GTPNewsWire
Contributing Writer
- 21,595
- GTPHQ
This is the discussion thread for a recent post on GTPlanet:
This article was published by Gary Slater (@AudiMan2011) on June 4th, 2020 in the Project CARS 3 category.
I guess the next forza cover car is the Koenigsegg JeskoI guess Forza won't get the Corvette C8 as the cover car
I am skeptical about this change in Project Cars, but I would be lying if I said I probably wouldn't buy it either way.
No worries. The Koenigsegg Jesko will be FM8's cover car, whereas the Corvette C8 Stingray will be included in the game's car list (along with its race version hopefully). 👍I guess Forza won't get the Corvette C8 as the cover car
I am skeptical about this change in Project Cars, but I would be lying if I said I probably wouldn't buy it either way.
I would like to take their word for it. Maybe they are intentionally showing more arcade-style gameplay to market towards people who don't want a hardcore experience. If they can make both camps happy, great. Still, I'm worried about optimization on current-gen consoles, PC2 doesn't look great on base PS4.SMS also states that it has revamped PC3‘s tire model to give more “convincing and fun handling”. The studio’s online marketing director Nathan Bell has assured players that it has not downgraded the handling model from the previous game, addressing fears that the game appears less sim-like from early footage.
It was way better and easier on my hands than PCARS1. You can be proud of something that is better even if it's not flawless.Obviously, same message as Project Cars 2... 👎
What exactly is this "arcade style gameplay" that people are talking about? Outside of some flashy UI elements, I'm not seeing anything out of the ordinary and I can't imagine that you can really tell what the driving is gonna be like based off of a video, especially one being played on a gamepad with assists.
I can tell it isn't pivot-steer Codemasters physics, but not much more with the assists on and the way it was played, gamepad or otherwise.What exactly is this "arcade style gameplay" that people are talking about? Outside of some flashy UI elements, I'm not seeing anything out of the ordinary and I can't imagine that you can really tell what the driving is gonna be like based off of a video, especially one being played on a gamepad with assists.
...Ian Bell stated back in 2018 that [IpCARS 3[/I] would be the “spiritual successor to Need for Speed Shift“...
It seems that all cars won't be available from the start, I hope that we can least use them in time trial and custom races.
It seems that all cars won't be available from the start, I hope that we can least use them in time trial and custom races.
Lol, those complaints about spoiler, in PC2 from this contact, merc would fly high up. At least now the car stayed on a road.