Hard to tell for sure but it looks like the trees are 3d now, rather than planar Y-trees.Just noticed the cars have “real mirrors”!
Say no more, take my money.
We are in for a treat.
Even the trees as far as realistic action, go to a circuit in ACC lined with trees and watch the branches in a breeze and it looks plenty real.Hard to tell for sure but it looks like the trees are 3d now, rather than planar Y-trees.
1:29 in the video seems to suggest this.
Hopefully they're much better than the CSP ones, in looks and performance.
I'm not the person you asked the question of, but to give my experience:Why wouldn't you buy another AC on console?
AC and ACC are still two of my most played sims on PS5
See, they said they focused on how the graphics look when moving for the latest FM, and all that happened is that people take still images in photo mode where they look at individual bits with a microscope and complain that the game looks like it's from two console generations back.When I am racing I pay less attention to the detail of off-track scenery than I do to the on-track stuff.
We all have our priorities, what does not matter to flat screen user might be crucial to a VR user as an example.I would rather now see the teams working on a better...
Good for you, and I hope AC Evo will be all that you desire, but in case it is not, which is what I hope, since we seem to have very different priorities, you or I, might have to play something else, that is closer to what our heart desire.When I am racing I pay less attention to the detail of off-track scenery
In January 2025 we will get a glimpse of certain aspects of the game but nowhere near what the finished product may or may not be including what may actually be included.In Jan 2025, we will have our answer and either save some money or spend it on a new piece of software to fuel our SIM passion.
WOW!!!!!A few more screenshots
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All.good points. I don't buy games on PC so it's easy for me. In fact, I've deliberately avoided buying a gaming PC to avoid going down the missing rabbit hole.I'm not the person you asked the question of, but to give my experience:
Ever since MS announced that all their Xbox console games would also be released on PC, I've been pretty much PC only. I bought a PS4 to play Gran Turismo Sport, and have played GT7 on it, too, but I'm not getting a PS5 just to play GT7.
Once you've experienced current PC gaming and just how much more capable they are than consoles, you'll never go back. Even though FM is one of the worst performing PC games ever, it's still light years better than playing GT7 on a PS4. Consoles just have gigantic input lag and horrible frame rates compared to PC. 120fps is still regarded as something special on consoles when on PC it's a frame rate you put up with if you really have to because the game performs horribly. In games where frame rate and input lag matter more, such as Rocket League, people find their rank increases significantly if they move from console to PC. I'm around top 2% standard in Rocket League playing on PC, and I've tried running it on PS4 just to see what it's like, and I can barely hit the ball, it's just such an absolutely horrible experience.
I was a console gamer for a very long time. I've had PS1, PS2, PS3, PS4, Nintendo Game Boy and DS, Sega Dreamcast, Xbox One X. They used to offer a rock solid fixed platform where games ran perfectly. Before consoles, you had a similar experience with e.g. the ZX Spectrum and Commodore 64 and Amiga, as while they were sold as general purpose computers, games were written for those specific computers and while the game might have been a port, the product you were buying had been written for that specific hardware. Those days are long gone, due to the cross generation support and multiple hardware configs within the same platform. Console players are increasingly being given quality and performance trade off options, and games are running at variable lower than display resolutions, and often not even hitting the very low monitor refresh rate, hidden to some extent by variable refresh rates. You might as well just play on PC now. The hardware cost is higher, but you'll save the cost of playstation plus, making the cost closer than it might first appear.
Another thing is that if you buy games on PC, you'll probably still be able to play them to some extent for a very long time, without having to rely on a console maker providing backwards compatibility support. If I bought a PS5, my copy of GT7 would only be a PS4 copy, I'd have to buy an upgrade to the PS5 version. If you buy on PC, you just have a PC copy and don't need to buy a new version when you buy better hardware in the future. I'm looking forward to being able to play FH4 at 4k 360fps some day.
See, they said they focused on how the graphics look when moving for the latest FM, and all that happened is that people take still images in photo mode where they look at individual bits with a microscope and complain that the game looks like it's from two console generations back.
SMS tried that and it killed the company, why would Kunos do the same?Will this be more arcade based?
For joypad console users, maybe.As long its playable with gamepad , it will be fine
Speaking of SMS - they went too much arcade but being in the middle is the sweetspot
Kunos like many racing sim studios develops their games with the PC platform being the priority and the console version secondary. With Kunos the actual studio that develops the AC and ACC games for PC does not even do the port for the console as that is done by a studio named 505 games.I think you guys have convinced me to not buy this game.
2026 for consoles and psvr2 being unlikely means i should just stop following this thread and hope ian bell does a good job.
Pity…i was hoping this game would give gt7 some good competition..guess not.
Bummer.
Small addition• Ferrari 312T
• Ferrari 642
• Ferrari F1-2000
Ah okay fair enough. These were probably the three I was least certain what they were so thank you for pointing those outSmall addition
Ferrari 312T<Ferrari 312T2
Ferrari 642<Ferrari 640
Ferrari F1-2000<Ferrari F2001View attachment 1393764
Kunos like many racing sim studios develops their games with the PC platform being the priority and the console version secondary. With Kunos the actual studio that develops the AC and ACC games for PC does not even do the port for the console as that is done by a studio named 505 games.
Honestly any gamer that sim racing or even sim flight games is one of their priorities would be doing themselves a favor by switching to the PC platform.
Console gaming has so many limitations that are not in play on the PC platform such as being able to choose and use whatever peripherals you want rather than being limited to a few choices the console makers decides they will allow you to use.
There are 3rd party add ons and overlays for sims that allow the racer to tailor the on screen information they receive in game and on some games aftermarket mods are allowed along with some games extensive community mods.
And the number of games available on the PC platform is much broader and the studios are not limited to building a game to run only on the throttled down horsepower available on the console platform.
You have to remember when a new generation of console is originally introduced that console at launch is already 2-3 generations behind the hardware currently available for the PC.
Then add in that it will be 5-7 years before a console is actually replaced with new generational hardware as you can tell console versions of games have to be throttled back in many cases as compared what can be done on the much more powerful hardware available to the PC platform version.
Not saying for some people a console does not fits the bill but if you choose that platform just get used to being limited in certain genre games as to what is available to you versus what is actually available on other platforms.