I don't see the camber and toe settings jumping around as set up oddities. When the car is stationary, those values should be as well.
The pic illustrates one of my points, that the toe number you select bares no resemblance to the actual toe on the car itself. In that pic, the front toe is set to 7, with the toe on the car itself at around 0.10. The toe on the rear is at 9, so considering the front toe, you would expect it to be just a little higher at the rear, yet it is over double on the car itself. These numbers are completely different for every car too, and seem to have no direct correlation to the number on the actual car. I had one car with a rear toe of 0.38, and the number in the set up was 160. Changing that number by 10 would change the toe on the car by 0.06 or 0.07. It made no sense at all. This is something I'd call a set up oddity, and one for which there simply is no reason.
I was just throwing a guess out there when I said it might be a rounding error. I've only been an Assetto Corsa player for 1 year and there seem to be so many topics that have been discussed/explained by devs (not specifically this issue, but any issue) and I don't feel like scrolling back through 3+ years of posts. I did ask about those numbers bouncing one time and someone told me to pull up the real time telemetry app/real time suspension app and one more. He had his own theory on what was happening and he tried explaining it to me, but I was so new and looking at so many numbers on my screen, my head was spinning. Regardless, I do believe you are correct. If it's an actual physics issue when the car is still it should be addressed and if it's not it should be cosmetically fixed.
I know 100% exactly what you're talking about with the TOE adjustments. We have it the same way on PC and I agree that it should be fixed because, "What the heck do those numbers represent? Setting 1, 2, 3 ... , 10? Is it supposed to be a measurement?" It's bewildering. Not to diminish what you've had to deal with, but it's actually even
worse on the PC side because of people who build mod cars. I've seen really crazy 🤬 on the alignment settings page. I just started thinking of it as a "+" or a "-" adjustment and then I look to see what's happening on the dynamic screen. It made my head spin as it did you. No doubt about it, it needs to be standardized at least with Kunos's own cars for God's sake.
Some of these GT3 BMW's are real beasts anything lower than 69% front brake bias. While others I can get away with 61 - 59% or so...
Is it better to drive without ABS and TCS or is it a preference thing?
I'd say it's a preference thing. Traction Control is nowhere near as horrible as it is in something like GT6. However, something to remember is - the lower the number, the more active the system. I think the Lamborghini Huracan GT3 allows TC settings of 1 thru 8 and ABS settings of 1 thru 8 (unless either is turned off, of course). If you have TC set to 1 you are getting the full 100% traction control system that Kunos devised. If you set it to 8 you'll see that there is hardly any intervention. You can roast the tires if you floor it. The same with the ABS. 1 gives you 100% ABS while 8 gives you very, very little ABS. So, the numbers between are varying degrees of the system in a linear fashion. A lot of people get it backwards and think 1 means almost off while 8 means full.
The same is true with street cars that actually allow different levels of Traction Control. Usually it will only be something like 1 thru 3.
Anyway, at no point in any of my posts did I say I felt "robbed" or "abused", and I never said the physics were broken. I pointed out a couple of small issues, that was all.
Yes, and thankfully there were several members who were helpful, and I appreciated that, because like I said: There were a lot of fanboys and apologists at the official forums who would swamp any thread with criticism or bugs, and voicing concerns here, and having conversations about bugs here, was so much easier. I've seen the same type of people at the AC forum who are so desperate to protect their precious that they just can't handle it if anyone has a problem with the game, even legitimate bugs. To be fair though, the atmosphere there is no where near as vile as the Pcars forum was a year or so ago.
Fair point. I guess what I mean is the way everyone raves about the physics, and the fact it's taken 5 years to get the game to this point, where it has just a handful of cars and tracks, the physics are obviously the main focus in that time, and I just expected the fundamental things to be perfect. That's on me.
Edit: Not perfect, that's the wrong word, bug free would be better.
I really, really enjoy Assetto Corsa. In fact, I never played GT6 again after the first day of playing Assetto Corsa. That was just over a year ago. Actually, I just played GT6 for the first time since getting AC a couple of nights ago and I was blown away at how awful driving felt to me using car/track combos that are available in both AC & GT6. There are a LOT of things that are super cool about GT6, but now that I've experienced AC, actually driving the cars is night and day different to me, I can put up with the "missing" things that GT6 offered me and AC doesn't.
Having said that, I do understand that there are a lot of obnoxious fanboys on the AC forums that act like you're talking about their mother if you criticize a feature/function or question a decision Kunos made. You won't get that with me. I may try to defend something if I feel it's justified, but I'll be the first to say that AC on consoles seems pretty darn crappy compared to AC on the PC platform. And that really bums me out because I know how much I've loved switching to AC, so I want everybody to enjoy it too. If I were a console player who waited anxiously for AC, I would be rip-roaring mad at the lack of features & functions and the inexcusable bugs.
I think for the most part, you'll see that the regular posters from the PC version here on GTPlanet are not blind fanboys. Certainly nothing like the crap going on over on the official forums. There is a lot of disgraceful behavior taking place. I'm surprised there haven't been a ton of bans handed out.
That's weird, haven't had that one yet. One thing that annoyed me was with tyre wear turned off, it won't tell you what the tyre temps are in the pits. At first I just figured that with wear turned off, the tyre temps must just always be optimal or something, but when I was stuffing about powersliding and swinging 'nuts, I noticed the car had no rear grip afterwards, so the rear tyres were definitely overheated, but I went back to the pits, and it still said n/a for all the temps
Perfect example of "What the 🤬 was Kunos thinking?" Why didn't they provide console players with a little screen app that shows your 4 tire temps: outside, middle, inside -- 4 tire air pressure -- 4 tires amount of wear? WTF? I am speechless over the number of super basic things missing from the console version. I didn't expect a 1:1 clone of the PC version, but come on... You should see the wild apps we have access to, developer apps that show more information than I even understand.
I know your experience with AC hasn't been particularly wonderful. No one can blame you, or the thousands of other people bummed about certain bugs or missing features. But, what do you think of the "driving experience" in Assetto Corsa? Have you taken some classics like Yellowbird or F40 for a rip around Nordschleife? I know it's never going to match the gamey qualities, like installing wings or turbos, changing shocks and upgrading transmissions. Kunos doesn't want to go in that direction. But, what do you think of the laser scanned tracks and driving physics and wheel force feedback?