- 5,217
- A faster Hamster from London, England!😁
- HammyMansell1980
Meanwhile, fun!
No TC or ABS, like never!! 👍
No TC or ABS, like never!! 👍
Class 1: The Party Trick!
Almost.....
YESSSSSSSSSSSSSSSSSSSSS!
Great car!!! 👍
Bet you cant fly though.
Bet you cant fly though.
What track is that?
Did you notice the car as well?What track is that?
Its Haruna, the track was very glitchy back then, i believe these sorts of things dont really happen on it anymore though so thats good.What track is that?
My first guess would be tuning or the lack of it. My second guess would be fuel load. Just guesses!
I've noticed this too. I've always thought the AI get a lot of (too much) corner exit speed which helps them down the straights, but recently I've also begun to think the AI get a lot more drag off the player car than we do off them. I've gone through a corner behind 2 cars yet the one in front of me gets some drafting from the car ahead of him whereas I don't get so much.
Makes me wonder how they've programmed the drafting system and is it effective. Just curious, not bemoaning it.
Maybe the stability control AI run with gives them better traction out of corners?
Do you remember which assists you were using? The Huracan GT3, for instance, has 8 different Traction Control settings. How do you know you're exiting a corner better than the AI if they're pulling away from you? You may be coming into the turn hotter than the AI is, but you could be pulling a "Fast In - Medium Out" while the AI is pulling a "Slow/Medium in - Fast Out". Check the TC settings - especially with the Huracan. TC can definitely slow you down in some cases and we all know that the better the exit speed the better the top speed on the ensuing straightaway. These are all just guesses, of course. Good luck!
This might seem silly, but check your pedals. I had this problem with my G27 pedals where there was dust and lint in the potentiometers keeping me from from reaching WOT.
I'd suggest maybe making a video, a montage would be better, and posting it on the official forum, along with the specs for the race setup, for feedback and to draw the attention of the devs.Shouldn't I assume that AI cars use the same setup as my car if I don't make adjustments to it? I just tried lowering the default fuel load by two thirds. No noticeable difference.
Ok, I don't think the problem I've been experiencing is related to draft though. Single-make AI opponents pull away regardless.
I just enabled 100% stability control to see if it made a difference under similar conditions. It didn't.
Automatic gearbox: off
Automatic clutch: on
Automatic blip: on (what is this?)
Ideal racing line: off
Traction control: factory
ABS: factory
Stability control: 0%
Mechanical damage: 100% (no incidents in my races so far though)
Tyre wear: on
Tyre blankets: on
Fuel consumption: on
I use the DS4 controller for now. Again, shouldn't I assume that AI cars run the same setup as my car if I make no adjustments to it? I didn't change anything in the pre-race setups. I can imagine that the auto clutch would make me slower in a car like the Audi Quattro but this assist doesn't apply to the Huracan GT3, right? Keep in mind that I ran the same assists for both cars in their respective single-make races. I did more testing tonight to try out suggestions in this thread, but AI cars simply pull well away on straights no matter what I try.
How do I know I exit a corner better than the AI? It's usually fairly easy to tell whether you nailed a corner better than your opponent. For example, sometimes you'll catch up mid-corner as the AI opponent fumbles outside the optimal racing line. I get what you're saying about cornering tactics, but you always know who won the corner. The AI can pull away by some distance on the straights, so I'm confident that there's more to it than proper corner exiting.
I'm not using a wheel.
One thing I think is different is that I don't believe the AI ever ease off, it's either full throttle or braking. You can see this by the amount they feather the brakes, like a strobe effect (which looks so wrong (I wonder if this is still present on PC)), and hit the brakes through sections where easing off is the right thing to do. This must affect how they get on the power to some degree, and even how they go through a corner. Of course, having no telemetry to look at on consoles doesn't help investigate these things.@Nielsen, what level do you have the AI at?
The AI being faster is more than likely because they exit the previous curve with more velocity, except for using stability control they drive the same physic we do.
You can see this by the amount they feather the brakes, like a strobe effect (which looks so wrong (I wonder if this is still present on PC)), and hit the brakes through sections where easing off is the right thing to do.
True. I remember just before pCARS launched the same thing was present in a lot of the preview videos, then when the game came out it had completely gone. I think there's still work that can be done by Kunos here, it all looks a bit 'digital', for want of a better word. It's like they're playing really fast single kick drum instead of braking lolYou still see it on PC sometimes. It's not entirely unrealistic though, if you trail me at times you might see the same thing because in fast corners I'll sometimes give quick gentle taps to the brakes without lifting in order to keep my momentum up. Driving coaches will tell you that you want to avoid coasting if possible, always be on the throttle or on the brakes. But yeah, sometimes the AI do it a bit too much or do it on corners where it isn't needed which makes them too easy to overtake. This has improved over the last few updates though and I don't see it as much as I used to.
It's like they're playing really fast single kick drum instead of braking lol
@Nielsen, what level do you have the AI at?
The AI being faster is more than likely because they exit the previous curve with more velocity, except for using stability control they drive the same physic we do.
I'd suggest maybe making a video, a montage would be better, and posting it on the official forum, along with the specs for the race setup, for feedback and to draw the attention of the devs.
@Nielsen If I were you, I'd follow Johnnypenso's suggestion. While there are certainly several experienced players with great intentions in this Assetto Corsa forum section, there is a limit to the help they can provide. Your best bet is to get a couple of examples on video/YouTube is probably the best, easiest way and then post in the proper forum over at assettocorsa.net... Just keep it polite, like you have here and I'm very confident you'll get a response from someone who matters.
Thank you for being understanding with my last post to you. I definitely was not trying to be snarky when asking you those questions, like "How do you know you went thru the corner better?" It was completely the opposite and I'm glad you didn't come back and jump down my throat like so many others would have thinking I was trying to put them down. 👍
Oddly the prestige pack was free for me to download.
Authorities notified. Prepare to have your collar felt young man!Oddly the prestige pack was free for me to download.