A Quantum Leap

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Do you think they are going to charge for AI, livery editors, series races, and qualifying? You have no idea if 6 well have those things and if the amount and quality of the offline game well be the same,

Thats right, I don't know.
However, I do know the realities of GT5.
Perhaps, I am a bit tainted by having been blindsided by that one, but the benefit of the doubt, is still determined by that until another release.

yet you are complaining like you already finished it.

No, I'm pointing out the negative implications that Quantum leap DLC could mean.

Realistically speaking DLC will be cars and tracks and as long as they aren't done before the game ships I have zero issues paying people for doing additional work to extend the game.

Do you really believe thats all there is to "Quantum leap" DLC.
They don't need to use that descriptive for cars and tracks.

I'm not against DLC, but I'm very leary of paid DLC.
Contrary to what you might think, there is such a thing as a good full game and DLC.
The Fallout series is a good example.
I still truly hope GT6 will end up in that category.

"IF" we are not shortchanged on release, I don't have a problem with DLC, even some paid.
At this point, thats a big if.

For $60 you get 1200+ cars, 70+ tracks and unlimited online access along with a host of new tracks, cars, features, physics, tire model etc. etc. etc. creating potentially thousands of hours of game time if you so choose. I've easily put 1000 hours into GT5 in 3.5 years to that works out to 6 cents per hour..not a bad deal from where I sit. If that's two pieces of white bread then that's darn good white bread and well worth it to me. If it's not to you, then you'll likely be off to some other sim. You can't make everyone happy, just 10 million or so.

Well I can only assume you, never played GT4, and/or spent a considerable amount of time in prison.

At any rate, to each his own. :)
 
I'm not against DLC, but I'm very leary of paid DLC.
Contrary to what you might think, there is such a thing as a good full game and DLC.
The Fallout series is a good example.
I still truly hope GT6 will end up in that category.

I thought Fallout 3 was a terrible example of DLC. The game was 60 and if you got all the DLC it was 50. 110 bucks for all of it. It's dropped the price by half now but I don't want GT6 to be in that category.

Like others have said maybe the leap will be in the functionality and the DLC's incorporation into the game and not just the amount. They did say it was built to have the DLC plug into it better at some event.

Personally, like I said...as long as the DLC isn't held back to charge us later or locked on disc content I am more than happy to pay for it. To me I look at it like a charge for being impatient. You can play the game exactly like the old GT games and wait for the content to be in the next game from the start or you can get new little bits of fun now here and there for a few bucks to make the wait between games more bearable.
 
"IF"
Well I can only assume you, never played GT4, and/or spent a considerable amount of time in prison.
At any rate, to each his own. :)

Prison no, unless you include a bad marriage...:crazy: GT4 I played from start to finish but offline holds absolutely no interest for me beyond the occasional TT. The game is completely online for me now so if the DLC holds some online potential or enough promise for added enjoyment, I'll get it. If not, I won't.

Personally, like I said...as long as the DLC isn't held back to charge us later or locked on disc content I am more than happy to pay for it. To me I look at it like a charge for being impatient. You can play the game exactly like the old GT games and wait for the content to be in the next game from the start or you can get new little bits of fun now here and there for a few bucks to make the wait between games more bearable.

People keep mentioning this. How can you possibly know whether content is held back? Do you think PD will hold a news conference at release and say, "Right, here's the game, lots of stuff, awesome cool, but we're holding back Bathurst, Brands Hatch and 50 premium cars so we can shaft you later" Beyond pure guesswork, how can you possible know what is and what is not complete are release date?
 
Well, this makes me definitely more inclined to wait for the XL Edition (or whatever they'll name it) than I was before.
 
People keep mentioning this. How can you possibly know whether content is held back? Do you think PD will hold a news conference at release and say, "Right, here's the game, lots of stuff, awesome cool, but we're holding back Bathurst, Brands Hatch and 50 premium cars so we can shaft you later" Beyond pure guesswork, how can you possible know what is and what is not complete are release date?

I have no way of knowing. It's entirely based off business practices of other companies locking content on disc or amazingly fast day one DLC for 10 bucks. Others have done it, I'll most likely never know if GT did hold back stuff to charge later...but if it was done I wouldn't be pleased.
Not saying I would know but if the company did it intentionally they would be sleezeballs and I probably wouldn't know it. Just saying if it was content made after I'm fine. If they are screwing me over without me knowing it I'm not.
 
So you have the cars, tracks, and physics, or white bread.
Same number of events and disjointed, unbalanced, makeshift, progression and credit system as GT5?
If thats what we get, it will deserve scoffing at.

I said a "full game", as in quantity and quality.

While we are at it, how about the graphics problems, AI, Livery editor or lack of, series races, qualifying, rims and tires, classic tracks, etc.etc.

I guess you think its OK to buy a pie with several pieces missing, and when you take it back, you find out they are going to charge you extra for them.

Since when did GT6 release? Judging by your comments, it's like you've played the game! You rag on GT5 then pretend to know that GT6 offers more, or less rather, of the same.
 
I have no way of knowing. It's entirely based off business practices of other companies locking content on disc or amazingly fast day one DLC for 10 bucks. Others have done it, I'll most likely never know if GT did hold back stuff to charge later...but if it was done I wouldn't be pleased.
Not saying I would know but if the company did it intentionally they would be sleezeballs and I probably wouldn't know it. Just saying if it was content made after I'm fine. If they are screwing me over without me knowing it I'm not.

No offense man but you make about as much sense as this guy:

 
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Not if most of it is DLC I won't.

Change of heart Samus? I remember a prior discussion with you in which you were highly displeased with the lack of events in GT5.

You mean to tell me if GT6 features 600 races right out of the box you'll be bothered?
 
Change of heart Samus? I remember a prior discussion with you in which you were highly displeased with the lack of events in GT5.

You mean to tell me if GT6 features 600 races right out of the box you'll be bothered?

Not sure what you mean, I was saying if the huge amount of content that you're so sure is coming is on the disc, I'll be happy. On the other hand If I have to pay extra for most of it, I won't be so happy.

You're right, as someone who still focuses on the offline game an overhauled A-Spec is my number one wish. Lots of events will be one part of it but they'll be less than useful if the AI is still poor or there are other issues.
 
I thought Fallout 3 was a terrible example of DLC. The game was 60 and if you got all the DLC it was 50. 110 bucks for all of it. It's dropped the price by half now but I don't want GT6 to be in that category.

By the time I played Fallout 3 it had been out quite a while and I bought a used game anniversary edition, I think is what it was called, that had all the DLC.

The DLC for New Vegas I got by trading the regular Game for a used version with the DLC.

Therefore cost was minimal.

I would'nt have paid the prices you mention.

The main point in mentioning Fallout, was the release game is full, not a short changed version. Thats the important thing that GT6 needs to be.


offline holds absolutely no interest for me beyond the occasional TT. The game is completely online for me now

Say no more, that explains everything.
Been there, done that.
You don't need anything but cars and tracks for online.


Since when did GT6 release? Judging by your comments, it's like you've played the game! You rag on GT5 then pretend to know that GT6 offers more, or less rather, of the same.

As far as GT6, I'm speculating on negative possibilities from what there is to go on, and the known reality of GT5, which was, far short of the prior GT standards on release.
 
Some of you guys are sure getting worked up over an interview that yielded almost nothing that hasn't been announced before.
 
You're right, as someone who still focuses on the offline game an overhauled A-Spec is my number one wish. Lots of events will be one part of it but they'll be less than useful if the AI is still poor or there are other issues.

I see the A-Spec in GT6 as being one to remember and here is why...

Kaz said:
If I can think of one, I think we should have made more A-Spec races. When you buy a car, it’s fun to be able to participate in a lot of races with that car, and I don’t think there were enough."

Jim Ryan said:
“It goes back to a point I made earlier – there is definitely a lot of unfinished business on the PS3, and I urge you take a look back at the iterations of GT and GT2 side-by-side; the difference is amazing. You’ll see a similar step change between GT5 and GT6.

We'll be fine Samus when it comes to races to do in GT6. The AI however (which is my only real gripe) could be an issue. I am honestly crossing my fingers here.
 
I'm aware of Kaz saying that but, and I know this is going to astonish you, I'm a pretty pessimistic kind of person. So I'll believe it when I see it.

Still, as I've said before, my day one purchase really does hinge on those two things, A-Spec and AI. I'm certain I'll buy the game at some point but whether I buy it day one for full price is on those two key areas, mostly.
 
QUESTION What is the turn over time to get an actual car in game?
I know got GT5 it was 6 months. Did it speed up now? Will the Concours D'Elegance 2013 Polyphony Award winner be able to make it into the game?

What is the turn over time for a real world race track? I know it has to be much longer, but a time table would be nice.
 
I'm aware of Kaz saying that but, and I know this is going to astonish you, I'm a pretty pessimistic kind of person. So I'll believe it when I see it.

Still, as I've said before, my day one purchase really does hinge on those two things, A-Spec and AI. I'm certain I'll buy the game at some point but whether I buy it day one for full price is on those two key areas, mostly.

I am shocked. I never knew that about you brother.;)

Let me ask you this; if let's say GT6 has 500 plus events for offline racing and an AI system similar to GT5's arcade section, would you buy it day one?
 
I am shocked. I never knew that about you brother.;)

Let me ask you this; if let's say GT6 has 500 plus events for offline racing and an AI system similar to GT5's arcade section, would you buy it day one?

I know, it really doesn't come across that much in my posting does it?

Potentially, yes. Those aren't the only areas my potential day one purchase hinges on but they're the absolute musts despite anything else that may be there. Other areas will be the extra core content over GT5 (I'm still not convinced over the new track and car numbers, I need to see what they all actually are) and other new features, whatever they may be.
 
Some of you guys are sure getting worked up over an interview that yielded almost nothing that hasn't been announced before.

Before they only talked about a lot of dlc or stuff like a track every month for gt6.
This time they clearly said they watched at other games / companies dlc strategy, basically. Now, do the same thing, look at other games and you'll understand why people is taking it in a different way now.

“And, you know, other games in different genre have demonstrated what’s possible in terms of providing a much longer and deeper consumer engagement and monetization, so our ambitions are to make a big jump.”

We're not talking anymore about ''additional content'' here, we're talking about '' WE SELL YOU HALF OF THE GAME that we have create so we can seel the rest of it in little pieces for the total price of other two games''
A guy answering my comment on that news said something about i was only assuming thing, we don't know, they didn't actually said what they want to do.
Well, I...no, WE know actually. Look at ea, activision, capcom, turn 10 too. That's how it works, is people really hoping to see pd or sony creating a different approach?
 
As far as GT6, I'm speculating on negative possibilities from what there is to go on, and the known reality of GT5, which was, far short of the prior GT standards on release.
Oh ok. So there's a GT6 Prologue? There was a GT5 and a GT4 Prologue of the final versions of their respective? games. So do all the prior games to GT5 that were on the PS2 and PS1 have any sort of ability to be compared to an HD game? Except for the fact that Polyphony Digital had the only two games, Gran Turismo 4 and then Tourist Trophy, to have 1080i definition games on the PS2, is there any way to tell how the structure of GT6's "A-Spec", AI, sound effects, UI, driver avatars/customizations, car customizations, and driving physics will be like?

Stop accusing Gran Turismo of being crap, please. It's the love of our lives and we will never tell him/her that they suck in bed.

Edit #8 -
We still don't know what the essence of GT6's offline mode will be like. We don't know what the online mode will be like. I was underwhelmed by both (sorry, honey), so can we stop calling people who have the same opinions as me "ignorant"? I think we ALL know who the ignorant ones here are. WE know that we should expect something good from PD due to their proven track record. YOU base it on the one Recent game that didn't whet your needs at all (apparently). Otherwise, you wouldn't be whining (supercobrajetdudeguyman) about GT5 and GT's future on here. I'm bored.
 
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Oh ok. So there's a GT6 Prologue? There was a GT5 and a GT4 Prologue of the final versions of their respective? games. So do all the prior games to GT5 that were on the PS2 and PS1 have any sort of ability to be compared to an HD game? Except for the fact that Polyphony Digital had the only two games, Gran Turismo 4 and then Tourist Trophy, to have 1080i definition games on the PS2, is there any way to tell how the structure of GT6's "A-Spec", AI, sound effects, UI, driver avatars/customizations, car customizations, and driving physics will be like?

No.
But keep in mind the possibilities there are unknown as to good or bad.
Speculation can be either.

Stop accusing Gran Turismo of being crap, please. It's the love of our lives and we will never tell him/her that they suck in bed.

My critique is of GT5, not Gran Turismo.
For old times sake, I won't offer any further rebuttal.

Edit #8 - We still don't know what the essence of GT6's offline mode will be like. We don't know what the online mode will be like. I was underwhelmed by both (sorry, honey), so can we stop calling people who have the same opinions as me "ignorant"? I think we ALL know who the ignorant ones here are. WE know that we should expect something good from PD due to their proven track record. YOU base it on the one Recent game that didn't whet your needs at all (apparently). Otherwise, you wouldn't be whining (supercobrajetdudeguyman) about GT5 and GT's future on here. I'm bored.

You will have to refresh my memory here.
I don't recall calling anyone ignorant.

GT5 is the most recent game that can be referenced, and most logical resource to speculate from.

Proven track record until GT5.

Apparently any criticism, is deemed whining by you.
We should all walk lockstep, as the sig says like "good little brainwashed zombies".
Sorry, but I'll pass on that one.
 
YOU base it on the one Recent game that didn't whet your needs at all (apparently). Otherwise, you wouldn't be whining (supercobrajetdudeguyman) about GT5 and GT's future on here. I'm bored.

GT5 is the only complete and full game released by PD in nearly a decade. What else would you base a current analysis of the GT series on? What happened in GT1-4 is in the deep anals of history now.
 
You know, 6 years isn't much of a decade... some games have come and gone in those years, sure. One of the more important ones isn't even a sim, really: GRID 2, being more of a sequel to the old Sega mentality than anything else.

All that side, I'd rather compare the development of GT5 and 6 to that of GT1 and 2. Trying to ignore the earlier games for the sake of speculation is ridiculous.

Before they only talked about a lot of dlc or stuff like a track every month for gt6.
This time they clearly said they watched at other games / companies dlc strategy, basically. Now, do the same thing, look at other games and you'll understand why people is taking it in a different way now.



We're not talking anymore about ''additional content'' here, we're talking about '' WE SELL YOU HALF OF THE GAME that we have create so we can seel the rest of it in little pieces for the total price of other two games''
A guy answering my comment on that news said something about i was only assuming thing, we don't know, they didn't actually said what they want to do.
Well, I...no, WE know actually. Look at ea, activision, capcom, turn 10 too. That's how it works, is people really hoping to see pd or sony creating a different approach?
No, we're not, because that's not how game development works. This is a ridiculous sentiment that doesn't even need a chart (they exist) to refute the nonsense behind.

ALL games are unfinished. All of them, and usually in the same ways. Developers are forced to meet deadlines and any delays are seen as sins to be avoided. Any content or ideas that don't make it either go into an expansion pack, go to the next game, or are left forgotten.

NOTHING has changed except that, now, developers of games feel the need to split those possible expansion packs into bite sizes. That, and the pricing thereof, is a completely separate problem. If it matters, I personally don't think $1 per car is worth it, since the base $60 game contains 200+ cars of that level (disregarding the 800+ ported cars).
 
haha I can't believe those two dudes responded seriously to THAT.

Pathetic

If its not asking too much, would you please be so kind, as to make every effort to return the cheese to your cracker, prior to engaging in any future thread discourse.
Your attention to this matter will be greatly appreciated.
 
You know, 6 years isn't much of a decade... some games have come and gone in those years, sure.

If it were 6 years that would be an almost unheard of span to release only 1 game. But it's not 6 it's 9 because GT4 was released in 2004 and this is 2013, and in between only one full game release. Can you think of another major, ongoing series that has done this and survived or prospered?
 
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