It can EVEN be a gift or a drop since It's for the 1st anniversary of Infinity...
Maybe the iconic F-4E as gift and the F-22 -Mobius1- as top 1000 tournament reward.
ISAF and Mobius roundel as tournament rewards as well.
I'm planning to get the top 1000 of Akula, the T-50 looks cool enough for me but those Naval TDM are pure gambling in terms of ranking pts...
Haha I swear these free to plays are so similar to how casinos do their business.
Your idea for the update could work quite well. Mobius 1 F-4E as a month long drop with Ace Combat 4 themed tourneys and challenges for the whole of May. Might even get a new set of campaign missions to boot!
Had to move this from my previous post since I editted it while you were posting but what will you spend all your Mobius tournament money on once it's over and done with ?
I was thinking of levelling a B-2 Spirit but I would barely make it past 4 unless they have the 2 million credit crates next month.
A level 15 plane may be possible but again very expensive. Max out a main character plane such as Pixy's Morgan maybe? Realistically I'd probably just start unlocking the rest of the aircraft tree and put some levels on low level planes/special weapons.
inb4 << I've got a girlfriend back at base>> and gets shot down by a whale in the rankings .
The Delphinus and XFA are ridiculous! It will take years of grinding or hundreds of dollars before you even get a few levels on those things! The Delpuinus HUD looks cool though. I just hope the CFA and other new planes that are on their way don't have a multi-million credit price tag on them.
@Paulie tricky thing with a machine gun set up is you can't fire and forget. The range part might help though since you'd hit the ships from further out. There's a thread in ACS that goes over what upgrades a plane gets at higher levels apart from the stats bars and special weapons. Might be worth a peek to see if there's anything on MG power when an aircraft levels up.
Under halfway to go in the NSU challenge. Religious supplied sortie-ing is not easy!
Good luck @Paulie for the top 1000, not going anymore, this NTDM are too risky in terms of points and I don't want to spend money on this game, Mobius is near and we don't know how many days of forced sortie will take...so better stay safe, got atound 300 stocked fuel and I'll burn just some to get the non standard upgrade form.
Drops are being quite generous, fuel, a 2mln drop and finally got the cloverleaf emblem...I got my Black Hornet to LVL9, Garuda LVL8, the X-29 experimental LVL 6 and the Mickey Simon LVL 10. Got some aircraft parts as well and now I'm ready to buy both XFA and Delphinus.
Oh and I got tons of players with my good old -Y13-, for the attacker role I guess the best weapons are bombs, any kind of bombs.
LASMs are useless from distance unless CIWS is disabled, with an SFFSs you can blow up the entire fleet alone...geez...FB22s are a pain in the butt.
The OSEA Falken is darn expensive, the "standard" one looks cooler and it's cheaper...for a slighly better performance the black one is better!I went most of that tournament with the ADF-01 on level 10 using level 5 HVAA with Large damage, homing and speed upgrades for standard missiles. I understand why the long range missiles are giving you guys the impression of a high hit rate, because I often fell victim to it myself for a while. When it comes from so far away you pay a little less attention to it and go about your battle almost like it's not coming. That leads to being in a compromising position when it does come.
I normally scored around 30-40k points during any mission. If you time it right you can defend the fleet by firing just as the aggressors are levelling out. Normally in their determination to drop their payload they'll take a hit. Funnily enough the guys who seemed to consistently score the most were FB-22s who travelled slowly and dealt lethal damage before taking a hit and re-spawning.
Some people just had dodgy ability to shoot you down though, I played a Mirage 2000-5 with a 1500 cost who could consistently shoot me down but I couldn't land a hit on, very suspect.
BTW, I came home with 1hr left in the tournament and had fallen to 1040th. I went a little crazy and finished in the 600's, that T-50 will be mine! Trying to sign back in now but getting the "Failed to communicate with PSN" 🤬 again.
OH! And I got a $2mil drop in the last hour of the tournament today as well! Used it to buy all the remaining jets except the standard Rafale M (and the stupidly overpriced R-101 and XFA-27 of course). After this tournament I also own all the parts except a few of the hybrid parts that give dual purpose upgrades. Now going to work on upgrading the FB-22, which is currently on level 2, and I have $900k left which will get me to level 7 (using a NSU level 5-6 upgrade token).
Speaking of the stupidly overpriced jets, remember how we joked about people spending all their fuel to get the XFA-27 Scarface 1 only to find they can't afford to upgrade it? It costs $87.8mil to get to level 10. I played against one in TDM today, it was hella weak obviously because the poor sucker can't afford to upgrade it.
This months special drops are the F-35 Taurus and the ADF-01 Osea (which is a copy of the hideous red Z.O.E. skin, and has basically all the same stats except more defence, less speed, 1 more body parts slot and 1 less Misc parts slot. So in a way it's kind of worse because speed is more useful than defence.)
Well, the Garbacr is just Su-47, and it still on top 1k points last I check around 7:30am in this morning.I don't know what the Grabacr is, over an hour later and I still can't sign in.
Well, the Garbacr is just Su-47, and it still on top 1k points last I check around 7:30am in this morning.
Personal preference: su-37, for the canard wings....Oh, gosh, I just realized how poor I actually am. Oh, well. I just started playing, so my lack of means may be excused, perhaps?
Anyways. I am undecided whether I should unlock and develop the Su-35 or Su-37. I know, I know. They're practically the same plane, but... I've been flying a lv. 4 MiG-29 for a while (about half a week) now and I'm really liking the combination of maneuvrability and QAAMs (which would unlock at lv. 4 for the Su-35, at lv. 7 for the Su-37); also, the 6AAM seems like a better fit for my player style than the HVAA the Su-37 starts with. Finally, the Su-37 is on a dead-end of the tech tree, while choosing the Su-35 would eventually allow me to walk down the path that leads to the PAK-FA and the ADXF-01 later on.
So, am I missing something? What plane should I go for (first, because I plan to eventually unlock both over time?)
A chance to get another non-standard upgrade (or get one if you lost the NTDM one)!
Instead of a skin, the final reward for this new challenges-chain is this object. First step do 180k with a Fighter, then 60k with 4AGM, then a challenge with F/A-18F but it's not clear if it's "do 200k" or "S rank 8 times a certain thing". We don't know successive steps atm.
Oh, gosh, I just realized how poor I actually am. Oh, well. I just started playing, so my lack of means may be excused, perhaps?
Anyways. I am undecided whether I should unlock and develop the Su-35 or Su-37. I know, I know. They're practically the same plane, but... I've been flying a lv. 4 MiG-29 for a while (about half a week) now and I'm really liking the combination of maneuvrability and QAAMs (which would unlock at lv. 4 for the Su-35, at lv. 7 for the Su-37); also, the 6AAM seems like a better fit for my player style than the HVAA the Su-37 starts with. Finally, the Su-37 is on a dead-end of the tech tree, while choosing the Su-35 would eventually allow me to walk down the path that leads to the PAK-FA and the ADXF-01 later on.
So, am I missing something? What plane should I go for (first, because I plan to eventually unlock both over time?)
Personal preference: su-37, for the canard wings....
As long as you have a good payload...QAAMs are much much better than 6AAMs, much more versatile and deadly...I have the -13- so it has more slot parts, 30 QAAMs on lvl 9 and it's actually my best fighter so far, 6AAMs were my old choice but now I use them just in raid missions with the Typhoon...
I'm not a free player but I spent my fuel wisely so I do have a good hangar, last time I bought fuel was on september.
HVAA are good in PVP, but avoit them in co-op.
Low payload, low damage, not so good accuracy...they need a multirole with tons of slot parts to get seriously competitive...at least you get tons of 6AAMs...
I got level 5 QAAMs and they are deadly, not so good in PVP to be honest, they have a good maneuverability but not so good to face circle jerking idiots...since I only go for the SP weapon part I suggest to upgrade damage as far as you can one shot any kind of red (S part on my 13) then homing then speed...payload is good!
SOLG III with @Vitocorp just before! Expanded the number of players from 6 to 8 to make sure we can get an S rank, only to get 2 players disconnect on the loading screen.
Being the good host that I am I decided to take a few hits (shot down twice, erhem) to make sure we got that S while I was levelling up my Aquarius F-18 (she's only level 2). It cost me around 100k (only got about 325k) in prizes at the end but at least we got S with around 20-25 seconds to spare!
Still jelly of everyone getting 2M drops though .
I got level 5 QAAMs and they are deadly, not so good in PVP to be honest, they have a good maneuverability but not so good to face circle jerking idiots<...>
Same, it is time to fix it.Ugh.. I just can't get into this game. I wanted a classic AC, not a frantic multiplayer frag fest.
If Infinity was a simulator then LVL 5 QAAM, with homing L and the QAAM part, was probably the nearly ultimate missile.Have they updated how credits get reimbursed with the plant investment contracts? Early in the games life the plant investment contract credit reimbursement doesn't double with the elite merc contract.
I really want to try an HVAA build for the Falken during the next TDM. That HVAA part after the YF-23 is really intriguing.
The same goes for a QAAM build for the X-02. You can fit Homing L, that QAAM part and a bunch of other goodies so those things will chase your target like crazy.
Will need to save up money for both projects first though . It's times like these when I wish I was a whale.
If Infinity was a simulator then LVL 5 QAAM, with homing L and the QAAM part, was probably the nearly ultimate missile.
If the enemy aircraft performs some smooth evasive maneuvers there's pretty much no chance to escape the missile, unless it has been shot from some weird angle.
But this is infinity and high-G maneuvers are the basics so circle jerking and crazy movements (like mid-stage bosses) make QAAMs nearly useless.
Let's be honest, for being the so-called fire and forget quick maneuvering missile it still has a BIG percentage of failure against bosses...
Still, this is by far the most versatile missile.
High damage, good maneuverability, decent payload for most aircrafts, nice reload time and an above average range.
HVAA is good in certain situation but the low payload...meh...honestly...damage is low as heck...what am I supposed to do with 20 or so missiles?