Assetto corsa coming to PS4 and Xbox one

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Ok, pretty quirky design choice but good to know. 👍

Yeah, it's the same way on the PC and it can be a pain. With the ever growing list of GT3 cars you can often only fit maybe 3 of each model on any given tracks, so if you practiced in one car and show up late to find they're already all taken you're hosed.
 
Yeah, it's the same way on the PC and it can be a pain. With the ever growing list of GT3 cars you can often only fit maybe 3 of each model on any given tracks, so if you practiced in one car and show up late to find they're already all taken you're hosed.
I've never run my own AC Server, so I never looked into how they're configured. I suppose I should, just in case I want to set up my own private server some day....Well, anyway, my question is: When someone sets up a public server for GT3 racing at Spa-Francorchamps, does the server Admin dictate how many cars of each model can be used in total? Usually when I join an open server it might have a list of 12 different cars to choose from with a maximum of only 2 for each model. In a way, I actually like that limitation because it promotes diversity, but like you said, if you just spent an hour practicing with the Nissan GT-R GT3 and hop in the lobby too late you might not be able to choose one.
 
my question is: When someone sets up a public server for GT3 racing at Spa-Francorchamps, does the server Admin dictate how many cars of each model can be used in total?

Yes.

To get a good idea of what can (and can't) be done, navigate to steam/steamapps/common/assettocorsa/server and open the ACServerManager
 
I've never run my own AC Server, so I never looked into how they're configured. I suppose I should, just in case I want to set up my own private server some day....Well, anyway, my question is: When someone sets up a public server for GT3 racing at Spa-Francorchamps, does the server Admin dictate how many cars of each model can be used in total? Usually when I join an open server it might have a list of 12 different cars to choose from with a maximum of only 2 for each model. In a way, I actually like that limitation because it promotes diversity, but like you said, if you just spent an hour practicing with the Nissan GT-R GT3 and hop in the lobby too late you might not be able to choose one.

The only problem with it is that some cars drive better than others, if the lobby is half full it's ok as you can practice with the top 4 to cover your options.
 
I could've swore this thread was for console talk...

So, judging by the pre-emptive comment from Marco about the Porsche pack and Sony/Microsoft, I'm guessing we won't see it on consoles until November, and there's still no word on the Red Pack.
 
I could've swore this thread was for console talk...

So, judging by the pre-emptive comment from Marco about the Porsche pack and Sony/Microsoft, I'm guessing we won't see it on consoles until November, and there's still no word on the Red Pack.

Its true that MS and Sony will have to approve the next patch and the dlc first, but other games get their updates simultanesly on all plattforms. Im affraid console players will have to wait a couple of days, but surely / hopefully (!!!) not till november.
 
Its true that MS and Sony will have to approve the next patch and the dlc first, but other games get their updates simultanesly on all plattforms. Im affraid console players will have to wait a couple of days, but surely / hopefully (!!!) not till november.

Eh, it's only a week later, so I wouldn't be too surprised.

No worries, we will report back and give impressions in the meantime :D

Oh, I'm already expecting unanimously glowing reviews from the PC contingent. Just as surely as the sun rises...
 
Its true that MS and Sony will have to approve the next patch and the dlc first, but other games get their updates simultanesly on all plattforms. Im affraid console players will have to wait a couple of days, but surely / hopefully (!!!) not till november.

Not all games, F1 2016 has in PC the 1.7 update already , supposed to be on PS4 the 19th October, and still in approval process by Microsoft...

So works the console world...

I tink that the next update from AC will still arrive in October on PS4 and a week later on Xbox One, but they don't launch the DLC'S till the two console versions got the Update..

Why they do that been two different companies.. I don't now.

But the same also happened with the Project C.A.R.S updates and DLC'S..

Hopefully in consoles they launch also the Red Pack..
 
The Price for the Red Pack on Steam is also 9,99, not 7,99.
Somehow I overlooked this post. And I have to say it makes all the difference.

The Red plus the Japanese packs costing 15 Eur together leaves 15 Eur for the Porsches, which is exactly the same as the PC price. It's as simple as that.


As a result, I must take back what I said in my post on the previous page. It was silly. 👍
 
I think Kunos should keep the console builds behind the PC build - not just because Sony/Microsoft take longer to approve updates, but because we always find a few errors, problems here or there whenever we get a new update. Fortunately, we can get fixes for those minor problems right away. Heck, wasn't there a version recently where we got like 3 hotfixes in a week, or something like that? Why not wait until everything is straightened out and then drop it on Sony & Microsoft's lap for distribution?

Considering how much it costs to post updates, I don't see the console players getting those same hotfixes that we will receive. So now they have to wait until the next actual version update? Or am I mistaken on how fixes can be pushed on consoles?
 
I think Kunos should keep the console builds behind the PC build - not just because Sony/Microsoft take longer to approve updates, but because we always find a few errors, problems here or there whenever we get a new update. Fortunately, we can get fixes for those minor problems right away. Heck, wasn't there a version recently where we got like 3 hotfixes in a week, or something like that? Why not wait until everything is straightened out and then drop it on Sony & Microsoft's lap for distribution?

Considering how much it costs to post updates, I don't see the console players getting those same hotfixes that we will receive. So now they have to wait until the next actual version update? Or am I mistaken on how fixes can be pushed on consoles?
Yes but that is mostly to address the problems different PCs present. It should be simpler on console. Not that they do anything truly stupid like a mid life update or anything like that! :lol:
 
I don't think it's still expensive on consoles to patch their games, especially with the rise of indie games that are cheap and have low revenue.

Microsoft made 360 patches free, and they said things would change. Keep in mind that Xbox also now has early access titles that can need a lot of patches. I believe they dropped the price to a very low cost or dropped it for some devs completely.

First Party Devs can push out 2 patches within Days. Fallout 4 did the same lately.

So to me it just seems that small devs and publishers are just pushed to the end of the line, but don't have to pay a fortune.


http://www.eurogamer.net/articles/2...rges-developers-to-patch-their-xbox-360-games
 
I don't think it's still expensive on consoles to patch their games, especially with the rise of indie games that are cheap and have low revenue.

Microsoft made 360 patches free, and they said things would change. Keep in mind that Xbox also now has early access titles that can need a lot of patches. I believe they dropped the price to a very low cost or dropped it for some devs completely.

First Party Devs can push out 2 patches within Days. Fallout 4 did the same lately.

So to me it just seems that small devs and publishers are just pushed to the end of the line, but don't have to pay a fortune.


http://www.eurogamer.net/articles/2...rges-developers-to-patch-their-xbox-360-games

I think the point is that on Steam it doesn't cost anything so they can push out 3 updates in a day if needed. On consoles there is a fee to process an update, thus it makes more sense to try to do as many things in one update as possible to minimize expenses.
 
Porsche Panamera G2, Silverstone classic and a bunch of DLC Porsches :sly:

Maybe the odd red pack or something. :sly:

Yes yes lol...But game fixes? With the 1st patch, we were told weeks before (almost from release day) what fixes were in 1.03, this month it seems more "hush hush"...........The DLC is nice, but after a while loses it's novelty, seeing we can't race the cars against each other online like we want to. Hot lapping is fun, but racing against your friends is even better! 👍
 
Hopefully the new update will change this trophy to "Track Queen", lol.

PS_Messages_20161015_173530.jpg
 
On consoles there is a fee to process an update
Yet when I google it most sources say it's free now this gen. I believe it's free for smaller publisher, who just have to wait longer and it costs a small feel to big publisher but who get prioritized.

And especially with MS push to line up PC and Console Gaming it would be very likely. That the small Devs which long wait times try to squeeze anything into a patch makes sense that way as well.

Sony also has its Store flooded with low quality indie games and I don't think they charge any of those Devs either
 
As the update was submitted to the console companies last week, PS4 and/or Xbox One players might just get it this week. Marco said the update is not under their control once handed over to the console companies, and it will be released as soon as approval is done. This Panamera isn't tied to the release of the Porsche Pack, so console players could get an early surprise. That said, it's not like I'd be surprised if things don't pan out this way.
 
Yet when I google it most sources say it's free now this gen. I believe it's free for smaller publisher, who just have to wait longer and it costs a small feel to big publisher but who get prioritized.

And especially with MS push to line up PC and Console Gaming it would be very likely. That the small Devs which long wait times try to squeeze anything into a patch makes sense that way as well.

Sony also has its Store flooded with low quality indie games and I don't think they charge any of those Devs either

I'm just going by what I've always heard. I thought Stefano said in his most recent stream that they have to pay for each update, but maybe this has changed.

As the update was submitted to the console companies last week,

Source? Marco said last week that the Porsche pack was waiting authorization (likely from Porsche, not Sony/MS) but I haven't seen anything saying the newest console patch has been submitted to Sony/MS. Maybe I missed it.
 
Source? Marco said last week that the Porsche pack was waiting authorization (likely from Porsche, not Sony/MS) but I haven't seen anything saying the newest console patch has been submitted to Sony/MS. Maybe I missed it.

It was mentioned in a post above, assuming it's passing on legitimate info.
 
Yes yes lol...But game fixes? With the 1st patch, we were told weeks before (almost from release day) what fixes were in 1.03, this month it seems more "hush hush"...........The DLC is nice, but after a while loses it's novelty, seeing we can't race the cars against each other online like we want to. Hot lapping is fun, but racing against your friends is even better! 👍

Well, since the last update that the people was whining before and after the Update, kunos Don't say anything more... No blog,no news on console lounge in oficial streaming, no news in twitter (only about sound improvement in PC) no streamings from Stefano...

And,really, i don't think that the private lobby's will come this month or even soon,cause they have to look various options, and do the development and testing.. They have also asked for patience and that they would share news about it when they have something tho share about it..

So,we will see what arrive in this update...maybe sounds stuttering fixes,hopefully fps improvement, cause even the reflections on the hood of th cars are laggy...and the rest... Well..we will see.
Seems that the priority is launching the Porsche cars before year ends
 
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