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Hi all any update whether ACC will coming to console this year perhaps? Thanks!
Hi all any update whether ACC will coming to console this year perhaps? Thanks!
Why is the likelihood zero?If, by some infinitesimal chance, ACC does come to console this year then it'll have to be a release title for the next gen consoles (PS5 etc), but the likelihood of that happening is practically zero.
Why is the likelihood zero?
I would rather get AC2 instead of this partial game.
I really hope ACC comes to PS5 and XSX.
I tried the game last week with the new DLC and there is a lot of potential. But this game is really heavy on the CPU.
My I76700K with GTX1070 is not fast enough. A race with 15 AI and some light rain and it slowed down to the 30-45FPs range even with no other cars on screen.
I really need something like a 3700X with more cores.
A good optimized consoleversion could be a real serious E-sports title like GT sport is now on PS4.
Ouch, that doesn't sound good! Actually rather surprising.I really hope ACC comes to PS5 and XSX.
I tried the game last week with the new DLC and there is a lot of potential. But this game is really heavy on the CPU.
My I76700K with GTX1070 is not fast enough. A race with 15 AI and some light rain and it slowed down to the 30-45FPs range even with no other cars on screen.
I really need something like a 3700X with more cores.
A good optimized consoleversion could be a real serious E-sports title like GT sport is now on PS4.
You surely must have lowered the settings a huge amount to do that? Although I can't actually play the game because of the problem of the screen going dim that I started a thread about, I can just about see well enough to drive around the track and see the frame rate. With a Ryzen 5 3600, and a 5700 XT, I was only getting 70-80fps at 1080p single screen with the quality maxed out. The same PC runs R3E at the monitor's max refresh rate of 165fps (i.e. it could possibly run even higher than that if the monitor had a higher refresh rate) and FH4 runs at around 135fps, again both games with the quality settings maxed out. So ACC seems to be nearly twice as demanding as FH4, so it could maybe run at 1080p 30fps on an Xbox One X.Ouch, that doesn't sound good! Actually rather surprising.
I'm on a 1080 Ti and an i7 - 8700K and I get above 60 fps in virtually all scenarios (well, not at night with rain and 15 cars right in front of me), and that's on triple screen.
It's usually just below 60 at the start of any race, but as soon as the field spreads out I'm above 60 again.
Not really. Well, some of them, like mirrors and such, are at Mid. The important ones, like AA, shadows, textures and such are at High or Epic.You surely must have lowered the settings a huge amount to do that?
Yes, But your 8700K has 6 cores And ACC seems to like that more.uch, that doesn't sound good! Actually rather surprising.
I'm on a 1080 Ti and an i7 - 8700K and I get above 60 fps in virtually all scenarios (well, not at night with rain and 15 cars right in front of me), and that's on triple screen.
It's usually just below 60 at the start of any race, but as soon as the field spreads out I'm above 60 again.
It depends how fussy you are about how good the graphics look. I had a 6 year old R9 290 before the 5700XT, and it could do around 60fps at 1080p for ACC, but it needed the settings turning down to a level that I wasn't really happy with. But I am quite fussy about how the graphics look, I'm running FH4 at 4k with 4x MSAA then downsampled to 1080p for my screen because to me it looks so much better than 1080p 8x MSAA, but I have a friend who tells me he can't see any difference between any of the MSAA settings! They don't test cards on ACC, but here you can see several mobile graphics chips performing better than the R9 290 for FH4:Holy cow, I'm glad I never messed around with the idea of getting a new laptop for this when it came out. I wasn't quite on the fence, but was thinking $1200 would surely set me up. Doesn't sound like it!
Holy cow, I'm glad I never messed around with the idea of getting a new laptop for this when it came out. I wasn't quite on the fence, but was thinking $1200 would surely set me up. Doesn't sound like it!
Also this graphical heaviness is worrying for console prospects. Seems odd.
Any-hoo, the idea of a new laptop has been chewing at me, so I came here to ask about how well the ranking/matchmaking system (I believe there is one?) works, and how often you can get some quality matches made up. But I think I'll sideline the new lappy idea for a while still.
Thanks for the info. How well does ACC's ranking and matchmaking system work? Assuming those features are there. Is that active only for specific online races set up by Kunos, or can any server activate that stuff?
I'm not sure it's the CPU limiting you. I just tried a race with 24 AI and heavy rain, and at around 100FPS my CPU usage was only around 40%. I used this app to view CPU% while running the game, it's free to try, just displays a message over the game if you use it for free:this game is really heavy on the CPU.
My I76700K with GTX1070 is not fast enough. A race with 15 AI and some light rain and it slowed down to the 30-45FPs range even with no other cars on screen.
I really need something like a 3700X with more cores.
I think it'll be done on both ends; console and game. The game will be optimized to run great at what the console is designed to work with; and the console will have to be good at cooling to be able to really be next gen. So I'm not worried about that.ACC will definitely make it to PS5 as I've said before, but I'm wondering what they will do to solve general heat and thermal throttle issues. Obviously there is way less room in a console, and it takes A LOT of active cooling and just space in general to keep my temps where they need to be so no performance is lost. I'm not doubting Sony's ability to solve the issue but I sure would love to take one a part and find out how they're gonna do it!!
Lmao a conquer. Ewwww@Final_Phorm98, what's "crappy sim rig"?
Never heard of that brand.
I really want to see cross platform for competition races just to have more people matched I pretty much race with the same 20 ppl every dayI think it'll be done on both ends; console and game. The game will be optimized to run great at what the console is designed to work with; and the console will have to be good at cooling to be able to really be next gen. So I'm not worried about that.
I don't see why they couldn't get a deal working and just allow ps5 users to buy games from Steam and be cross platformI wish every game on next-gen consoles would be cross-platform. EVERY GAME. With mouse and keyboard seeming to be pretty supported out of the gate, I'm excited for FPS and other games having that awesome feature.
This title is just good with Ryzen. I run 144fps locked with mainly epic settingsI'm not sure it's the CPU limiting you. I just tried a race with 24 AI and heavy rain, and at around 100FPS my CPU usage was only around 40%. I used this app to view CPU% while running the game, it's free to try, just displays a message over the game if you use it for free:
https://fpsmon.com/en/
My hardware is Ryzen 5 3600 and 5700 XT, my CPU shouldn't be THAT much more powerful than yours.
https://www.assettocorsa.net/competizione/
Since we all know it's arriving in months I just hope it's fully like the PC version with a few extras.
I don't expect the graphics to be the same but I expect it to be better than PC2.
Another plus would be a grid of 32 cars plus if possible.
Right now I am waiting on the download pre order links to arrive.