Post the video. Let's see.iA 15 Minute Races with a GT-R GT3 is pretty damn fun.
Because those faster AI cars let you pass, they are coded to do so.Got David vs Goliath trophy ( sounds cool ) driving my J's Racing S2000 replica ( 280PS-320PS around 460/470+PP) in IB Tuned Car Festival event races at Cape Ring and Apricot Hill, the leader and runner up are AEM S2000 and Mine's R34 GTR with sports soft/racing hard ? I was on comfort soft - no ABS or other aids, the challenge is driving cleanly passing each car and battling the last half of the lap with the leader, the pesky AEM S2000 could outrun me in a dime, I had to block on the last straight to get the win. With similar power car I can see that the AI is deliberately allowing player to win, but when I got a lot slower car - a lot less PP, somehow several cars are very aggressive after I passed them, several occasions they were trying to either pit maneuver me or rammed me off the road ( usually in the last lap )
I don't have a direct record facility but I will record it on my phone, it has a good camera.Post the video. Let's see.
Cool, because i still have to see some remotely competive AI in GT6 and since you are an expert user I'm looking forward to your report.I don't have a direct record facility but I will record it on my phone, it has a good camera.
I wouldn't call myself an expert user but I will upload the video my friend.Cool, because i still have to see some remotely competive AI in GT6 and since you are an expert user I'm looking forward to your report.
Yesterday, I raced in the IA Tour of Japan, Suzuka event. I was in 250bhp Civic with comfort softs. Leader was.. *drumroll* LFA. Guess who won?
Yup. Me. I got mad VTec yo.
Actually, it was already the case in previous GT's.The more I play, the more the AI resembles mere obstacles that have been placed on top of the racing line. Might as well remove them altogether and make every race a time trial, at least it'll be more honest.
Cool, because i still have to see some remotely competive AI in GT6 and since you are an expert user I'm looking forward to your report.
I guess it's more PD jeopardizing the whole thing than any VTEC magic.Yeah, that event is absurd (or VTEC is). Annihilated it with a stock S2000.
This is the last 4 mins odd of the aforementioned race. You can see a rare sight, the Viper driving very defensive which causes me to have some issues getting by him, and then he continues to pressure me! GT-R was untuned. Running racing hards.
It was one of the '15 Minute events' in the iA section, there is a PP limit of 650 and all of the cars that enter are GT3, Rally or Touring. Some of the stuff is exciting as hell, my favorite event by far at the moment! I'm glad you liked it.I guess it's more PD jeopardizing the whole thing than any VTEC magic.
WOW brilliant video! Insane battle. Was that a race car only event? (I hope so). Are there other race car events with similar AI?
You could create a thread with all these exciting races, posting videos time to time. As it stands now GT6 does not appeal me but if there's a way to have some fun out of it I want to see what you can do. All the people here should follow your advices, afterall that's why we are all here, for the FUN. 👍It was one of the '15 Minute events' in the iA section, there is a PP limit of 650 and all of the cars that enter are GT3, Rally or Touring. Some of the stuff is exciting as hell, my favorite event by far at the moment! I'm glad you liked it.
The problem is though, I am entirely convinced the reason the 15 minute races are more exciting is because PD haven't coded the AI to slow down in these races as there is no 'last lap', the lap based races still suck for the most part. Have you seen the special event between the GT-Rs at silverstone you do early in the game? Another awesome race! I have a video of that I could upload if you want to see more evidence there is decent AI somewhere within the game...You could create a thread with all these exciting races, posting videos time to time. As it stands now GT6 does not appeal me but if there's a way to have some fun out of it I want to see what you can do. All the people here should follow your advices, afterall that's why we are all here, for the FUN. 👍
I try to tell that since a week...Beginning to wonder if perhaps all of us that are long time veterans are running afoul of some of our learned behaviors.
Regarding the give up nature of the AI I think a lot of us are running afoul of our hard learned lesson to take a lower powered car into a race if we want any kind of challenge. However to keep from triggering the 'mercy rule' in the GT6 AI you seem to need to get in contact with the lead pack (or rabbit as the case may be) as soon as possible, first lap if at all possible. If you do they do not give an inch... They are still pretty dumb, but at least they are dumb with the go pedal glued to the floor when it should be. Reading through the threads on this it seems to be pretty consistent that when you have an equal car to the rabbit and you clear the field early you can get a decent race. In the past you selected the lowest powered car that let you hit a bogey lap time to close on the leader towards the end of the race. Here it seems you have to judge a bit differently.
I am beginning to think the mercy rule is triggered by a combination of pp and gap to the leader. Ie even if you close the gap in a lower powered car you may find it playing dead until you get by. When you have a pp similar car they seem to fight you for position period.
Best example I have had of this was in the A classic muscle Matterhorn race. I could run it with a Shelby Mustang and I would get in in touch with the rabbit cobra with a chance to win pretty much as long as I kept it on the track. Reloaded with a stock cobra myself and had a lead pack of two cobras And a GT40. If I cleared the field on the first couple of sweepers with the 3rd place GT40 in sight it was a tooth and nail fight to the finish. Goof up and fail to close early then by the end of lap two they would fall back to me pretty much regardless of what I did but would not give me a pass "to the front like they would when I was in the mustang.
The problem is not all tracks make it feasible to clear the field cleanly with a car that can't also easily outrun the rabbit. The Matterhorn race was the example for me, but all the examples I have seen on here Consisted of fairly evenly matched cars and someone able to close on the lead pack early. What sucks is There is now much more variation into what makes for a competitive race. In 5, once you knew the rough lap times of a race the only real variable that screwed things up was an outlier rabbit with a lot faster or slower pace. Now you have additional wrinkles that throw things off. And to add insult to injury the wrinkles tend to put a finger on the scale to get you to the checkers first. In the past you just got toasted if you picked the wrong car or failed to hit the minimum needed lap times.
Something else I have noticed that not a lot of folks are talking about is that the AI will respect you if you are cleanly in position on the line ( as defined by the game) . Swing across it and you are fair game. Hold it and brake in the braking zones (yellow to red indication when the racing line is showing) and the AI will be very conservative around you and typically only pass if they are significantly faster on a straight long enough to get a run on you. Run your own line or swing out to block on a strait and you will loose no matter how clearly you are in position if they come in contact.
The frustrating thing here is you can run afoul of this with a slightly over cooked corner where you hold a clean line on recovery but you are enough off center that the AI runs the line without regard for the fact you bumper is still in the way... Spin. Seems you are on the line so long as it is between the wheels as opposed to closely centered. And you need to be there before the braking zones for entering a corner.
Discovered this on night masters at Bathurst in a GT 86 vs an NSX. Hold the line and the NSX backed off then pulled out on the straits. Leave the line the NSX went back full bore and knocked me around. This has been very repeatable for me in other cases as well.
It is still dumber than it was in 5, but in 5 the AI pretty much gave ground to you regardless. If the AI cars reacted to contact the way a player car does this wouldn't be so bad. Getting spun most times would screw the AI responsible for the spin as well instead of them shoving past like you don't exist.
Finally as many have pointed out the higher level races seem to have less 'mercy' but are not immune. The one type races like karts and red bull jr seem to be set on kill from start to finish.
This is bit a question of skill, if you know the track well and how to drive the cart you can keep up from the start and not have to rely on them to slow down on last place.It's pretty dumb to see everyone blow past you in the kart races at the start but then slow down near the end.
The Corvette mission at Willow Springs was also quite entertaining, the C5 attempted to pass me up the inside a few times. Only question is, why can't all AI be like that?The only challenge from the AI that I've had, was that GT-R vs GT-R 1-lap battle mission, only AI guy to have put up a fight that wasn't just "chase the rabbit".
Yesterday, I raced in the IA Tour of Japan, Suzuka event. I was in 250bhp Civic with comfort softs. Leader was.. *drumroll* LFA. Guess who won?
Yup. Me. I got mad VTec yo.