Am I the only one underwhelmed by the car selection?

I knew more and more people would be coming around to what I'm talking about as they had time to finish up cafe mode and realize there's hardly anything here to do. Heard a lot of people talk about the game being cheap with the credit payouts, which may be true, but a big reason we aren't seeing any high credit races is we don't have International B class, International A class, or Super class races, and those are the races where you'd normally start to see 100k-300k payouts, especially IA and S class races and tournaments.

I'll say it again: what is actually here is great, it's the obscene lack of new cars/tracks and basic game modes that are missing that is the problem. Right now the best credit farm is doing a freaking dirt race over and over and over, lol. That's what I'm left with, running that one race 6x before going to work whilst drinking my coffee, and praying I get an engine with the roulette ticket. When I get home I check to see if the used car lot/legend cars have updated, then I turn it off and play Elden Ring if I have spare time to burn playing games. 5 day old game and it can't keep my attention more than 25min/day. That's pathetic...
 
I feel like a bunch of cars introduced new for GT7 should have been in GTS from day one and those got added to GTS later on. We are still missing most of the new hotness. Its funny the newest car for like Alfa or something is still a 4C, or the newest Maserati is still a Maserati GT from years ago. Even the most basic of things like the version 57 of the R35 GTR NISMO is not in the game where its made most famous for having a ton of GTRs...
 
Here I am thinking the carlist is too heavily weighted for new cars...
Depends on your idea of "new" I guess. For me, the late 2000s and early 2010s cars are neither new nor old. That's like the Top Gear era of my life when I was exposed to a lot of modern-era supercars and muscle sedans, AMG became mainstream, special editions and faster versions of cars were debuting, etc. Meanwhile, in Americaland, our car companies were building literal garbage throughout this time period, and the Japanese companies were all building Camrys and had completely given up on performance.

That whole era of cars is kind of miserable in my eyes. There are a few notable cars (several of which are missing) but for the most part nothing from that era was desirable to own. As you suggest, I'd rather have cars from my childhood, aka from GT2, the various 90s cars that I actually owned when I was younger.

If we focus on Ferrari, obviously it's a storied brand with a ton of notable cars but some of their choices are weird. I'll get some flak for this but the Ferrari 458 is a weird one compared to its predecessors and successors. The 458 isn't new and it isn't old, it's not the best and it's not the worst, and it wasn't even that notable as a car in history. The 430 is even weirder (and uglier). Why not choose the 360, which was notable as Ferrari's first truly "modern" sports car, a reliable car, a relatively accessible Ferrari, and it basically saved the brand and ushered in a whole new mainstream, high-tech era for the entire company. The 360 is one of the most notable cars in Ferrari's history.

Another very notable car is the Porsche Boxster which single-handedly saved that company from total bankruptcy. And the E36 M3 which established M as a mainstream, well-known, world-class sports car maker...

But hey, I'm not making the list. Maybe they churn out whatever gets done first. And based on how obsessive PD tends to be, I'm sure they've got a desire to remodel older assets before they start on new ones which explains whey they've never been able to catch up. Hopefully they're satisfied with the quality of their models for the next decade or more because they've never been able to catch up during any generation of technology since after GT4. Their process is too time consuming for their own good.

Edit: @Pizzicato1985 I see what you mean about the levels of license requirements. There's an argument to be made that PD can buy a lot of time, maybe even a couple months, while most players are completing the initial challenges little by little. Some of us have the time and privilege to be able to jam right through it - I'm literally getting paid to sit at home so of course I spent all weekend working on the game. I've already golded all the licenses and completely most of the missions, but most players aren't able to dedicate that much time. Hell, quite a few of GT's life-long fans are our age and married with kids lol.
 
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I was looking at the car last last night and just thought it was unimaginative. The same abarth 500 has been in GT5,GT6,GTS and now GT7. Why not include the Biposto instead, or the face lifted 500, or hell how about just add the top of the range 500 of the old model. Same with the mini. Alfa Romeo garage has no new cars in it either, you would surely expect a new model for each brand on launch. Maserati only has one car which was in GT5.
 
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Usually the FanBoys flip at this point lol they not satisfied blah blah never are.


Seriously Tho GT7 is not ready yet and with just how long PD takes to develope a title, cars that should of been done for release are not. It's Sad at this point, learn from Past mistakes. Only game they so lazy they included PS2 graphics cars in GT5 and GT6 ever see game Fluff they game up on BS like that, Gran Turismo

Kaz focus so much on stuff nobody cares about. This music mode rally thing is silly at best. Should of devoted those resources heck need more cars getting scanned but Kaz too busy playing racing car driver.

His lack of focus is hurting the series. If it takes a year to get to the point GT7 is worth it , I'm probably gonna be on X-Box with Forza .

Been years I gave up on Gran Turismo was having hope this one would bring me back but so far not impressed and getting board with it already. Just not interested in messing with the same cars as the last 2 numbered titles and joke of a game GTS.
 
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I feel like a bunch of cars introduced new for GT7 should have been in GTS from day one and those got added to GTS later on. We are still missing most of the new hotness. Its funny the newest car for like Alfa or something is still a 4C, or the newest Maserati is still a Maserati GT from years ago. Even the most basic of things like the version 57 of the R35 GTR NISMO is not in the game where its made most famous for having a ton of GTRs...
The conspiracy theorist in me says it Feels like they're holding back to pad it up for future free DLC.

Seeing as GT Sport's drip feed of 10 or so cars per month over several months was a success, they want to repeat that for marketing's sake, so they need to ensure they have the 10 cars each month... it's all coming as padding lol
Another reason this benefits them is that when people have free updates for months to their favourite game, with new content each month, how can you even complain?!? There's nothing you can be valid about to complain in that situation, so people are more likely to forgive the devs and completely gloss over the game's other flaws when they're getting updates constantly with new content etc, keeping the game alive. It's more beneficial for them, and good press, to hold off on content and drip feed it in the coming months rather than to entirely cater to the GT purists and give you all the content at launch with not too much as "free dlc updates". People love regular free DLC.

It's further possible that if they were to instead cater to the GT Purists and release the game with 500-600 cars at launch, then the game would've got delayed till at closest, 2023, likely 2024. Debateable on which is preferrable.
 
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Did they even add 10 cars. Moderns current cars. To the already dated GTS list?

Don't even feel like 10 so far. Buddy theory might be right DLC each moth but 10 cars per month seems ambitious. Feel more like maybe 1 a month looking at the huge number of new cars in GT7 at release.
 
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Did they even add 10 cars. Moderns current cars. To the already dated GTS list?

Don't even feel like 10 so far. Buddy theory might be right DLC each moth but 10 cars per month seems ambitious. Feel more like maybe 1 a month looking at the huge number of new cars in GT7 at release.
GT Sport was not a main numbered GT title, in essence Sport was a spinoff but they did end up adding few newer toyotas like the GR Yaris late in the game's life. Toyota SFR was also current when it was added as was the mid engined honda kei car thingo. There's at least 5 cars that were added in updates that were current model at the time of the update, don't remember any european stuff. Can't recall what else was current added in Sport but I'm sure someone else's got them spreadsheets for that lol. In any Case, Sport's a spinoff and we we're lucky to get those road cars at all. It's expected that GT7 will have a lot more coming in DLC, especially including current model cars. I'd bet on it.
 
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GT Sport was not a main numbered GT title, in essence Sport was a spinoff but they did end up adding few newer toyotas like the GR Yaris late in the game's life. Toyota SFR was also current when it was added as was the mid engined honda kei car thingo. There's at least 5 cars that were added in updates that were current model at the time of the update, don't remember any european stuff. Can't recall what else was current added in Sport but I'm sure someone else's got them spreadsheets for that lol. In any Case, Sport's a spinoff and we we're lucky to get those road cars at all. It's expected that GT7 will have a lot more coming in DLC, especially including current model cars. I'd bet on it.
Spin off is a way to put it. Kinda felt like a Fluff was to stop supporting GT6. Didn't even give everything that was promised instead a farewell Fit lmfao and a Esports title to tie things over like the Prologue games bridged previous gaps.

It's been sad since GT4. This GT7 was supposed to be a return to that and in many ways it is, just with the abysmal catalogue from GTS.

Got our first update and Nada. Kinda learning not to expect much from them. I mean they MIGHT get to adding more cars but if 10 get added by a year out ts sad ASF but legit I'll be surprised to even see that many with how lame the release count is.. All this time and it's just GTS cars it's kinda laughable if it wasn't so disappointing at the same time
 
Did they even add 10 cars. Moderns current cars. To the already dated GTS list?

Don't even feel like 10 so far. Buddy theory might be right DLC each moth but 10 cars per month seems ambitious. Feel more like maybe 1 a month looking at the huge number of new cars in GT7 at release.
The Ferrari F8 and Mercedes-AMG GT Black Series haven't appeared in any other console racing game up until this point, but yeah - the list could do with a lot more modern machinery. It's pretty shocking that we still have the 458 GT3 even though the car has been replaced twice now
 
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The conspiracy theorist in me says it Feels like they're holding back to pad it up for future free DLC.

Seeing as GT Sport's drip feed of 10 or so cars per month over several months was a success, they want to repeat that for marketing's sake, so they need to ensure they have the 10 cars each month... it's all coming as padding lol
Another reason this benefits them is that when people have free updates for months to their favourite game, with new content each month, how can you even complain?!? There's nothing you can be valid about to complain in that situation, so people are more likely to forgive the devs and completely gloss over the game's other flaws when they're getting updates constantly with new content etc, keeping the game alive. It's more beneficial for them, and good press, to hold off on content and drip feed it in the coming months rather than to entirely cater to the GT purists and give you all the content at launch with not too much as "free dlc updates". People love regular free DLC.

It's further possible that if they were to instead cater to the GT Purists and release the game with 500-600 cars at launch, then the game would've got delayed till at closest, 2023, likely 2024. Debateable on which is preferrable.
I hope so, since ever since GTS now you HAVE to have PS Plus, for an end user its $60 or whatever discounted price extra per year to play a game you already own.... look at that as $5/month to get a new DLC is not that cheap.
 
This GT7 was supposed to be a return to that and in many ways it is, just with the abysmal catalogue from GTS.
This is the only reason I bought the game on launch. They were talking like it was going to be a modern GT2/GT4/GT5, but instead it launches in very close to shape to where Sport is at the moment. If I could get my money back I would just for the principle of not supporting what is essentially an early-access or the analogue of GT5: Prologue, but for full price. Still might send in a scathing email to Sony to try to get a refund even with my play time being way over the limit.
 
It is, but not to the very newest models, ie 2017 - 2022.

Here is a graph. Note that 2017 is massively high because of all the fictional Gr.3, Gr.4, Gr.B and VGT cars introduced in GTS that don't have a date applied. I gave them all the arbritary year of 2017 since the game was released that year and they're obviously meant to be 'new'.

View attachment 1121086

As you can see, it really peaks around 2011-2017. Not much afterwards.
nice graph!
since you did the math, how many of the cars are "vision gt" imaginary cars?
 
This is the only reason I bought the game on launch. They were talking like it was going to be a modern GT2/GT4/GT5, but instead it launches in very close to shape to where Sport is at the moment. If I could get my money back I would just for the principle of not supporting what is essentially an early-access or the analogue of GT5: Prologue, but for full price. Still might send in a scathing email to Sony to try to get a refund even with my play time being way over the limit.
Man exactly I would of waited until they actually deliver a full game. This why since updates Dev been lazy. Releasing broken unfinished games and drip feed them into a full title.
 
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The fact that I was so excited to get the Mustang GT350R in this game is pretty good validation of @Pizzacato1985's point. It is 2022 and I was excited to get a 2016 model car finally into this game. GTS came out in late 2017. That car should EASILY have made it into GTS and it's only now making it into GT7, to say nothing for the GT500 that came out for 2020 model year.

Without spending too much time, the game is also missing...
  • C8
  • Any BMW M5
  • BMW G80 M3
  • BMW M2
  • Any of the RS Audis from the past few years
  • Ferrari SF90
  • Fiesta ST
  • Mustang EcoBoost
  • Mustang Mach I
  • Mustang Mach-E (since EVs are starting to be a thing in the game)
  • F-150 Raptor 2nd or 3rd gen (still suck with 1st gen '11)
  • Hyundai Elantra N
  • Hyudai Veloster N
  • Porsche Panamera
 
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nice graph!
since you did the math, how many of the cars are "vision gt" imaginary cars?
There are 45 VGT cars.

1​
Alpine VGT 2015​
2​
Alpine VGT 2017​
3​
Alpine VGT Race 2017​
4​
Aston Martin DP-100 VGT 2017​
5​
Audi e-tron VGT 2017​
6​
Audi VGT 2017​
7​
BMW VGT 2014​
8​
Bugatti VGT (Gr.1) 2017​
9​
Bugatti VGT 2017​
10​
Chaparral 2X VGT 2014​
11​
Daihatsu Copen RJ VGT 2017​
12​
Dodge SRT Tomahawk GTS-R VGT 2017​
13​
Dodge SRT Tomahawk S VGT 2017​
14​
Dodge SRT Tomahawk VGT (Gr.1) 2017​
15​
Dodge SRT Tomahawk X VGT 2017​
16​
Honda Sports VGT 2017​
17​
Hyundai N2025 VGT 2017​
18​
Hyundai N2025 VGT (Gr.1) 2017​
19​
Infiniti Concept VGT 2014​
20​
Jaguar VGT Coupe 2019​
21​
Jaguar VGT SV 2021​
22​
Jaguar VGT Roadster 2021​
23​
Lamborghini Lambo V12 VGT 2019​
24​
Lexus LF-LC GT VGT 2015​
25​
Mazda LM55 VGT 2017​
26​
Mazda LM55 VGT (Gr.1) 2017​
27​
McLaren VGT 2017​
28​
McLaren VGT (Gr.1) 2017​
29​
Mercedes AMG Mercedes-Benz AMG VGT 2013​
30​
Mercedes AMG Mercedes-Benz AMG VGT Racing Series 2014​
31​
MINI Clubman VGT 2015​
32​
Mitsubishi Concept XR-PHEV Evolution VGT 2017​
33​
Nissan Concept 2020 VGT 2020​
34​
Peugeot L500R HYbrid VGT 2017​
35​
Peugeot L750R HYbrid VGT 2017​
36​
Peugeot VGT 2015​
37​
Peugeot VGT (Gr.3) 2017​
38​
Porsche VGT 2022​
39​
Subaru VIZIV GT VGT 2014​
40​
Toyota FT-1 VGT 2014​
41​
Toyota FT-1 VGT (Gr.3) 2017​
42​
Volkswagen GTI Roadster VGT 2014​
43​
Volkswagen GTI Supersport VGT 2015​
44​
Volkswagen GTI VGT (Gr.3) 2017​
45​
Zagato IsoRivolta Zagato VGT 2017​

There are also 61 fictional Gr.3/4/B/Road Cars. 8 of those are also VGTs, as seen above. So that makes a total of 98 cars which are VGTs/fictional race/road cars or both.

For the remaining 326 cars that are real, the graph now looks like this:

real-cars-only.png


So as you can see, it actually peaks at 2015 & 2016 models for real vehicles.

Also here it is by decade, firstly for the 326 real cars only:

decades-real-cars-only.png

And all 424 cars

all-cars-by-decades.png
 
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If there was one car I wanted in this game, it was the C8. I was sad to find out it wasn't in the game when I started it up. I wanted it during the campaign, so I guess I will just have to get it if it hits DLC and do other offline content with it.

Screen Shot 2022-03-10 at 2.55.02 PM.png
 
There are 45 VGT cars.

1​
Alpine VGT 2015​
2​
Alpine VGT 2017​
3​
Alpine VGT Race 2017​
4​
Aston Martin DP-100 VGT 2017​
5​
Audi e-tron VGT 2017​
6​
Audi VGT 2017​
7​
BMW VGT 2014​
8​
Bugatti VGT (Gr.1) 2017​
9​
Bugatti VGT 2017​
10​
Chaparral 2X VGT 2014​
11​
Daihatsu Copen RJ VGT 2017​
12​
Dodge SRT Tomahawk GTS-R VGT 2017​
13​
Dodge SRT Tomahawk S VGT 2017​
14​
Dodge SRT Tomahawk VGT (Gr.1) 2017​
15​
Dodge SRT Tomahawk X VGT 2017​
16​
Honda Sports VGT 2017​
17​
Hyundai N2025 VGT 2017​
18​
Hyundai N2025 VGT (Gr.1) 2017​
19​
Infiniti Concept VGT 2014​
20​
Jaguar VGT Coupe 2019​
21​
Jaguar VGT SV 2021​
22​
Jaguar VGT Roadster 2021​
23​
Lamborghini Lambo V12 VGT 2019​
24​
Lexus LF-LC GT VGT 2015​
25​
Mazda LM55 VGT 2017​
26​
Mazda LM55 VGT (Gr.1) 2017​
27​
McLaren VGT 2017​
28​
McLaren VGT (Gr.1) 2017​
29​
Mercedes AMG Mercedes-Benz AMG VGT 2013​
30​
Mercedes AMG Mercedes-Benz AMG VGT Racing Series 2014​
31​
MINI Clubman VGT 2015​
32​
Mitsubishi Concept XR-PHEV Evolution VGT 2017​
33​
Nissan Concept 2020 VGT 2020​
34​
Peugeot L500R HYbrid VGT 2017​
35​
Peugeot L750R HYbrid VGT 2017​
36​
Peugeot VGT 2015​
37​
Peugeot VGT (Gr.3) 2017​
38​
Porsche VGT 2022​
39​
Subaru VIZIV GT VGT 2014​
40​
Toyota FT-1 VGT 2014​
41​
Toyota FT-1 VGT (Gr.3) 2017​
42​
Volkswagen GTI Roadster VGT 2014​
43​
Volkswagen GTI Supersport VGT 2015​
44​
Volkswagen GTI VGT (Gr.3) 2017​
45​
Zagato IsoRivolta Zagato VGT 2017​

There are also 61 fictional Gr.3/4/B/Road Cars. 8 of those are also VGTs, as seen above. So that makes a total of 98 cars which are VGTs/fictional race/road cars or both.

For the remaining 326 cars that are real, the graph now looks like this:

View attachment 1122331

So as you can see, it actually peaks at 2015 & 2016 models for real vehicles.

Also here it is by decade, firstly for the 326 real cars only:

View attachment 1122348
And all 424 cars

View attachment 1122349
Thanks for doing the work 👍

I think these numbers put things in a much clearer perspective for everyone
 
If we focus on Ferrari, obviously it's a storied brand with a ton of notable cars but some of their choices are weird. I'll get some flak for this but the Ferrari 458 is a weird one compared to its predecessors and successors. The 458 isn't new and it isn't old, it's not the best and it's not the worst, and it wasn't even that notable as a car in history.
458 is the last N/A V8 Ferrari in history if that's not notable I don't know what it is to you.
 
I understand your frustration. The total car count is probably the biggest reason as to why I couldn't stay invested in Gran Turismo Sport, so I'm glad GT7 has a fair amount more than Sport. Granted, it's still not a lot of cars compared to GT4, 5 and 6, but it's not too bad of a starting roster.
GT5 and GT6 spoiled me when it comes to total car count, so finding out GT7 only had 400+ after waiting so long for a proper sequel to 6 definitely disappointed me. However, I'm really enjoying my time with the game so far. The physics feel much better compared to GT Sport's, and the cars are so fun to drive and master. It has also been fun getting used to all the new tracks (I mostly skipped Sport, so I'm not familiar with a lot of these tracks). I can confidently say that the positives of this game greatly outweigh the negatives, at least for me. I am optimistic that the final car roster will be much bigger in a few years, but as of right now, I agree with you that the current roster is a tad underwhelming.
I know the main reason as to why GT5 and 6 have such huge rosters is because a large portion of the total cars were imported directly from the PS2 and PSP games with little to no improvements on each, but I honestly figured that a lot of those 'standard' cars would have been 'premiumized' and ready for GT7's release. Admittedly, I'm more of a quantity over quality guy when it comes to car count in racing games, so I honestly wouldn't mind if every car looked 'standard' if it meant having 3000+ cars to pick from (I know I'm in the strong minority with that opinion, but that's okay with me).
Perhaps they are holding out on a lot of the missing cars for future updates, or perhaps I'm ignorant and designing highly detailed cars such as these takes a lot longer than I thought. Perhaps it's a bit of both.
Either way, I'm excited for this game's future and all the free goodies we will be getting.
 
I think if someone never played GT6 or GTS, GT7 would be great! But as someone that has played both of those (and GT5) on a PS4 Pro, most of the cars are the same without much new. But then most of the whole game is a "rinse and repeat" for me - except for Music Rally, now there is something new that would be great to play on a smartphone, for a 10 year old.
 
It is very underwhelming.

I assumed the Lotus Esprit and Elise were in the game as standard, they were in GT5 and beautiful looking, especially the Esprit with its headlights brilliantly modelled, what the hell went wrong here? Considering they lumped in a ton of PS2 cars in GT5, I can't quite fathom how the Esprit from GT5 can't be used.

No Lexus LFA, that was an incredible monster of a car, one of the best looking cars in the game and holds up today, stunning, yet it was missing in GT Sport. Surely it can make it GT7, but no it seems. Can't see it on the car list.

How can PD be this slow. I heard news they were outsourcing a lot to get keep up but 12 years on from GT5 this isn't good enough.
 
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It is very underwhelming.

I assumed the Lotus Esprit and Elise were in the game as standard, they were in GT5 and beautiful looking, especially the Esprit with its headlights brilliantly modelled, what the hell went wrong here? Considering they lumped in a ton of PS2 cars in GT5, I can't quite fathom how the Esprit from GT5 can't be used.

No Lexus LFA, that was an incredible monster of a car, one of the best looking cars in the game and holds up today, stunning, yet it was missing in GT Sport. Surely it can make it GT7, but no it seems. Can't see it on the car list.

How can PD be this slow. I heard news they were outsourcing a lot to get keep up but 12 years on from GT5 this isn't good enough.

It is surprising re the lotus. Particularly as the elise, or was it the exige that every other person was running online, as was strongly considered 'meta'.
 
Depends on your idea of "new" I guess. For me, the late 2000s and early 2010s cars are neither new nor old. That's like the Top Gear era of my life when I was exposed to a lot of modern-era supercars and muscle sedans, AMG became mainstream, special editions and faster versions of cars were debuting, etc. Meanwhile, in Americaland, our car companies were building literal garbage throughout this time period, and the Japanese companies were all building Camrys and had completely given up on performance.

That whole era of cars is kind of miserable in my eyes. There are a few notable cars (several of which are missing) but for the most part nothing from that era was desirable to own. As you suggest, I'd rather have cars from my childhood, aka from GT2, the various 90s cars that I actually owned when I was younger.

If we focus on Ferrari, obviously it's a storied brand with a ton of notable cars but some of their choices are weird. I'll get some flak for this but the Ferrari 458 is a weird one compared to its predecessors and successors. The 458 isn't new and it isn't old, it's not the best and it's not the worst, and it wasn't even that notable as a car in history. The 430 is even weirder (and uglier). Why not choose the 360, which was notable as Ferrari's first truly "modern" sports car, a reliable car, a relatively accessible Ferrari, and it basically saved the brand and ushered in a whole new mainstream, high-tech era for the entire company. The 360 is one of the most notable cars in Ferrari's history.

Another very notable car is the Porsche Boxster which single-handedly saved that company from total bankruptcy. And the E36 M3 which established M as a mainstream, well-known, world-class sports car maker...

But hey, I'm not making the list. Maybe they churn out whatever gets done first. And based on how obsessive PD tends to be, I'm sure they've got a desire to remodel older assets before they start on new ones which explains whey they've never been able to catch up. Hopefully they're satisfied with the quality of their models for the next decade or more because they've never been able to catch up during any generation of technology since after GT4. Their process is too time consuming for their own good.
Cars in GT5/6 were labelled as "future proof", and they ended up not being. If the cars were really future proof since GT5 and GT6, GT7 would have some 800 "premium" cars. They chose quality over quantity, let's see if these models stay forever, assuming TV resolution doesn't go much higher.

As for the 458, it was already modeled from GTS, so no point in not having the car in GT7. The thing about which is more relevant, is a bit hard to grasp. There are cars that aren't really relevant, but they are cool to have. The Boxster, the original one, wasn't really that good. The better variants of the Boxster/Cayman lineage, came later, which could be represented in game with the Cayman GT4. Said that, I would welcome the likes of 2001 Boxster S, 2011 Cayman R or Boxster GTS, all leading to the Cayman GT4, showing us the evolution of the entry level mid-engined Porsche. The BMW M3, is another case of, I wouldn't mind having the E36, but there are plenty of other BMWs that I would rather see, for starters, an M5, M6, M8 Competition, M2, 507, M1/M1 Procar and so on. Ideally all ot them.

Speaking of relevance, we don't have the Audi quattro road car, yet we have a random Mazda Atenza, Honda Fit Hybrid, Toyota Aqua S... are they more relevant? I get that the game needed entry level cars, but that could be done with a Golf GTI Mk I, a Toyota 86 GT, or whatever.
The whole everyday car debate is nonsense, as a Golf GTI is an everyday car, and so is a C63 AMG or an M5. In GT4 and prior games, it was a lot easier to model cars, which allowed PD to add random cars to the game. I enjoyed the experience of finding out how powerful can they get with tuning. But nowadays, it takes so much longer, that they can't afford to model a Nissan Primera or a Nissan Cube just for the sake of it.
_

If we look at the car count in GT7, there are too many Gr.4 cars. They are normal road cars, slightly tuned, with a slightly different bodykit and race car interior. In GT7 with tuning, the player can achieve similar results with most of the road cars, rendering the Gr.4 cars almost useless apart from specific races. Then there's the duplicates, which aren't as many as past games, but they still exist.

As for the hypercar debate I've seen here: think of hypercars as Group C cars for the road. They are pretty similar if we think about it, as the whole charm with Group C cars, was how fast they were. So, when people want some hypercars, it's fine, even if PD modeled every hypercar ever made (not including special editions, like Veyron Pur Sang), it wouldn't be 10% of the total car list, as there aren't that many.
 
Cars in GT5/6 were labelled as "future proof", and they ended up not being. If the cars were really future proof since GT5 and GT6, GT7 would have some 800 "premium" cars. They chose quality over quantity, let's see if these models stay forever, assuming TV resolution doesn't go much higher.

As for the 458, it was already modeled from GTS, so no point in not having the car in GT7. The thing about which is more relevant, is a bit hard to grasp. There are cars that aren't really relevant, but they are cool to have. The Boxster, the original one, wasn't really that good. The better variants of the Boxster/Cayman lineage, came later, which could be represented in game with the Cayman GT4. Said that, I would welcome the likes of 2001 Boxster S, 2011 Cayman R or Boxster GTS, all leading to the Cayman GT4, showing us the evolution of the entry level mid-engined Porsche. The BMW M3, is another case of, I wouldn't mind having the E36, but there are plenty of other BMWs that I would rather see, for starters, an M5, M6, M8 Competition, M2, 507, M1/M1 Procar and so on. Ideally all ot them.

Speaking of relevance, we don't have the Audi quattro road car, yet we have a random Mazda Atenza, Honda Fit Hybrid, Toyota Aqua S... are they more relevant? I get that the game needed entry level cars, but that could be done with a Golf GTI Mk I, a Toyota 86 GT, or whatever.
The whole everyday car debate is nonsense, as a Golf GTI is an everyday car, and so is a C63 AMG or an M5. In GT4 and prior games, it was a lot easier to model cars, which allowed PD to add random cars to the game. I enjoyed the experience of finding out how powerful can they get with tuning. But nowadays, it takes so much longer, that they can't afford to model a Nissan Primera or a Nissan Cube just for the sake of it.
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If we look at the car count in GT7, there are too many Gr.4 cars. They are normal road cars, slightly tuned, with a slightly different bodykit and race car interior. In GT7 with tuning, the player can achieve similar results with most of the road cars, rendering the Gr.4 cars almost useless apart from specific races. Then there's the duplicates, which aren't as many as past games, but they still exist.

As for the hypercar debate I've seen here: think of hypercars as Group C cars for the road. They are pretty similar if we think about it, as the whole charm with Group C cars, was how fast they were. So, when people want some hypercars, it's fine, even if PD modeled every hypercar ever made (not including special editions, like Veyron Pur Sang), it wouldn't be 10% of the total car list, as there aren't that many.
You lost me on a few points. You mention "everyday" cars like the GTI or...C63 and M5? Those are absolutely not "everyday" cars lol. They're very rare and still very expensive even in used condition. My idea of a starter car is exactly the type of car a high school or college kid would drive - Honda Fit, Toyota Corolla, etc. Something boring and miserable which has been exactly where GT has always started out. Plus, these cars are actually the cars many people own in real life because they're cheap and common, meaning players can own and tune the car they drive in real life. That's pretty cool.

As for Gr4 cars, I'd argue there isn't enough. As an entry-level race series, Gr4 is the most popular series of cars in the whole game, and a major goal of PD should be to represent as many manufacturers as possible to allow people to race their favorites. For example there is a real-life Alpine A110 GT4, a real KTM GT4, and a couple other real GT4 versions of cars in the game. I would much rather see examples of real race cars that can be used in competitive BoP online races than ridiculous and unattainable - and often undrivable - examples of hypercars. There is a purpose behind grouping race cars into series rather than allowing modifications.

You also mentioned the Boxster as being "not that good", assuming you're talking about its performance, which isn't the point. I'd argue that the Boxster is one of the greatest Porsches of all time simply because it saved the company from going bankrupt. Porsche might not exist anymore if the Boxster had not been successful. Don't forget that while Porsche may have been reasonably successful in racing, they were never actually a global leader in automotive engineering until they started making big money in the 2000s of the back of the discount-developed Boxster and 996, and later Cayenne which was platform-shared with VW. Porsche did not have a leading role in VW development until the mid-2000s after VW had dragged them back from the brink. You might not like the Boxster but it's one of the most important cars Porsche has ever developed. It also arguably spawned the resurgence of sports car manufacturing throughout the 2000s.
 
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I think it's insane how there is no 488 GTB, yet the F8 is included. Also the two fastest production Porsche, the 911 GT2 RS and 918 Spyder are missing. No Maserati MC12, no Lexus LFA. They have lots of cars still to add, in the coming years.
 
I think it's insane how there is no 488 GTB, yet the F8 is included. Also the two fastest production Porsche, the 911 GT2 RS and 918 Spyder are missing. No Maserati MC12, no Lexus LFA. They have lots of cars still to add, in the coming years.
The lack of an LFA is a tragedy, especially considering we know they've already modeled it. Prob too cheap to pay Lexus what they want to include it in the same way they were too cheap to pay Lotus what they wanted. I'd wager the same is true for the 918 Spyder since every other similar game has it.
 
Personally, lack of significant number of new cars over Sport is what kept me from buying the game. I will probably get it eventually when some dlc adds more and the price drops a bit. I can’t justify Cad$80 for ~50 new cars.

Also, I do wish they would spice up the multiplayer by integrating a racing teams feature akin to clans in MMOs. Players are already organizing into e-sport racing teams, and whichever developer puts up the infrastructure first is going to attract a lot of attention. However, this is more of a dream than anything, and I don’t really expect it from PD anytime soon.
 
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