU roughly equivalent to an RX 580 - a ~$450 AUD card, and a CPU that probably costs less than half that amount).
The next gen AMD and Nvidia cards may be able to make 4K gaming more achievable for mainstream users, but we're still quite far away from 8K.
As @Simracer92 said earlier, most "4K" games on the PS4 Pro/Xbox One X aren't actually 4K - they're running at upscaled 4K. Even some of the native 4K titles are only running at 30FPS, there's only so much you can do in terms of software optimisation on what's essentially a midrange PC.How is 4K gaming not available to mainstream users? Anyone with a PS4 Pro of Xbox One X can run a game at 4K if it supports it.
If the ninth gen consoles truly are being geared for 4K gaming at 60 FPS, then I really see zero reason for anyone to buy one over the Pro or One X. What could the next-gen consoles possibly offer that would make someone drop another $500 on the system? Unless it comes with integrated VR out of the box instead of buying an add-on, I'm not sure what benefits it'll have. Sure they'll be quicker, have more hard drive space, and have more GPU power, but if they can't support something other than what's currently on the market, then I'm not very optimistic.
Each console generation needs to blow away the previous generation. Just look at going from the original PlayStation to the PS2? It was a massive jump forward in technology.
If they stay roughly the same, it just looks like a money grab from the company to sell you games that would work just fine on the previous console.
And for reasons like this is why I'm getting away from console gaming in general. When I feel like my rig is outdated, I can just hop onto NewEgg and buy a new component and increase the spec of my system. I can't do that with a console and if the next generations don't bring substantially more than what I have now with my PS4 and One it's not really worth it.
How is 4K gaming not available to mainstream users? Anyone with a PS4 Pro of Xbox One X can run a game at 4K if it supports it.
If the ninth gen consoles truly are being geared for 4K gaming at 60 FPS, then I really see zero reason for anyone to buy one over the Pro or One X. What could the next-gen consoles possibly offer that would make someone drop another $500 on the system? Unless it comes with integrated VR out of the box instead of buying an add-on, I'm not sure what benefits it'll have. Sure they'll be quicker, have more hard drive space, and have more GPU power, but if they can't support something other than what's currently on the market, then I'm not very optimistic.
Each console generation needs to blow away the previous generation. Just look at going from the original PlayStation to the PS2? It was a massive jump forward in technology.
If they stay roughly the same, it just looks like a money grab from the company to sell you games that would work just fine on the previous console.
And for reasons like this is why I'm getting away from console gaming in general. When I feel like my rig is outdated, I can just hop onto NewEgg and buy a new component and increase the spec of my system. I can't do that with a console and if the next generations don't bring substantially more than what I have now with my PS4 and One it's not really worth it.
There's only two games I know of that have ever stopped working for me due to a PC hardware upgrade. And the games were so old you'd need DOSBox to run them anyway.