Oh boy! I was at first shocked by the feedback in this thread, but then I remembered that it's a "GT"planet website so not everyone in here is a simulation geek.
I was EXTREMELY disappointed by the trailer. I had fears it looked/felt like a Forza/grid game. Then the gameplay came to verify my fears. It's a simcade at best. And that's not a bad thing by itself. But it's also not what a pCARS game was promised to be. Call it Grid 2020, call it NFS shift 3, call it whatever you want SMS, but why call it PC3?! Why ruin that great image that you worked hard to build for PC2 in our minds?!
Now to answer some of the people questioning what's looking arcadey in this game, or that some stuff look fun and that fun contradicts with simulation.
1- fun isn't contradictory with simulation but fun is subjective. What you might find Fun, I might find it silly, stupid, etc... The opposite is also true.
2- the game introduces heavy blur effects which are a trademark of all arcade games from NFS, to FH to Asphalt games. That fake sense of speed.
3- points for taking a corner perfectly?! Really?! Points for getting the line right?! What is this?! Asphalt 8?! If that was a tutorial it would be understandable, but unfortunately it wasn't.
4- the car reactions look very weird, from braking to accelerating.
5- the HUD is very similar to GRID HUD. Now imagine the downgrade that happened from the amazing PC2 HUD to this...
6- oh is taking cars out, as seen the the start of the trailer, considered fun to some people in here? Just watching the awesome serious trailer of pc2 gives me chills. Now this trailer makes me sad, disappointed, and angry...
Again, nothing against arcades or simcades, but that wasn't what the series was promised to be. Just call it something else and keep pCARS series for the real deal. Is it too much to ask for?! But of course it's their call in the end... And we can simply voice our disappointment in 2 ways: forums/posts, and our money.