I'm not so sure that's even a good idea. The ones that are vocal are the ones usually throwing complaints, the vocal majority are no where near the amount of people that have the actual game. I'd take what the cesspits of the internet request with a grain of salt.Which is exactly why those cars are needed. Most requested = needed by the majority.
I'm not so sure that's even a good idea. The ones that are vocal are the ones usually throwing complaints, the vocal majority are no where near the amount of people that have the actual game. I'd take what the cesspits of the internet request with a grain of salt.
When I counted up the FM6 Car Wish List thread, the most requested car was listed by only 142 out of 2800 users. The top 40 most requested cars (the amount included in a Car Pass) didn't even come up to a quarter of all the requested models. There's nothing that comes close to what a "majority" of the community wants. Everyone's opinion is in the minority. If players let that sink in to their mindsets, there might be less fretting about what's in the additions to an already very large and varied car roster.Which is exactly why those cars are needed. Most requested = needed by the majority.
When I counted up the FM6 Car Wish List thread, the most requested car was listed by only 142 out of 2800 users. The top 40 most requested cars (the amount included in a Car Pass) didn't even come up to a quarter of all the requested models. There's nothing that comes close to what a "majority" of the community wants. Everyone's opinion is in the minority. If players let that sink in to their mindsets, there might be less fretting about what's in the additions to an already very large and varied car roster.
https://forums.forzamotorsport.net/...List-Thread-counting-project.aspx#post_476109
There's nothing wrong with complaints. It's just that the people who tend to be more vocal, joining forums, responding on youtube videos, tend to be the ones that have issues rather than not. Regardless of that, not even then are they close to being the majority, they're just the vocal majority.What's wrong with complaints, or are you referring to the unreasonable complainers?
Not in any worse a position, in my opinion. It's not like there's a lack of them.Still, where would we be without the latest supercars in mainstream racing games?
Probably. Another reason couldbe because of the fact that anything new is going to garner more attention compared to something relatively old, in some cases. Makes sense for a business plan.These are the cars most automotive journalists rave about year after year after all - and for good reason.
Could be, although that has very little to do with my point, really. I was merely suggesting that listening to the community - the very small vocal one, in comparison to the grand amount of people - likely wouldn't be too great of an idea. Hell, I'd be completely happy if they didn't listen to one person, and just put vehicles in that they think should be in the game. If they're already doing that at all, or even partially, I don't know, but I would prefer that method.But like others have suggested, Turn 10 is most likely being strategic by not releasing all of the most requested cars before the season pass ends.
I guess we're just too opposite folk, then. I find the supercars/hypercars to be the most boring part of the car roster. Give me that 360, let me modify it, and take it around the Ring. That's true fun.That said, I'm rather convinced it's my mind playing emotional tricks, because chances are I'll enjoy the McLaren 720S more than the Subaru 360 when actually taking said cars to the track in Forza. This also why I get a little puzzled when so many people deny the appeal of the supercars demanded by all the "kids". No doubt most requested by the ear-bleeding crowd, but let's not let that overshadow the fact that supercars are great and fun cars to drive.
I did five laps of Le Mans this morning in a 360. Averaged almost exactly six minutes a lap. It was a fun way to spend half an hour. I'm sure five laps of Le Mans in one of the heavily requested supercars would have been faster, but I doubt it would have been more fun.Give me that 360, let me modify it, and take it around the Ring. That's true fun.
Straight from Johniwanna on fm.net:
The Dodge Journey is NOT in the pack.
The Porsche 917 is not in the pack.
I did five laps of Le Mans this morning in a 360. Averaged almost exactly six minutes a lap. It was a fun way to spend half an hour. I'm sure five laps of Le Mans in one of the heavily requested supercars would have been faster, but I doubt it would have been more fun.
The way the PI system works anyway, the recent supercars/hypercars will be always be matched against racecars in the online lobbies, or against racing versions of themselves (a McLaren P1 stands absolutely no chance against a P1 GTR, for instance)... So you end up racing against GT cars, sometimes even Prototypes and Open Wheelers in a street car that will never be able to match them because of the inherent design of the game. Where's the fun in that?
Not having the 917 in this pack stings quite a bit.Straight from Johniwanna on fm.net:
Yes the April update including the car pack has been delayed to Thursday.
The Dodge Journey is NOT in the pack.
The Porsche 917 is not in the pack.
There are no new Aussie cars in the car pack.
All the cars in the pack are new to Forza.
There are two cars from the same manufacturer in the car pack.
Two cars of the pack have been guessed correctly, one being quite obvious, the other is a Forza first.
John
What logic is this? A modern hypercar makes more sense in NFS than in a game based on track racing when said track racing game is putting in mundane pickup trucks?The way the PI system works anyway, the recent supercars/hypercars will be always be matched against racecars in the online lobbies, or against racing versions of themselves (a McLaren P1 stands absolutely no chance against a P1 GTR, for instance)... So you end up racing against GT cars, sometimes even Prototypes and Open Wheelers in a street car that will never be able to match them because of the inherent design of the game. Where's the fun in that?
They can add track oriented supercars (488 Pista, Huracan Performante, GT3RS, Viper ACR and all) all they want, but leave the Hypercars to NFS or Horizon, they make a lot more sense there.
I would be perfectly happy with Motorsport being solely for race cars, and Horizon being solely for road cars. I understand it's not feasible. Not everyone plays both games. People who play Motorsport (and only Motorsport) reasonably expect plenty of road cars. It's also more economically viable to spread car licenses over more than one game. If you spend the money to license the McLaren P1, you want to get your money back by selling it to as many people as possible over as many games as you can.On the topic of Supercars/Hypercars in Forza Car packs. If Microsoft continues with alternating between Motorsport and Horizon each year, In my opinion there needs to be a higher focus on proper race cars and track orientated cars in the Motorsports DLC car packs and use Horizon's car packs for adding the new Supercars/Hypercars and SUV/Off-roaders.
This is exactly what makes sense. It made me sick seeing them add GT3 cars to horizon I don't care how fun it is. I understand Forza Motorsport has its own niche but when you have two different titles there comes a time where you need to add more Motorsport cars to the respective series and horizon should be the one to get those quirky cars, offroaders and trucks.On the topic of Supercars/Hypercars in Forza Car packs. If Microsoft continues with alternating between Motorsport and Horizon each year, In my opinion there needs to be a higher focus on proper race cars and track orientated cars in the Motorsports DLC car packs and use Horizon's car packs for adding the new Supercars/Hypercars and SUV/Off-roaders.
GOOD!The Dodge Journey is NOT in the pack.
What logic is this? A modern hypercar makes more sense in NFS than in a game based on track racing when said track racing game is putting in mundane pickup trucks?
The Colorado is listed as Modern Off-Roader sitting in a class of a SVT Raptor, Bowler, & a Rally Fighter. As far as E-Class cars go, it makes even less sense of an E299 class truck to go up against an E292 Gullwing.
The issue is with how T10 classifies vehicles. Just because their PI system pits supercars with race cars (which makes a helluva lot more sense than a C437 Continental against a C435 944 Turbo) doesn't invalidate new ones from being added.
Which all in all is fine.Those lower classes don't rely on race tires and downforce quite as much as R and P class does. You're not wrong though, but then again that kind of odd mix has been the staple of the genre since pretty much forever (Who didn't enjoy racing Kei cars against GT-Rs in Gran Turismo, or turning an Aveo into a Corvette beater in FM4? ) Yes, there's a strange focus on SUVs and offroaders, but they're not all terrible, and some actually have surprising abilities considering the vehicle's size. Some of the best racing I've done recently has come from a duel between a Macan Turbo and an F-Pace, of all things.
I guess it comes down to this, I just don't like those 1000hp hypercars and I don't think they translate well in a racing environment... I can excuse stuff like the P1GTR/FXXK/Vulcan/Zonda R to some extent because they're track oriented versions of said cars, but even then they're not something I'll pay much attention to in the end as I find them too unforgiving. It's fairly easy to be consistent in something like an Elise or 911 GT3, but even in game it's hard to get the maximum potential of something like an FXXK. I just don't find them any fun, and could do without.
Different strokes, different folks.
The Dodge Journey is NOT in the pack.
I still don't mind the addition of the Dodge Journey. Since the GMC Vandura and the Ford Transit SuperSportVan are in the game, I don't see any reason not to add the Journey into the game.
So what was the point of the Ram 1500 & the Cayenne Turbo? The Ram Runner and the '12 Cayenne are already in the game and are already in the same class and down by mere points in the PI. The 1500 is E278 & the RR is E288. The '18 Cayenne is B561 & the '12 Cayenne is B552. What about the Trackhawk? The SRT version is already in the game; the game can most likely modify it to the same PI as the Trackhawk. The 2 Continentals in the game are the same as well; the Supersport is just barely better and stuck in the same class, it's just newer.My main beef with adding more supercars is that homologation nullifies any improvement they may have over the version we have in the game already since they will just get stuck in the same class. If we had Blueprint and could make our own races using only the more powerful versions I would be all for it. But until than I really see no point in having cars like the Huracan Performante or 488 Pista.
Am I wrong because I thought Project Cars had exclusive rights to the 720S for Project cars 2. Or did their contract run out like Porsche with EA?
There hasn't been a single modern supercar in any of the FM7 car packs released so far.
I know different people may have some cars in the game they may or may not class as a "supercar" but I had a detailed look at the car list and there's around 100 cars in the game I'd personally classify as a supercar.I don't have the game myself but how many supercars are there in the game in total now?