Assetto Corsa 2 Will be Called "Assetto Corsa Evo", Coming 2024

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When it comes to details and obsession with the automotive world, it is worth highlighting two other interesting aspects of Assetto Corsa Evo. "There will not only be a lot of car models in the game" , Davide confesses to us, unable to contain his satisfaction. "For each car, all the configurations and engines that you would find in any dealership will be available. If your favorite car is sold both in petrol and diesel, for example, or in a version that mounts 17-inch wheels with a sunroof, then it will also be the case in our game" .

Source (in Italian)

That's outrageous! Seriously impressive, if true. I can't help but have so many questions:
  1. Cars are supposed to be fully explorable, "Forzavista" style. Does that mean that, for every car with different engine options, they have to model a different engine bay? Like, for example, the Ford Mustang, available in 6-cylinder and 8-cylinder variants.
  2. Also, if you choose a higher trim level, that has changes in the interior, they're going to have to model that as well, right?
  3. What about trims or versions exclusive to certain markets? Will we be able to choose left-hand drive or right-hand drive?
Thinking about all of this, I'm honestly a bit worried that Kunos is going overboard for what they might be able to deliver. After all, in the very same article, they state they're a team without the size to create a campaign in the classic sense.
 
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Really like the sound of this, especially if there are plenty of standard road cars (like so many people must own) and then their sport/performance variant models. For me, I had a modern '19 version of a Ford Focus 1.0L until someone drove into us on the wrong side of the road. I tried their 1.6L I think more 'offroad' Active version which I didn't like the engine sound of (maybe it had issues) and didn't notice any if much performance difference but I did love the panoramic sunroof. So I ended up driving nearly 400miles to London (had some work stuff on not to far away that tied in) and went for the ST Line X 1.0 model (had the sunroof plus B&O sound). It was 10mm lower than the one I had too, which maybe helps it appear to give a tiny bit more mpg fuel economy I noticed, or maybe that's due to age?

Anyway, I can't afford the 2.3L actual ST version but I'd love to see/feel the difference in-game, and I'm sure tons of other drivers will too, maybe even compare models of what we'll buy next this way?

For Forza, I'm looking forward to the ST coming to Motorsport one day because I got real bored, real quick of Horizon and haven't tried it there. Their Yaris GR too, but base models in AC Evo will be better, then I can compare that to my wife's car (1.5L hybrid version). Same for the Fiesta ST, only one model in Forza but I could compare it to road models we had as work cars if Evo bring it (looks like they are from the trailer).

I found the Fiesta was too easy to be doing 80 in the country when you thought it was only doing 60, same with a hired Golf, maybe a 1.6L someone else ran into me in, but the 1.0L Focus for me is fast enough and I know when it's doing what speed I want. Having learned to drive in a Sierra 2.0 it feels every bit as fast, the modern turbo's are great. Going back to compare old and new cars and hopefully lineage of the same model will be fun if that comes too.
 
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Really like the sound of this, especially if there are plenty of standard road cars (like so many people must own) and then their sport/performance variant models. For me, I had a modern '19 version of a Ford Focus 1.0L until someone drove into us on the wrong side of the road. I tried their 1.6L I think more 'offroad' Active version which I didn't like the engine sound of (maybe it had issues) and didn't notice any if much performance difference but I did love the panoramic sunroof. So I ended up driving nearly 400miles to London (had some work stuff on not to far away that tied in) and went for the ST Line X 1.0 model (had the sunroof plus B&O sound). It was 10mm lower than the one I had too, which maybe helps it appear to give a tiny bit more mpg fuel economy I noticed, or maybe that's due to age?

Anyway, I can't afford the 2.3L actual ST version but I'd love to see/feel the difference in-game, and I'm sure tons of other drivers will too, maybe even compare models of what we'll buy next this way?

For Forza, I'm looking forward to the ST coming to Motorsport one day because I got real bored, real quick of Horizon and haven't tried it there. Their Yaris GR too, but base models in AC Evo will be better, then I can compare that to my wife's car (1.5L hybrid version). Same for the Fiesta ST, only one model in Forza but I could compare it to road models we had as work cars if Evo bring it (looks like they are from the trailer).

I found the Fiesta was too easy to be doing 80 in the country when you thought it was only doing 60, same with a hired Golf, maybe a 1.6L someone else ran into me in, but the 1.0L Focus for me is fast enough and I know when it's doing what speed I want. Having learned to drive in a Sierra 2.0 it feels every bit as fast, the modern turbo's are great. Going back to compare old and new cars and hopefully lineage of the same model will be fun if that comes too.
I'mmainly hoping it means I will be able to opt for the Fastback version of the Hyundai I30n as well as the hatch, as I've got the Fastback and would love to have it in ACE.
 
Honestly, and after thinking a little about it, I think they talk more about the options and different styles of appareance of the same model than different cars in terms of bodywork.

An example of this is the Alpine A110, which if I'm not mistaken we have seen with and without the optional aerodynamic kit on promotional images and videos.

Although if they want to add traffic to the open world, having more day-to-day cars or normal versions of the hot hatches (like the normal versions of Hyundais) would not be a bad idea because they could recycle a few assets when creating those versions.
 
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