-> ...
Ignorance strong on this one? WTF are you on about?
^ I was stating the naiveness of your account and at the same time defending the value of these many tracks. They deserve much need recognition and truly need their return.
Real world tracks are usually very carefully designed for proper racing, the best world tracks are an assured success for improving the game.
^ But in a way can be a
bit boring & tedious. And sometimes PD can be at fault on this.
-> Plus producing real world tracks require ample amounts of money (for licencing) and tons of production time replicating some of these 'sacred' grounds. While producing these iconic original tracks require minimal to no potential expenses!
-> And you do know not just these Original tracks were botched from PD:
1. Suzuka West (w/ Bike Variation)
2. Valencia
3. Fuji '80s
4. Fuji '90s
5. Pikes Peak
6. Sonoma Raceway (aka. Sear/Infinion Raceway w/ Bike Variation too)
-> And some of its forgotten variations of familiar circuits:
- Suzuka Bike
- Tsukuba Bike
Real world tracks are very carefully designed for proper racing, if you dont like them, thats odd.
^ I can sum up of what NOSWaster said:
I personally find most of the real world circuits in this game boring. Their main focus is on how much power you have. While handling is still fairly important, in most cases an okay-handling car with blistering straight line speed will outdo a car with amazing handling but subpar acceleration.
On the other hand, GT Original circuits are oftentimes more technical, and they range in their emphasis on the blend between speed, handling, and braking.
-> I share the same sentiment above. The way PD designs real world tracks can result mostly a boring specticle compared to its own creations. 👍
Also nostalgia can make our minds get distorted a bit.
^ I beg you pardon!? Distort? Really!? I bet whenever you play GT, you tend to avoid original tracks unless you have to. So meaning to say a person like me and most of the GT/TT racing family have distorted minds!? You're funny!
Midfield Raceway, the 2nd most voted old track here... I played it some days ago on the PS2 and I think its such an overrated, short and boring track with a simple "8" shape. Nothing special with that track.
^ To you it may be, but Midfield especially it's '90s variation is a dream to drifters (I bet you're not one of them) for both beginners and pros alike! I have seen endless Youtube videos relating to GT2 & GT3 uploads in relating to Midfield drifting like it was a D1GP and Formula D having a world war!
Mid-Field '90s
Mid-Field '00s
-> I somewhat agree on the '00s version from GT4. But I'll let the other guys defend this one.
Thats exactly why I think its better to add completely new tracks, it's more fun to learn new tracks that we haven't raced on before.
^ You will get them in due time. Remember, PD's team is miniscule (both physically & financially) compared to Turn10, some PC sims, or any other developers from EA & Codemasters. Why are other GT gamers still waiting for Porsche for crying out loud, but thats another topic. It takes manpower & money to make it all happen!
-> I'd say PD should explore more variations of tracks that we currently have. I for one would like to see more variations to Monza for one, the Bugatti Circuit at Sarthe or the mind-numbing high speed enbankment of Fuji '70s!
Bugatti Circuit @ Sarthe
I have to admit that Tsukuba still ends up being plenty fun when I begin racing on it. Unfortunately, Forza overused it a bit too much, and that soured me on it a little.
^ Yup, I definitely agree! T10 shoved this very track into our crainial system...
Tsukuba Circuit 2000 Short
...so much that we grew
hating on it. lol
-> But it's so funny that
this specific variation above was never featured in GT ever!!! Yet we got the Bike Variation on
Tourist Trophy...