- 1,812
- Space City, USA
- GTP_MPower
- JetsE36
@DisabledRacer I tried you Z4, and it is unbelievable. It's weird how similar it felt to my tune, but your's was so much quicker. It's really good! I finally won with it.
Anybody tried the BMW 2002 Turbo '73 ? Very fun and challenging using old 'famous' cars.
That is pretty awesome! How hard was it to get it down to 450pp?
I guess the Ferrari Dino is hatchish. I also tried the BMW Z4 ('07 I think) among others.
At this pp level, there is a large difference between a car with aero upgrades and one without. With flat floors and a tail, the car's BHP suffers a marked decrease in order to make it under 450pp. That difference is not made up for in handling or traction in my opinion.
You know I had to try the car after seeing your post.
Our times were almost identical, and we even had the same 2nd and 3rd place AI cars!
Out of curiosity, how much ballast did you add and at what position? Did you do an oil change?
I added 118 kg at position 15, and I did not do an oil change.
237 HP
1350 kg
distribution 50/50
View attachment 336861
388 pp => 580 pp for the '11...
You know I had to try the car after seeing your post.
Our times were almost identical, and we even had the same 2nd and 3rd place AI cars!
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Curious that we got similar AI field while driving the same car. Good time! 👍 ...................
I've tested this out many times and found it to be the same. The choice of car affects the field that is offered up.
There is a caveat to this - obviously if one takes a car in and keeps eliminating the field by exiting and re-trying, then the same car will get diverse fields.
But if one tries a car for the first time - a 'suitable' field is offered - and it seems to be a standard; the same for everyone.
I'm not sure how the 'suitability' is calculated, or whether tuning in any way is a filter/pipe that affects the effect.
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BTW - I'm thinking: everybody enjoy this event?
Closing thoughts?
Another thing I found interesting is how we had a similar field and nearly identical times, but the times of the AI field were significantly different. Why was that? What determines the AI pace? HP? Weight? First lap time?
MTM79 - 8:51.815
2nd place - 147 GTA '02 - 9:10.094
3rd place - Golf VI R '10 - 9:15.550
Disabled Racer - 8:51.841
2nd place - 147 GTA '02 - 8:56.836
3rd place - Golf VI R '10 - 8:57.907
Forgive me, Lord, for I have sinned.
I was pulling my hair out on this one. With the 111R '04, I was making consistent 1:39-1:41 laps and about 8:55 overall, but this wasn't enough to beat the lead rabbit who almost always won by one full second. I had TC1 and AS on full, even.
If there's one thing I don't like, it's losing. Not getting gold and my paint chip is simply not acceptable. So I turned on SRF for the first time in months and I have to say this thing is as close as you can get to cheating in this game. My lap time went as low as 1:37.8xx and 8:43 overall. That's a 12 second improvement with just this one feature.
I feel like scum, but I'll take it because I'll be darned if I won't get my paint. And that's that for this event.
Very interesting indeed and I'm pretty sure the AI changes it's pace based on the first couple of laps. I saw someone mention here on the forums a couple of weeks ago something about deliberately driving a bit slower in the first lap(s) to slow down the AI.
You can easily investigate this further in a replay with the "real time table" or what's it called, you can see the AI lap times there as well.
Out of curiosity, what was the lead rabbit? I don't think I ever had the 135i in any of my runs, but that lap range was more than enough for most of my wins. The first win in the seasonals is usually the hardest.