- 470
- Paradise
- Ship_Monster
The lead driver gets the call
Why not just race online? The option is right there.
Because they decided it's more profitable that way, but we are no longer in the '90, at least 50% of GT users have a steering wheel, so I'm not even sure it's best model of business for them NOW.I can't believe this ****. At first AI was so promising but now... This is not a racing game at all.
Why are they trying to develop GT for everybody?
I know that feeling, very disappointing. But life goes on. Assetto Corsa looks very very promising, if their AI proves to be great you know what to do.I'm so furious right now that I don't even want to touch this game anymore.
It's so sad because I already own GT1, GT2, GT3, GT Concept, GT4, GT4 Prologue, GT5, GT5 Prologue...
I agree. If we could interview all casual GT6 users I guess lot of them will tell you GT6 is too easy.Let's not fool ourselves. Even casual gamers will find the game easy. No need to be a GT veteran to see and feel that.
The way I read his post is that he prefered the AI in Forza but liked GT6 better as a whole. I just wondered why that is, that's all.He's comparing GT6 AI to F5 AI - after all, this thread is for discussion about the AI (check the title and OP). There are other threads for everything you mentioned.
Not the thread for Forza vs GT but feel free to pm me buddy.The way I read his post is that he prefered the AI in Forza but liked GT6 better as a whole. I just wondered why that is, that's all.
But nevermind, I bet none of your 3k+ post went off topic, ever.
Like I said, there are other threads for discussion on physics, graphics, amount of tracks and cars, racing experience etc.The way I read his post is that he prefered the AI in Forza but liked GT6 better as a whole. I just wondered why that is, that's all.
But nevermind, I bet none of your 3k+ posts went off topic, ever.
Agree totally. One thing that's different this time round though is that they actually kind of race each other, so we might see some sort of adjustability in a future update. I'm not crossing my fingers though!
Explained in my post above, because PD think most of their customers are retarded noobs.I agree - especiallly about the "don't hold yer breath" part !!!
Rubber-banding is awfull - why not simply have an Ai difficulty slider like most driving games - hell, even GTR (on the PC) 10 years ago, had a slider between 90 and 120 % allowing 30 different settings for Ai strength.
Career is a joke in GT5.
Basically you 'catch the leader' by the last half a lap, and then either win or don't. There is no racing as such, because the other 4 cars are much slower than you.
The worst thing ist they not only slow down to let you catch up again, the keep getting slower and slower until you pass them.
You can perfectly see it in the replay if you switch to the leading car and watch his laptimes.
I did it on serveral races, best you can see it in the 10min. Race in Int. B , Rome.
First i took the BMW 1 tii, and did about the same lap times as the leader with the M3GTR (~1:22)
So i was always 10-12sec. behind. First 3/4 laps he did 1:22, then he started to slow down 1:25, 1:29, 1:30.
7th lap i closed up and passed him and he started to go faster again.
Next i took the NSX-R, i was behind him in 4th lap but did not pass ( stayed ~1sec behind)
First he was driving ok, i could not keep up at the straights, but he started breaking way to soon and rolling around corners, after 3 laps of this game i had to take back throttle to 70% on the straight to not pass him. Last 3 laps we did 1:26, 1:27, 1:29.
Next i did the same but this time passed him in 4th lap and kept on going fast, guess how his laptimes looked like in the replay ?
1:22, 1:22, 1:22, 1:22, 1:22, 1:22, 1:22
This is really FUBAR, worst thing ever in my opinion.
Makes the whole carrer mode kind of pointless, why spent hours doing races i cant lose no matter how bad i drive or how bad my car selection was ?
I could understand it a tiny little bit if they would only slow down until you are lets say 2sec. behind them and then continue with 100%
Would make it more easy for newcomers and lets be onest, many races are impossible to win on a really equal car if you only have 3 laps and are 10sec. back and last on start.
But slowing down more and more until you pass them is so wrong...
It is just against all rules of sportsmenship and competition and terrible to have in a "driving simulator"
This comes to mind:
"Let Michael pass for the championship"
Actaually in trackdays there are NO POSITIONS or LAPS. You just drive and when you are done you go to the box and the trackday is OVER.Later in the game the AI 'slows' to allow you to catch up, then if you pass the 'race' is on.
When I did final GT Championship race to unlock S License test, the races where brutal. No room for any error if you do pass the leader. He/she is right on your bumper all the way to the line. And losing by 0.5s on the final race (2 laps of the Nurburgring at night) really sucks. The AI hounded be all the way down the main straight. 200mph+ at night on the 'Ring with AI on your rear wing makes for some intense racing.
Now to the point of this elastic AI.
Gran Turismo is NOT a Series Race racing game. It is a TRACKDAY racing game. Witness the single file rolling starts and abundance of STREET cars.
If you have ever been to a real open track day, then you will know that driving buddies and friendly rivals do this all the time - you LET your buddy catch up THEN you start dicing. Where is the enjoyment in walking away with the race each time? And if the AI was uncatchable then people would be whining that it is impossible to win.
The current competition model is exactly the way it should be.
Ok. Everything is fine now. I'm just having some fun with my BOT friends and after race we are going to have a couple of beers. I was playing GT6 wrong.Gran Turismo is NOT a Series Race racing game. It is a TRACKDAY racing game. Witness the single file rolling starts and abundance of STREET cars.
If you have ever been to a real open track day, then you will know that driving buddies and friendly rivals do this all the time - you LET your buddy catch up THEN you start dicing. Where is the enjoyment in walking away with the race each time? And if the AI was uncatchable then people would be whining that it is impossible to win.
Actaually in trackdays there are NO POSITIONS or LAPS. You just drive and when you are done you go to the box and the trackday is OVER.
What people is complaining here is GT lets you win RACES far too easily which is different.
Oh and as far as I know GT do have RACE cars as well.
Pretty much.Ok. Everything is fine now. I'm just having some fun with my BOT friends and after race we are going to have a couple of beers. I was playing GT6 wrong.
Otherwise known as "Catch the Rabbit".
Not exactly wheel to wheel racing is it ?
If you want to prove your wheel to wheel racing prowess, sign up for iRacing and have at it. Gran Turismo has never ever claimed to be a 'wheel to wheel racing game'.
Like it or not, GT is using "race" formats for their events, we still have laps, positions, a start and an end of the race.And at open trackdays folks DO dice and there is passing even without point byes in faster run groups. Otherwise what would the point be of driving fast with folks you trust on track?
Breaking news: Most of the time racing simulators don't have ALL the cars of one particualr series.Gran Turismo has race cars but no actual Series Races. (GT6 does have a few that crept in, NASCAR, GT300 and GT500 but they are few and not the theme of the entire franchise) There are plenty of Series based race games out there - go gethca one
You can't pretend I consider you seriously after this.GT doesn't let you win, it lets you catch the leader and then have a dice to the checkered flag.
Mixed Bag Races <------------------------------------> Series RacingI do play iRacing.
Making observations about Ai has nothing to do with my "prowess".
And, calling itself the "Ultimate Driving Simulator"... certainly does imply that.
RC45 , I do track events motorsport is a very strong passion of mine , so tell me please if GT6 was intended as a track day game only why are there championships ?
Also why is there a "race" start and a "race" finish ?
None of the above have I ever come across at the track days ive attended .
I have however been involved in rolling start races but trust me when I say us guys on the track sure don't hang about waiting for the slower cars to catch up be them mates or not , when that flag shows the only thing on my mind and on the minds of the other drivers is that track head and getting to that start/finish line first.
Like it or not, GT is using "race" formats for their events, we still have laps, positions, a start and an end of the race.
Breaking news: Most of the time racing simulators don't have ALL the cars of one particualr series.
Breaking news 2: Yes, they can still have Race Series, eventually fictional like Gran Turismo.
You can't pretend I consider you seriously after this.
15, 20 laps and QUALIFY for position
I got it 3 years ago with GT5 mr. genius. The thing is once people realize AI is fake and programmed to loose, their immersion drops down miserably.How else do YOU propose the GAME (not simulation) allow you to have any chance of winning a 4 lap race that you start 16 places back with a car equal to or slower than the leader?
Again - unless you do 15, 20 laps and QUALIFY for position, there really is no other way to give you a chance of winning.
Why is this concept so hard to comprehend? The AI MUST allow you to catch up so you can race them to the finish line.
Then pick up one of the other titles out there that does thatThat there, is exactly what I want to do!
I got it 3 years ago with GT5 mr. genius. The thing is once people realize AI is fake and programmed to loose, their immersion drops down miserably.