Are you sick of the "I have a mature life" argument?

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You post a thread "Are you sick of the I have a mature life argument" and then you post arguing about your mature life PMSL

The mature life argument AGAINST GT5 is what I originally posted, dude, you gotta try harder...really...
 
I'm sick of seeing this thread! Diesel pump has no clue to real life situations. That is obvious buy repeatedly saying there is time for everything in life. Well maybe in his but not 90% of normal working family people.

Let this thread die please.
 
I'm sick of seeing this thread! Diesel pump has no clue to real life situations. That is obvious buy repeatedly saying there is time for everything in life. Well maybe in his but not 90% of normal working family people.

Let this thread die please.

Amen
 
Umm, guys, if I'd want to see this thread die (I really don't care either way, btw), I wouldn't post in it. But maybe that's just me? Maybe adding to a thread actually helps it die quicker?
 
I am 25 and I have a girlfriend and am a busy graduate student. I am I guess one of those people who "has a life" as was put in the OP.

I dont think GT should be any easier though, to be honest, if people are using the fact they "have a life" for a game thats easier to complete, perhaps they have they have their priorities mixed up.

I love that GT will take a long time to get old to me, it just means I can enjoy it for years and give some of my sparse free time to driving cars in the game. 👍
 
I am 25 and I have a girlfriend and am a busy graduate student. I am I guess one of those people who "has a life" as was put in the OP.

I dont think GT should be any easier though, to be honest, if people are using the fact they "have a life" for a game thats easier to complete, perhaps they have they have their priorities mixed up.

I love that GT will take a long time to get old to me, it just means I can enjoy it for years and give some of my sparse free time to driving cars in the game. 👍

Exactly, but a lot of guys don't understand. Video games were always aimed at people with some free time obviously, they are entertainment. I can't imagine a guy saying: Oh, Final Fantasy (or any other RPG) is too long, I don't want to level up, just walk around and beat the last boss.

Lol, people here think that GT5 is a Wii/Kinect/Move game that you pick up, play, and leave, every 5 minutes every week and WIN! Pretty dumb... Maybe it is the market trend, you know, people with silky suits very excited waving their arms after work with a huge smile in front of the TV. LOL!!!
 
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First of all, the Charlie Seen experience is more interesting than what OP has posted.
And OP if you have a life, job, family you wouldn't be on here to get people's attention.
 
First of all, the Charlie Seen experience is more interesting than what OP has posted.
And OP if you have a life, job, family you wouldn't be on here to get people's attention.

People's attention...

I'm not forcing anyone to post here, right?

Do you like GT5? Are you ok with the leveling system? Do you think that GT5 was aimed at the "very hard working family guy"?

Thank you for your input in advance.
 
as for 'easiness' i agree, the game difficulty level is not so high as to preclude a casual player from doing well and advancing.

that said.

the required tedium of the game at times (credit generation, and leveling) is a bit much to ask of someone who only plays a few hours a week.

nothing extreme or anything, but still.

expecting someone as a casual gamer to be 40/40 or so and have millions is sort of absurd. not everyone can put in the hours you and others have.

doesn't do much to justify the griping but at least you can see the point
 
as for 'easiness' i agree, the game difficulty level is not so high as to preclude a casual player from doing well and advancing.

that said.

the required tedium of the game at times (credit generation, and leveling) is a bit much to ask of someone who only plays a few hours a week.

nothing extreme or anything, but still.

expecting someone as a casual gamer to be 40/40 or so and have millions is sort of absurd. not everyone can put in the hours you and others have.

doesn't do much to justify the griping but at least you can see the point

This is the fundamental issue right here and what the OP was posting about IMO.

Everyone has come into this game expecting to be able to access every car and every race right off the bat or without a ton of effort.

What they fail to realize is its a game, just like Final Fantasy, or Uncharted, etc. FF has levels and spells and stuff like that. You can't put 5 hours a week into Final Fantasy and expect to get very far in the game in a short time. So I don't understand why everyone keeps beating this drum to death.

Replace the higher levels with higher races, more spells with more cars. Its the same kind of thing. And with 5 hours a week to play, heck I have 250 cars and most of them rot in my garage and I have more than 5 hours so I don't understand how people can even complain about not having enough cars in the garage.

Just play the game, and enjoy the cars you have and can find. I hit level 34 playing 5-10 hours a week, with a couple weekends that I was sick or whatever that I went on binge runs. I've had the game since launch, have 250 cars and have not grinded once ever. I run my bobs while I'm watching TV, out of the house, or on the computer working or whatever, and I understand the fact that maybe I'm not meant to own all the LMP cars.

If you don't have time to grind away, there is arcade mode, you can access 90% of the tracks, a great sampling of cars, and set up ANY race you want, so if you wanna drive something sick you can, or something crappy too. And you can even use them all Online! You really don't have to play A-Spec at all and still have a blast.

Final Fantasy doesn't offer that, neither does any other "normal" game. So I don't understand why everyone would expect GT5 to do something that much different.
 
This is the fundamental issue right here and what the OP was posting about IMO.

Everyone has come into this game expecting to be able to access every car and every race right off the bat or without a ton of effort.

What they fail to realize is its a game, just like Final Fantasy, or Uncharted, etc. FF has levels and spells and stuff like that. You can't put 5 hours a week into Final Fantasy and expect to get very far in the game in a short time. So I don't understand why everyone keeps beating this drum to death.

Replace the higher levels with higher races, more spells with more cars. Its the same kind of thing. And with 5 hours a week to play, heck I have 250 cars and most of them rot in my garage and I have more than 5 hours so I don't understand how people can even complain about not having enough cars in the garage.

Just play the game, and enjoy the cars you have and can find. I hit level 34 playing 5-10 hours a week, with a couple weekends that I was sick or whatever that I went on binge runs. I've had the game since launch, have 250 cars and have not grinded once ever. I run my bobs while I'm watching TV, out of the house, or on the computer working or whatever, and I understand the fact that maybe I'm not meant to own all the LMP cars.

If you don't have time to grind away, there is arcade mode, you can access 90% of the tracks, a great sampling of cars, and set up ANY race you want, so if you wanna drive something sick you can, or something crappy too. And you can even use them all Online! You really don't have to play A-Spec at all and still have a blast.

Final Fantasy doesn't offer that, neither does any other "normal" game. So I don't understand why everyone would expect GT5 to do something that much different.

I don't agree with your FF analogy. In FF there is an evolving story line so even though there is XP grinding involved, you get a better sense of progression and reward, instead of it just being grind, buy car or whatever, grind some more. PD has turned this game into a driving version of WoW.
 
I don't agree with your FF analogy. In FF there is an evolving story line so even though there is XP grinding involved, you get a better sense of progression and reward, instead of it just being grind, buy car or whatever, grind some more. PD has turned this game into a driving version of WoW.

See you're looking at it all wrong. If your goal is just to get a new car then what ever. But racing games don't have storylines, you play the game for the experience of the racing. So you can play through the a-spec races (and if you don't mod the crap out of your cars some can be challenging), you go online and race there, do the seasonals as they come through etc. And you buy the cars later when you have the chance, or when you have the money. If you miss one, eh thats life it will come around again. There really is no shortage of stuff to do.

You play FF to advance the storyline, you play GT5 or any racing game for the actual racing experience. I hesitate to use these words but if you are just grinding 24/7 to get cars you're doing it wrong.
 
You play FF to advance the storyline, you play GT5 or any racing game for the actual racing experience. I hesitate to use these words but if you are just grinding 24/7 to get cars you're doing it wrong.

By that logic, couldn't you equally say you play FF for the sake of playing it, and not to advance the story line?
 
By that logic, couldn't you equally say you play FF for the sake of playing it, and not to advance the story line?

Surely, you could, its just that in GT5 the gameplay is all it has, FF has a storyline as well. And head over to the nearest FF forums and you don't see 10,000 threads about why everyone can't have every single spell, weapon, etc and jump to the last level in the game after a week of playing.
 
See you're looking at it all wrong. If your goal is just to get a new car then what ever. But racing games don't have storylines, you play the game for the experience of the racing. So you can play through the a-spec races (and if you don't mod the crap out of your cars some can be challenging), you go online and race there, do the seasonals as they come through etc. And you buy the cars later when you have the chance, or when you have the money. If you miss one, eh thats life it will come around again. There really is no shortage of stuff to do.

You play FF to advance the storyline, you play GT5 or any racing game for the actual racing experience. I hesitate to use these words but if you are just grinding 24/7 to get cars you're doing it wrong.

I see what you're saying but even with a competitive car, I don't find the AI on this game to be remotely realistic or challenging. They just sort of do their own thing and I don't feel like I'm racing them, but the clock and they're just in the way. It's like the all of A-Spec feels like the seasonals just with a tighter grid at the start.
 
Surely, you could, its just that in GT5 the gameplay is all it has, FF has a storyline as well. And head over to the nearest FF forums and you don't see 10,000 threads about why everyone can't have every single spell, weapon, etc and jump to the last level in the game after a week of playing.

But from reading what you're saying it could almost sound like "progression" isn't a part of the game in GT5. If it isn't, why the different levels? Why have XP points? Why unlocking stuff bit by bit? If it's really all about the racing, and nothing else, why not just have everything unlocked from the start?
 
I see what you're saying but even with a competitive car, I don't find the AI on this game to be remotely realistic or challenging. They just sort of do their own thing and I don't feel like I'm racing them, but the clock and they're just in the way. It's like the all of A-Spec feels like the seasonals just with a tighter grid at the start.

I find running with crappier tires, or a slightly underpowered car makes things more interesting. The AI seems to react to you realistically, however if you're way faster they are realistic there as well in that they don't bother hammering you for a spot. Strangely though some events the AI was "racier" than others. I'm definitely not saying its perfect but its not bad. And plus by not modding cars you have plenty more left over to buy stuff as it comes through the UCD.
 
But from reading what you're saying it could almost sound like "progression" isn't a part of the game in GT5. If it isn't, why the different levels? Why have XP points? Why unlocking stuff bit by bit? If it's really all about the racing, and nothing else, why not just have everything unlocked from the start?

I'm not saying that, progression is very much a part of the game. But its a secondary focus to going through the races and online and enjoying it. In FF you have to advance your level to be able to do anything, in GT5 you can do a special event, or go online, or the next seasonal, or do a time trial, etc. Everyone here seems to make it their primary focus to hit level 40 and get all 1031 cars.... in a week.
 
I find running with crappier tires, or a slightly underpowered car makes things more interesting. The AI seems to react to you realistically, however if you're way faster they are realistic there as well in that they don't bother hammering you for a spot. Strangely though some events the AI was "racier" than others. I'm definitely not saying its perfect but its not bad. And plus by not modding cars you have plenty more left over to buy stuff as it comes through the UCD.

Yeah but I shouldn't have to have a car that's de-tuned in comparison to the AI's in order to get a challenge out of it. I want to feel like our cars are on a level field and to have the challenge come from having to out race them. I've only get that feeling with like 10% of the events on this game and I don't remember it being like this on the first 4 games.
 
I'm not saying that, progression is very much a part of the game. But its a secondary focus to going through the races and online and enjoying it.

In your opinion?

Everyone here seems to make it their primary focus to hit level 40 and get all 1031 cars.... in a week.

If they do make it their primary focus in playing their game, how can you say it is a secondary focus? Maybe this game isn't about racing at all? Maybe it's about driving different cars, and making pictures of different cars? Maybe it's about collecting pictures of cars? After all, looking at the entire game, I don't see how it can be classified as being a racing game. It's a driving simulator, which allows you to obtain the cars of your dreams for driving around in and making pictures of, no?
 
Yeah but I shouldn't have to have a car that's de-tuned in comparison to the AI's in order to get a challenge out of it. I want to feel like our cars are on a level field and to have the challenge come from having to out race them. I've only get that feeling with like 10% of the events on this game and I don't remember it being like this on the first 4 games.

I only had GT4 and aside from the driving missions, it was fairly easy to just "pick the right car" that would have no problem defeating the AI handily. GT5 seems to operate in the exact same fashion. The only reason GT4 was ever hard to me was from making an effort to use stock cars.
 
In your opinion?



If they do make it their primary focus in playing their game, how can you say it is a secondary focus? Maybe this game isn't about racing at all? Maybe it's about driving different cars, and making pictures of different cars? Maybe it's about collecting pictures of cars? After all, looking at the entire game, I don't see how it can be classified as being a racing game. It's a driving simulator, which allows you to obtain the cars of your dreams for driving around in and making pictures of, no?

Touche. The problem is you can make leveling up your primary focus and collecting every car that as well, but as evidenced by the fact that the only way to do it quickly is either to have no life and play for 20 hours a day, or wrap rubber bands around your controller and leave your PS3 running all night, IMO its obvious that wasn't what the developers intended.

So you're right it could be about just driving around for you and taking pictures etc, and you can do that if you want and theres plenty of cars to do it with. It can be difefrent things to different people. But the only thing that requires you to do something completely absurd and ridiculous (rubberbanding your controller) is trying to level up as fast as possible, so IMO thats not what the game was intended to be about.

So if you want to play against their intentions, your game experience may suck. They designed it for you to enjoy driving, playing online, tuning cars and taking pictures and etc... just basically "enjoying the ride". If you came for something else like beating it in a week, you're gonna be disappointed.
 
Touche. The problem is you can make leveling up your primary focus and collecting every car that as well, but as evidenced by the fact that the only way to do it quickly is either to have no life and play for 20 hours a day, or wrap rubber bands around your controller and leave your PS3 running all night, IMO its obvious that wasn't what the developers intended.

I wouldn't be so sure. It could well be that it was indeed the intent of the game, it simply wasn't the intent for people to start using rubber bands, but month and month and month of actually playing the game. Just because people use rubber bands doesn't really allow us to conclude anything.

[Edit: If you meant it wasn't intended to finish the game in a week, and this isn't about what or what isn't the intended primary focus, I actually agree here.]

I mean, why are there so many different colors for the X2010, and why is it that you can't just paint it?

Don't you think they wouldn't have played on the fact that people (not necessarily all people) do want to get them all?

So you're right it could be about just driving around for you and taking pictures etc, and you can do that if you want and theres plenty of cars to do it with. It can be difefrent things to different people.

Completely agree.

But the only thing that requires you to do something completely absurd and ridiculous (rubberbanding your controller) is trying to level up as fast as possible, so IMO thats not what the game was intended to be about.

I agree. I believe the intent here was to make the game last longer. Doesn't change anything about the aim of the game, though.

So if you want to play against their intentions, your game experience may suck. They designed it for you to enjoy driving, playing online, tuning cars and taking pictures and etc... just basically "enjoying the ride". If you came for something else like beating it in a week, you're gonna be disappointed.

Well, I, personally, don't really care about beating it in a week, nor would I use a rubber band, there's no rush for me, but I don't think that we could say the aim of the game is not to complete it, and/or to collect cars, but simply to race.
 
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Well, I, personally, don't really care about beating it in a week, nor would I use a rubber band, there's no rush for me, but I don't think that we could say the aim of the game is not to complete it, and/or to collect cars, but simply to race.

Let me update my statement with the aim of the game is to complete it eventually, but not in a week. And the only way to do it otherwise is to do things that are boring and IMO stupid (grinding and rubber banding).
 
Let me update my statement with the aim of the game is to complete it eventually, but not in a week. And the only way to do it otherwise is to do things that are boring and IMO stupid (grinding and rubber banding).

Nothing here I'd have to disagree with.
 
This horse has been flogged enough.

Bottom line is this - play GT5 however you desire. Naked for all I care. Just remember to close the blinds first.

However.

It's not your place to tell someone else how they should be playing it, , should not be playing it, how far they should be, how many cars they should have, not to dupe, to dupe, etc.

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