Assetto Corsa | News and General Discussion

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My brain checked out after "MGU-K regen".

406916_mind-blown-brain-explode-terry-crews-old-spice.gif


:lol:
Wow... Terry Crews isn't ripped at all. :eek: The dude's almost 50.
 
My brain checked out after "MGU-K regen".

:lol:

:lol: You don't give yourself enough credits bro. Honestly, I think the biggest barrier to people understanding things is they believe they will never understand it, even before they try. You can make mod cars, change sounds, upgrade tyres to V10, which I can't even do (though I haven't really tried either lol). Understanding the SF15 is way less complicated than that ;)
 
Then you have 2 modifier settings:

KERS - gives you full power of MGU-K, no matter what mode you're currently in. Like a NOS button basically.

DRS - you know what this means.

Easy right? ;)

On PS4 where are these two buttons mapped to on a T300 wheel? I can't find them :-( And yes I can cycle through all the MGU settings.

Also remembering we do not have rear wing or under body aero adjustments either >:-(
 
:lol: You don't give yourself enough credits bro. Honestly, I think the biggest barrier to people understanding things is they believe they will never understand it, even before they try. You can make mod cars, change sounds, upgrade tyres to V10, which I can't even do (though I haven't really tried either lol). Understanding the SF15 is way less complicated than that ;)

It's about desire, and I currently have no desire to learn all that stuff for the car as it's somewhat unlikely I'll ever need to know it. Give me a Carrera RS where I just mash the pedals and thrash the steering wheel while the tail wags about and I'm as happy as I can be. :D
 
Watching a lot of really good PC players on Assetto Corsa and cannot help notice they all seem to hit 100% braking on every corner.

Can it be done like this video?




Another thing I cannot get my head around. The Escorts. 40 - 50% braking locks the wheels even at high speed braking. As if it was the equivalent of 100 percent. :nervous:

Yet the Porsche 73 car and RUF takes quite a bit of pressure to lock up.
 
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@Nielsen the same explanation of how it works are also valid for 919, we did not get additional explanation specific to the 919 officially from Kunos like we did for the Ferrari.
Have you been running the AC Legends car a lot? Or did you just like the logo to make it your avatar? I drove the Ferrari 300 P4 quite a bit...same with the Camaro '70 & DeTomaso Pantera. I think they did a good job with 'em.
 
Watching a lot of really good PC players on Assetto Corsa and cannot help notice they all seem to hit 100% braking on every corner.

Can it be done like this video?




Another thing I cannot get my head around. The Escorts. 40 - 50% braking locks the wheels even at high speed braking. As if it was the equivalent of 100 percent. :nervous:

Yet the Porsche 73 car and RUF takes quite a bit of pressure to lock up.

My telemetry usually looks like that. I'm usually fairly light with the brake pedal.
 
Have you been running the AC Legends car a lot? Or did you just like the logo to make it your avatar? I drove the Ferrari 300 P4 quite a bit...same with the Camaro '70 & DeTomaso Pantera. I think they did a good job with 'em.

No I do not drive them a lot, I would, as I like those type of car, but the physic are ok at best. I enjoy being in them in VR.
I like the AC logo in those colors.
 
@Nielsen the same explanation of how it works are also valid for 919, we did not get additional explanation specific to the 919 officially from Kunos like we did for the Ferrari.

Well... Aris posted this about the ERS settings: http://www.assettocorsa.net/forum/i...-and-pp2-impressions.39385/page-3#post-791403

Reminder: The 4 ERS settings are Low Preserve, Low Aggressive, High Preserve, High Aggressive
"The Low setting uses less battery, especially on higher speeds/gears
The High setting uses more battery in higher speeds/gears

The Preserve from Aggressive setting, changes how torque is transferred to the front wheels, depending on their slip and thus using more or less battery and heating/wearing more or less the front tyres. Obviously the aggressive setting will give faster lap times but put the front tyres in more stress as well as consume more battery/energy per lap.

Keep in mind that LMP1 drivers use as low a setting as possible and manually boost the ERS with the button in order to overtake slower cars or defend their position"


I also found this post useful: http://www.assettocorsa.net/forum/i...-and-pp2-impressions.39385/page-9#post-791799

  • Green is battery charge level. Full battery is 6MJ
  • Yellow is status of the allocation per lap, you get 8MJ per lap to use. It can only go down as you run and resets everytime you cross S/F line.
  • Blue is current electrical power being spent to the wheels.

You have 6 deployment profiles available. Switch between them with CTRL+2. The goal is to pick a profile that delivers a little bit less than how much you MJ you want to spend per lap and then add some manual boosts with KERS button throughout the lap to reach your MJ goal.

Why would I ever want to use less than 8MJ ? On some tracks, there is not enough harvesting going on to cover 8MJ, if you use 8, eventually the battery goes dead.

The car does "detect" even the mildest understeer and cuts the power sent to the front wheels at that moment."
 
The real RSR hasn't even competed in a race yet, and Kunos isn't a big studio, have patience.
 
What happened to Porsche RSR? And Scotland track?

AFAIK nothing has changed from what they originally said. They're waiting for the RSR to get some more testing done at Daytona so they can ensure the car is as accurate as possible and hope to release it end of this month or early next month. They just finished that testing recently so they're probably tweaking the car now based on the testing results. Remember, that's a brand new car that hasn't actually raced yet so it would be kinda silly to have it in the game before they finalized the details of the real car. They said the Scottish track should be out sometime in Q1 2017 and we still have over two months left in Q1.
 
That's one of the main reasons they had to push the engine forward this year, if they'd left it where it was it would melt the diffusor.
It would melt the diffuser, the simple fact isn't that it couldn't be there if the engine was still at the back.
 
It would melt the diffuser, the simple fact isn't that it couldn't be there if the engine was still at the back.

I think that's what I said? They were at an aero deficit and the way to fix it was to use the giant (ugly) diffusers that everyone else was using, but if they'd left the engine in the back the heat from the engine would have melted the diffuser. So the pushed the engine forward a bit and made it more of a mid-engined car which should keep the diffuser from melting.
 
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