Deadlines pushed for years like in PD's case? Nope. Console players have had to wait 2 months now and received an update in the meantime. Aside from that there are certain critical features for a racing game that have been pending since 1997 for GT, like proper AI, a damage model and sound design. Then there's also the massive difference in team size and budget.
So yes, Kunos deserves more slack than PD at this moment.
In your opinion, of course.
Deadlines were pushed from April to June, then to August. The game then launched in a state that seems roughly comparable to where the PC version was... in April. The first Porsche announcement promised the initial pack in September. It barely squeaked in by the end of the following month... and even then, only for one of the three platforms.
It's hilarious you think "proper AI" has been something GT has required since inception (1997), when Assetto Corsa has AI that routinely ignores the existence of the player car, PIT-maneuvering with reckless abandon. I won't argue PD's behind the curve on damage and sound, in much the same way Kunos is behind in terms of lighting engine, decent online, or weather. Stop pretending what you deem "critical" to be an across-the-board preference for all driving game players.
If the "small team" argument doesn't work in PD's case — and I don't subscribe to the idea it does — it doesn't work in Kunos' either. The games retail for nearly the same price; AC certainly isn't marketed as a budget title.
Like Brandon said, GT has built up almost two decades worth of good- (and bad-) will, and is routinely one of the top-selling titles on PlayStation, period. Like it or not, it has the ability to burn through some disgruntled fans when delays or disappointments happen.
This is AC's first foray into the console ecosystem. From the sounds of it, it hasn't exactly lit the sales charts on fire. I'm not arguing that makes it a poor game — just as I don't believe GT's high sales automatically qualify it as a good one — but it does mean there's less of a base for Kunos to work with, and the longer the delays just to get it at par with the PC version take, the less players there will be to enjoy it.
That's not good, for either Kunos or us, the players. I want to see AC do well, because the more that
any game does well in the genre, the healthier the genre is.
Nope, the problem is that people dont search for information.
Private lobbies? Marco, Stefano and CM from the forum have confirmed that they are working on them.
PR 101: If you're expecting your fanbase to have to hunt down info for their questions, you've failed.
Marco's FB has become the unofficial media outlet, and that's fine and all for the folks that know that much. But official blog posts, or posts to the AC social media outlets, make a lot more sense from a PR perspective.