900 degree wheel drifts

for some reason my drifting skills have evapourated since GT2, and even then i remember being better in the original GT. got a force pro wheel but havent really attempted GT3/prologue with it yet as until my TV-card arrives and i can use the ps2 in HO because iv nowhere to clamp it to near the television. i would say though i expect it to be FAR harder to drift to begin with, then the prescision the extra degrees give you will help. looking forward to it, ill let you know how i get on when it FINALLLLLY arrives.
 
sweet, we will have each others support for drifting in GT4 Prologue. Definately looking forward to learning drift all over again in GT4 Prologue, with the DF pro in 900 degree mode.

For those that don't know, the wheel is supported for 900 degree mode in my Korean version of GT4 Prologue.
 
I've learned to drift in 900 degree mode in GT3. Unfortunately I can't get a video up or anything. So far, I've managed and at this point my line tracing still needs work, but I can drift consistantly. :)
 
I've tried plenty of times to drift in prologue, with no real outcome. The tires just dont keep slipping. It seems like there is TSC on but it IS turned off. You lose gobs and gobs of speed by the time the turn is over because the car just bogs the whole time.
 
Jim X
I've tried plenty of times to drift in prologue, with no real outcome. The tires just dont keep slipping. It seems like there is TSC on but it IS turned off. You lose gobs and gobs of speed by the time the turn is over because the car just bogs the whole time.
Yeah man I found that too, although the R34 I've been able to get her sliding quite well but the Evo, Silvia etc I just can't get to slide enough.
 
What I found was that the wheel natually countersteers and you have to go with it when you do your trial brakes to intiate the drifts (don't fight it and don't provoke it more by throwing the wheel in that direction), but you are responsible for cathing the wheel from over countersteering because it will keep countersteering and if you don't stop it, you will be in full opposite 2.5 revolutions locked and when your drift finishes you will swing the car so fast around in the direction the wheels are going that it will just mess up your drift. So the trick is let the wheel natually swing into opposite lock but during the drift continue to gradually turn the wheel straight. This can best be tested in Rally first. I find the RX-7 Coffee Break a good place to practice drifting too, you have all day in a parking lot to drift. However I found it near impossible to produce any power over drifts, I had to fient hard and use the ebrake to get it sideways majority of the times because I didn't have much room for speed.
 
Wow, that steering work doesn't sound like the stuff I do in GT3.

Of course it's much easier to lose traction with tuned cars riding on sims, so the entrance doesn't take much more work than a little faint or hard braking followed by full gas, then let go of gas and balance out to maintain the drift. Right after I blip the throttle to lose traction I begin countersteering immediatly and I have to turn it there myself sicne the natural countersteer doesn't go as fast.

What I find hard is the exits. If I'm not centered by the time I regain grip, I shoot off to the outside of the track, and there's always a bit of force feedback i have to fight right before centering. If I center too early I oversteer even more and continue slidding into the straight. :)

I wonder how much my methods will differ in GT4. :yuck:
 
well i guess real (stock) cars arent too easy to drift either. especially when you have good tyres and whatnot. mayb if there was an option for drift tyres, it would be easier, but its pretty much going out with good, stock tyres.
 
Chum: My method described here in this thread is for GT4 Prologue not for GT3. GT3 doesn't support 900 degree mode.

Drift tyres would be nice to have, but it doesn't make drifting impossible, it just requires more technique to bring the rear around, I'll post some sample drift videos tomorrow of my Spirt RX-7 drifting around New York.
 
Cool, ya I'm aware you're using prologue. GT3 doesn't support 900 degree mode, but I'm sure you already know you can open up the locks to be able to play in 900 degree mode. :) I'll be looking forward to those vids.
 
TT3888
in that are you using the hand brake?
I use it during the fient motion to help get the rear loose. Its seriously difficult to do it without using the ebrake because the car is stock and the tires are grippy.
 
Well i found drifting in gt4p with 900 degree wheel pretty easy. And rx-7 is very easy to drift also, just do a little feint, and turn HARD into the corner, lift off, let the rear slide, countersteer and floor it :).

Anyway s14 is even easier, but it needs more gas control.

And there is something wrong with ff cars i think, can they powerslide in real life like in gt4p? 💡 I mean, get integra on tsukuba, turn hard into 1st corner and floor the gas, your front wheels will cause powerdrift, weird in my opinion. :ouch:

Going back to drifting in gt4p, evo VIII gsr is nice car to drift for me, it just must be drifted like 4wd car :).

PS. MX-5 is one of my favorite drift cars, its so fun to drift it on Fuji, while driving there in reversed direction :).
 
I bet most of you have watched Drift Bible by the Drift King . I Found that his braking drift techniques really work in GT4 prologue. The brake brake brake gas rhythm is very useful in the game I find.

I've attempted drifts on the hairpin before the back stretch at Tsukuba with RX7 and 350Z roadster and it works. one needs to be ultra precise as to when to brake and gas

Unlike GT3 you cannot slam on the brakes and expect the car to dive into the apex. GT4 prologue's stock cars are understeery, as they should be.

watching a few D1 gran prix videos, I can agree with the guy saying that the car naturally countersteers. The professionals in the D1, I saw on the video, catches the steering at the right angle to prevent the natural countersteer angle from going to extreme and then gassing and adjusting for minute steering angles and so forth.
Since GT4 is suppose to be more realistic, I see that we can learn lots from real drift videos
 
just an FYI, most hardcore drift setups are modified to have a much quicker steering ratio, so the 900 degree mode does not accurately simulate D1 style drifto-whatever driving.
 
I understand that D1 cars have modified steering racks but the theory behind it is the same.
I think I did learn more with the Drift Bible tho because those cars were mostly stock.
 
ive tried the e-brake drift from the drift bible.. and it seems to work fairly well.. especially with the MR2 and the silvia..

i think the physics engine might need a little tweaking...
i may be wrong but the roll of the cars during cornering and stationary acceleration seem to be somewhat diluted in the game...
this is from observing the roll of the cars in the best motoring videos..

and nearly all the cars seem to exhibit greater understeer than in reality.
 
ssibangse
ive tried the e-brake drift from the drift bible.. and it seems to work fairly well.. especially with the MR2 and the silvia..

i think the physics engine might need a little tweaking...
i may be wrong but the roll of the cars during cornering and stationary acceleration seem to be somewhat diluted in the game...
this is from observing the roll of the cars in the best motoring videos..

and nearly all the cars seem to exhibit greater understeer than in reality.

At first I thought the physics engine needed a lot of tweaking for drifting, but now I think the case is due to the stock power and no suspension tuning availiable. I've been practicing drifting in Rally Mode for a bit now and it feels right. I go into a corner, feint out, accell off, turn in, brake/gas, and bam my rear swings loose, and then I quick toss the wheel into opposite lock (~180 degree countersteer), the wheel naturally swings into countersteer, but you have to stop it from over doing it otherwise you jacknife into the wall. I'd recommend stick with the grand canyon for drifting, however I did find that the Skyline GTR Nur with street tyres drifts well on Fujii Speedway, no surprise either because this car has enough stock power to do it.
 
I've finally put together a music video of my Prologue drifts using the DFP. You really can't imagine the work required to countersteer with this wheel just by seeing the video alone, if you watched me drift using 900 degrees it would look just like the D1 pros. You have to throw the wheel back and forth and very fun! I think I will try to make a camcorded video again that shows how I am using the wheel. In the mean time I have the link to my new music video posted here and on the first post of this thread.

http://gwinbeer.com/drifting/vids/GtpDriftMusicVideo.wmv
 
That sounds awesome...
Flinging that wheel one way to the other, trying to keep that baby from spinning out.
But the key to drifting is throttle control and proper positioning before the turn.
As for the physics, if the car seems to roll too much, just turn up the stabilizers
and maybe the spring rate a little.
And one more thing, all cars (even in real life) exhibit understeer upon initial turn in -- it's called inertia.
 
i was wondering if you could make a vid where we could see u drifting w/ the wheel in 900 degree mode. I mean your wheelwork. I plan on upgrading from a driving force to a driving force pro in a few days since my plain driving force died on me again.. i havent drifted in weeks : :( I've only watched a little bit of the vid but it seems like your doing pretty good considering
 
Gabkicks
i was wondering if you could make a vid where we could see u drifting w/ the wheel in 900 degree mode. I mean your wheelwork. I plan on upgrading from a driving force to a driving force pro in a few days since my plain driving force died on me again.. i havent drifted in weeks : :( I've only watched a little bit of the vid but it seems like your doing pretty good considering

I will see if I have time to set up my camcorder to record my wheel work.
 
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