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This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on August 18th, 2018 in the Forza Horizon 2 category.
There's absolutely no reason to delist other than to try and get people to make last-minute panic purchases and/or to force people to buy the newer, more expensive releases. This is some EA-level crap.
There's absolutely no reason to delist other than...
They are literally giving the game away for free right now. I’d love to see EA do that.
This sucks and I have no sympathy for the licensing excuse.
"Free" in the same sense that NFS 2015 and Payback are free on EA Access. Hell, you can still buy Undercover!
This sucks and I have no sympathy for the licensing excuse.
If you're not prepared to make the media you have created and previously made available to the public readily available to the public when it should be fully within your power to do so (and if you're Microsoft it damn well is), then the copyright on it should immediately expire.
Anything else is the destruction of culture, the hindering of preservation. The digital age's equivalent of nitrocellulose films being lost in vault fires.
Licenses.
It’s very likely the same reason we’ve never seen re-releases of Forza (or GT).
They are literally giving the game away for free right now. I’d love to see EA do that.
Battlefield 1 Revolution Edition is currently 9 EUR on the Xbox store. Granted that’s not free, but if you see what’s all in that (base game + all deluxe content + 4 weapon/map/mode expansions from season pass) and how great the game is that is as good as free if you ask me.They are literally giving the game away for free right now. I’d love to see EA do that.
It's a shame, especially how the dlc and expansions will be lost forever. You can get the disc for the game, but the rest never got released physically.
Need a Gold account .When they say it's free, do you need a Gold account to get it for free or is it free for all users?
But EA LiTeRaLlY do give away games on origin. You don't even have to have a paid membership, just an origin account.They are literally giving the game away for free right now. I’d love to see EA do that.
I hope this won't happen to DRIVECLUB soon. It's nearly four years out too.Licenses.
It’s very likely the same reason we’ve never seen re-releases of Forza (or GT).
I hope this won't happen to DRIVECLUB soon. It's nearly four years out too.
No sympathy or no understanding?
Nope. With EA Access and Game Pass the games are only available for free for as long as the service says they are. Games with Gold on the other hand gives you the game for free for as long as you have Gold. Even then it’s still considered a part of you collection and will be available again once you redo your Gold subscription.
Also, not sure you can really compare NFS titles considering how small their car lists are.
How is it an "excuse"?
Licenses cost money. The longer the license, the more it will cost. Or a manufacturer may not be keen on the idea of a no-end-date license. It'd be a pretty silly business practice to spend vastly more money to extend a license past what seems to be a four-year cut-off; for what, a few thousand people that may buy the game (at a steep discount)? Going by sales trends, and the fact this is a franchise, I can't imagine FH2 is seeing significant sales figures 47 months after release.
It isn't the only one either: Marvel vs Capcom 2, Joust, Outrun — they've all disappeared from digital retailers in some form or another due to licensing issues.
There's two types of people that will gnash their teeth over this: those that already have the game, and those that never plan on getting it any way. There may be a few folks that, three years from now, for whatever reason, want to explore the game, and they won't be able to check out all of the DLC. But it will be a (likely vocal) minority.
Before we get into the "evil corporation trying to force people to move onto the newer products" discussion, it's worth pointing out the servers for all of the old Forza games are still active, with (AFAIK) only FM1 and FM2 down. That's eight titles, soon to be nine.
It's worth pointing out there was an XB360 version of FH2, ported back to the FH1 engine with a modified form of FH1's physics (ie. tire grip cranked up to eleven). It even includes some of the XBone version's DLC cars straight from the disc (and a few FH1 cars that didn't make the jump, IIRC?), but it didn't get any DLC or post-release support itself.FH2 is restricted to just this platform and not readily available unless you have an X1 - most went with PS4 this gen.
Even though I've backed off of my initial vitriol towards Microsoft with regards to their motives for delisting, I will say this: 4 years does seem like a fairly short time window for FH2's licenses to expire. Microsoft knowingly accepted licensing terms that would make the game obsolete before the end of its generation.You can't run from it,licensing deals always expire,and in racing games it's a time bomb.
My cynical theory is that Microsoft doesn't see a reason in making long term license deals because they keep making a new Forza Horizon every 2 years,there's always a new version to buy,Gran Turismo might get different license deals because the way those games are made is a little different(there is no Gran turismo being released every year) but even that franchise is caught by the license problem,you cant remaster GT1 to 6 because the license deal expired.There's no shortage of racing games that are still available many years after their initial release. Even Gran Turismo PSP with its fairly large car and track roster is still available for sale digitally nearly a decade after its initial release. So I'm inclined to believe that licenses aren't really the main issue in the cases of racing games being delisted...
My cynical theory is that Microsoft doesn't see a reason in making long term license deals because they keep making a new Forza Horizon every 2 years,there's always a new version to buy,Gran Turismo might get different license deals because the way those games are made is a little different(there is no Gran turismo being released every year) but even that franchise is caught by the license problem,you cant remaster GT1 to 6 because the license deal expired.
It's worth pointing out there was an XB360 version of FH2, ported back to the FH1 engine with a modified form of FH1's physics (ie. tire grip cranked up to eleven). It even includes some of the XBone version's DLC cars straight from the disc (and a few FH1 cars that didn't make the jump, IIRC?), but it didn't get any DLC or post-release support itself.
Not really, I played it and it wasn't bad at all. It was just a slightly different game to the Xbox One version.360 version of fh2 was horrible campared to the xone version
Even though I've backed off of my initial vitriol towards Microsoft with regards to their motives for delisting, I will say this: 4 years does seem like a fairly short time window for FH2's licenses to expire.
I really don't get how you can easily throw out "no understanding for it." Licenses cost money, and for a game to be up-kept like that, you'd have to constantly pay/renew that license. Eventually, it becomes a loss of money. For the vast amount of vehicles that these games, as well as the many, many games they have out, I'm sure it adds up. Refusing to accept it just doesn't really sound logical in this regard.No understanding for it. As in - it's obvious why this happens and I get that, but I refuse to just accept it. I'm biased with this game, it's probably my favourite.
And the very same is with these games, on a much larger scale. I also wonder if that's why there's little variation to the available cars in the many games that they have out, that make it easier in that regard. They seem to always aim for the extremely similar vehicles, with some new sprinkled in from time to time, especially lately. Or it's just EA being EA and trying to pinch every single penny they can out of something.Both offer a paid subscription to access games - different terms, neither are free.
Most NFS have less manufacturers and music, but tons of licenses when you think of all decal sponsors and brand advertising in the game world. Undercover is so old it had PS2 and PSP versions with completely different licensed content. It comes from everyone's favourite epitome of greed, EA, yet it's still sold after nearly 10 years.
Bi-annual.On a series with annual releases, it just seems a convenient reason to drop old games asap
There's been more change to the Horizon series with it's iterations compared to Motorsport, so I can't really understand where you're trying to get with that. I'm also completely baffled as to how its disrespecting its own work? Before this digital-age push, this was things that they didn't have to worry about because once the game was published, hard copies where made, and stopped at a certain point. A prolonged license agreement wasn't needed, but now with it constantly being sold as digital, it likely changes that scenario. That's just my guess, though.This may have had purpose when it was just iterations of Forza Motorsport which always improved and made the previous entries redundant (in theory), but it's just a sign of cost cutting and disrespect for their own work and legacy now when it comes to titles as unique as Horizon.
No we don't, at all. So just like us, you're guessing. I think a better developer to compare this to would be GT6 in my opinion, as they are both extremely large games in comparison to the relatively small games that NFS. That game was also removed digitally 4 years into its life span. Why is it that these two fairly similar games are both facing the same issue?We don't know their license negotiations or budgets... but they are first party. Do we even know if car licenses are the issue? Four years is a very short window when even EA does 10. What other games are even pulled so quickly?
How is it hardly comparable? It's a game that was released that was pulled from the market. That's similar enough already.These are hardly comparable, unique cases and I can't even find what ports of the two games from the 80s you mean. Marvel v Capcom 2 came out 2000 and 2013, 4 years after the last re-release, rights were lost? Not really the same either.
It does, but at the same time, it probably wasn't the most popular at the time of it's inception, maybe that was cause for such short licensing? If that even is the issue. Coming right after a relatively lack-luster appearance from FM5, I'm wondering if that had any sway in that regard.Even though I've backed off of my initial vitriol towards Microsoft with regards to their motives for delisting, I will say this: 4 years does seem like a fairly short time window for FH2's licenses to expire. Microsoft knowingly accepted licensing terms that would make the game obsolete before the end of its generation.
Yet, like I mentioned, ironically GT6 isn't listed for purchase as a digital download anymore. You can still check out the listing, but theres no download option, even if you click the download option. You can add it to your wishlist though.There's no shortage of racing games that are still available many years after their initial release. Even Gran Turismo PSP with its fairly large car and track roster is still available for sale digitally nearly a decade after its initial release
360 version of fh2 was horrible campared to the xone version
IMO, it was simultaneously good enough to negate the XBone version as a selling point for a whole new console, and shoddy enough to put me off because the relative lack of quality control felt like a bit of a slap in the face to loyal FM/FH1 fans who hadn't bought an XBone yet.Not really, I played it and it wasn't bad at all. It was just a slightly different game to the Xbox One version.