3D Modelling, Post your 3D models! (Cars, Planes, People, Landscapes etc!)

I use Cinema 4d for modelling and rendering. It takes about 2 weeks on and off
to model a car to this sort of polygon count (somewhere between 750.000 and 1 million)đź‘Ť
 
Let me in on this too.

Besides Google Sketchup as others have mentioned, there is also Blender and Zmodeler (what I use). Oh, and there is GMax, which is a version of 3D Studio Max that is lighter and made mainly for game modeling.

Anyway a couple more random planes I am working on...
F-14E Ultra Tomcat:


B-6A Ghost:
 
Venom800tt, they look great, are they to scale?

Thanks. :)
All my planes are modeled to the same scale, which for some odd reason is different to the scale I use for cars...
But yes, if I put multiple planes in one scene, they would all be to scale relative to each other. Some day I will attempt a massive 3d render of all my aircraft. Won't happen for a while though lol

Anyway here is another pic of the F-14E:



*EDIT*
A render test of F-14E...
 
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Decided to render what I have done of my model of the Audi R8
audir8body.jpg
 
That R8 is looking pretty sexy so far :)

And here is another test render of my F-14E model:


Also here is a random space shuttle type plane I have been working on:
 
Here is some images of a model I did for my final project in 3D Modeling.
BMW_850_3-4.jpg


BMW_850_Angle.jpg


BMW_850_Interior.jpg


BMW_850_Left.jpg


BMW_850_Side.jpg


BMW_850_Right.jpg


BMW_850_Tire.jpg


BMW_850_Tireview.jpg


I have other models that I am working for a custom map for Battlefield 1942. Like a B25 Mitchell, a supply ship with a helicopter pad on the aft of the ship, plus a few weapons like a M107 and a XM109 to be used in BFV I'll see if I can render and upload a screen shot of where I'm at on those models when I can. P.S. I wish I could put that BMW into GT1 :D

Is this Forza 3? Lol, JUST KIDDING!
 
Hi, I saw this thread and thought I'd drop some of my stuff on here. Nothing special really. All done with 3d studio max 2011.

C8%20NGT%20With%20Materials.jpg


mini%20pred%20wip%20ambient.jpg


mini%20pred%20wip%2022.jpg


08%20WIP%2032.jpg


Hope the image links work

Frooby
 
One program none of you have used before (it's as if you've never heard of it) is Blender! Blender is a free, and quite cool 3D modeller. With about 5 minutes of spare time you can make something as simple as this:

(Click it to make it bigger)

Since your cars and such look so cool, I've decided that I'll also model a car in Blender. :) I'd love to make a 3D model of a car :D
 
That R8 looks pretty good so far. Could use a few more polygons behind the fenders though, to make them smoother ;)
I actually used to model cars a lot, though now I tend to just make my own fictional planes and missiles lol...
I use an old program called Zmodeler 1.07, which is from when I made cars for Need For Speed: High Stakes about 5 years or so ago. Can see much of my crap on my DeviantArt page in my sig :P


đź‘Ť Nice!

Modded_Benz_190E_Evo_II_01_by_Venom800TT.jpg
 
I have some very sad news to report.. :( My file with the work I had done on my audi r8 has been deleted! :( I must have deleted it by accident some time ago and not noticed.. Needless to say I will not be starting it again, though soon I will start a different car.
 
Glad you found your R8 File looking forward to more Progress Pics đź‘Ť

Theres some Talented Modellers on here .

I'm more of a Hobby type , I use Box Modelling solid shapes that are then modded somewhat . No real measurements just a few idea's floating in my head .


So not great but kept me Brain Occupied trying to scratch the Surface with 3D Max , jeezus that programme gave me a headache and a half :lol:

Best ive done so far .

302_original.jpg

132_original.jpg

355_original.jpg
 
Great work everyone! It's been some time since I've opened up 3dsMax but I should really finish my models. Lately I have been busy with Solidworks and my mechanical engineering degree. But anyways... Here are some examples...
test.jpg

Toyota Corolla GTS (AE86)
This is the older one but it's got some textures so it looks purdy. The interior has been stripped but it does have everything found in a stripped car (cage, dash, pedals, seats, etc).

front.jpg

back.jpg


spin.jpg

top.jpg

Hard to see but this is the redone version. During my first attempt I took many shortcuts but this one is much cleaner and accurate.

watanabe.jpg

Watanabe Rims
Hi poly count because my original tires were just displacement maps which looked like poo and I didn't like the previous rims.

Just because I am a sadist here's a youtube clip of the classic 4age. This was my student reel and the lighting is very poor (I plan to render it in MentalRay or Virtual but we all know how long that can take). The exercise was geared more towards animation, rigging and timing.

It's been rigged so when the flywheel is rotated it'll drive (set driven keys) everything else. The con rods were rigged with a bones system (tricky). I used some equations for the timing of the camshafts. I could have used keyframing but opted not to. This was probably in Max5-7 so I'm sure there's another easier way to do it.
http://www.youtube.com/watch?v=Q7GuJQ8bOco

Keen eyes will notice that a lot of accessories are missing; I just simply ran out of (render) time. :yuck:

Currently I've been working towards my mechanical engineering degree but alas I've put that on hold with the addition of our first daughter. But here was one of the projects we've worked on.
http://www.youtube.com/watch?v=wMTZckmxynk

Because I'm still learning Solidworks here is a carburetor that I created, assembled, created a drawing and lastly (sigh) applied some GDT to. I believe there were over 28 individual pieces for me to finish in one quarter with drawings (hand drawn (28 parts X 4 views = A LOT OF FRIGGIN' DRAWINGS!!!) as that was a requirement and the part drawing from Solidworks with design sheets and materials). These parts are as accurate as I could get with a micrometer and a CMM (cool machine, confusing as hell).

exploded.jpg

exploded1.jpg

exploded2.jpg

exploded3.jpg


Lastly here's a short lil' local commercial for the parent company I was working for. This was made in Cinema4D by my boss and me. Most of the character designs/models, rigging, animation, compositing and lip synching were done by me.
http://www.youtube.com/watch?v=uAINJoqGOBk

Other than that there a plenty of other things I've missed. Looking back at all of this I really do miss 3D modeling. :guilty:

Hope you all enjoy them and please feel free to comment and criticize!
 
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Mmm, nice looking Trueno :)
Bout the only thing I have done recently was this reconnaissance bomber aircraft...

(Click the thumbnail)
 
Update incoming! I've added quite a bit more to my Audi now. The poly count is at 252346! :dopey:
I will be adding pictures shortly. :)
Edit: Pics added.
audir1frontside.jpg

audiback.jpg

Edit2: More added.
fdsjhftrhge.jpg

Added more:
audifroont.jpg
 
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I now have much respect for Autodesk. I signed up as a student, and they let me use their program (3DS Max) worth "US$3495":drool: for free! I'm quite new to modelling, and this is going to help. The only thing I had made before this was a blocky resturant in Sketchup. Having a better product by itself won't help me, but I want to learn on a product has the tools to help me create my imagination. (And projects ;) )
 


Made myself a wallpaper.

Needs to be re rendered (shadows are too sharp etc), but I was to lazy

Car it self took me about 10days (on/off work) its 1kk poly, sadly no interior

Rest of it couple of hours.


Low quality render with "studio lighting"
lowqstudio.png
 
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@TheDrummingKING: You should work on a video game! Your Audi is just amazing!

Any good 3d software that is free and beginner friendly? And is not a scam or a rip-off?
 
Did you use the free version of Google Sketchup?

I heard kerkythea doesn't work with the free version of Google Sketchup.
 
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