- 776
- England
Have you tried @GzeroD 's? https://perendinator.blogspot.com/Does anybody know of any good versions of Indianapolis? I only know of 1 version in existence and it's pretty horrific
Have you tried @GzeroD 's? https://perendinator.blogspot.com/Does anybody know of any good versions of Indianapolis? I only know of 1 version in existence and it's pretty horrific
No, thanks a lot just gonna give it a try was gonna start trying to improve the other one but i just opened the kn5 and it didn't get any betterHave you tried @GzeroD 's? https://perendinator.blogspot.com/
Yeah, but It's the oval.Does anybody know of any good versions of Indianapolis? I only know of 1 version in existence and it's pretty horrific
Yeah, but It's the oval.
https://mega.nz/#!9rQWmKqQ!MNK2AY4LF5Qy26NeimG2owgXcaJRtNjMFXMIP9_ETQY
Edit:
All NASCAR Ovals and 2019 cars can be found here:
No problem!Finally a decent version of Indy Oval! Thanks a bunch.
Can anybody explain what this means? Do they use regular AC, or was software modified in some way for/by them? If so, will it be possible to get those modifications for us mortals, or at least the cars, tracks? Those will surely be created from scratch. Doubt they will use amateur mods :
http://gotransam.com/news/Trans-Am-...SFgKmMccD-l9JtKlSyMXaHOtVrGIZ7pPNiC1zYoxIxQ2M
I think, don't hold me to it, but I think I read someone was working on these. I'm looking forward to modern TA's as well.I'm honestly surprised we don't see actual TA cars in assetto yet. I know we have the older stuff, but the new TA1, TA2, etc. would be an amazing mod since all cars are technically equal just with different fiberglass bodies on them.
Pretty sure Highbank is working on theseI think, don't hold me to it, but I think I read someone was working on these. I'm looking forward to modern TA's as well.
I'll send it in a couple of minutes.So.... I seem to have misplaced Spa...... (the kunos version). It's gone from my folder.
I would normally verify my game files in Steam, but it adds all the Kunos skins that I've cleaned up and and alters the Categories that I've changed for the Kunos Cars which takes ages to put back to how I want them.
If anyone is kind enough and has the bandwidth, could they upload spa and PM me a link?
Pretty sure Highbank is working on these
Edit:yep here is his fb page
It would be interesting if someone from the aa_brickyard track (Indianapolis) made it possible to use the infield.
https://mega.nz/?fbclid=IwAR2ERgiBd...Q!MNK2AY4LF5Qy26NeimG2owgXcaJRtNjMFXMIP9_ETQY
Just who's making it. I'm at work so didn't have time to browse his page to see if had any wiper shots yet.isn't that just the Sareni GT3? Or are you just pointing to who's making the mod?
I'm using joytokey: https://joytokey.net/en/downloadSo how do we link wipers to a button on the wheel now?
In the past I had the wipers linked to a button on my wheel, I think I got that done by using the patch tab in Assetto Corsa/ control setting, but now the patch tab is empty.
So how do we link wipers to a button on the wheel now?
In the past I had the wipers linked to a button on my wheel, I think I got that done by using the patch tab in Assetto Corsa/ control setting, but now the patch tab is empty.
So how do we link wipers to a button on the wheel now?
Have you tried Legion's Indy? I think it's road courses are very good, only the spectators are missing.
Changing the installed version of CSP is what gets mine back when that tab is empty, I usually go back to the 2nd to last 'recommended' version then back to whatever version I am trying to use, usually the most recent one.In the past I had the wipers linked to a button on my wheel, I think I got that done by using the patch tab in Assetto Corsa/ control setting, but now the patch tab is empty.
So how do we link wipers to a button on the wheel now?
Universal Bypass: Skips the "wait 10 seconds" or "solve captcha to access" sites by remembering what the link leads to. You only have to endure them if you're the first user to click. Which is pretty rare anyway.
I've been using this trio for a long time now. They are must-have.
Edit: Spyrious and LiquidSkyMan suggested exact same extensions before me .
Hey, I have an update. So, while I was uploading the file, my city had a power surge. I will not try to upload the file, sorry. :/So.... I seem to have misplaced Spa...... (the kunos version). It's gone from my folder.
I would normally verify my game files in Steam, but it adds all the Kunos skins that I've cleaned up and and alters the Categories that I've changed for the Kunos Cars which takes ages to put back to how I want them.
If anyone is kind enough and has the bandwidth, could they upload spa and PM me a link?
Next mod salvaged, the Dodge Viper GTS ACR 1999: https://mega.nz/file/y81ihaaJ#NMN3jGCrpL5nBH58r3XnjcwAHaSTbRAavAf3NVx0xj8
This one made me really angry several times today... but here's the changes:
- Visually, pretty much all external shaders changed or tweaked, lights fixed, collider, flames, driver no longer sticking through the roof, Lods added etc.
- Data, changed nearly everything, car now tops out just over 180mph, laptime pace just a smidgen off the Kunos Porsche 911
- I can't really be bothered to think of everything I've changed, basically if you know this mod, then you'll know what kind of shape it was in, if not then it's waiting to disappoint you on Assettoland as a comparison.
- Credits go to whoever converted it first, but mainly to A3dr as I used his RT/10 as the basis for the gearbox, suspension, brakes and AI, then tweaked as needed to hopefully convey the more track focussed nature of this performance edition.
- Anyone that wants to update the interior is more than welcome, it would also be good if someone could work their magic on the skins and get some racing stripes added (I deleted the original striped skins as they were terrible)
The MediaFire link is not working, its just sent to private. Please fix!Hi
The first plan was only integrate day and night, but plan changed somehow..
singapore_2020 1.0
Marina bay street circuit
This track requires stFlow shader and ksPerPixelMultiMap emissive shader.
stFlow shader
https://www.racedepartment.com/downloads/stflow-shader.23999/
PerPixelMultiMap with Emissive map
https://www.racedepartment.com/downloads/perpixelmultimap-with-emissive-map.22791/
If play is heavy, I'd like you to turn off some lights material and animations.
I didn't understand adjustment because appearance has changed a lot at new CSP version.
I'm testing by using __sol_ACC ppfilter with very strong glare changes.
View attachment 911474 View attachment 911475 View attachment 911476 View attachment 911477 View attachment 911478 View attachment 911479
http://www.mediafire.com/file/6wn37uzw10mdhow/singapore_2020_1_0.7z/file
So.... I seem to have misplaced Spa...... (the kunos version). It's gone from my folder.
I would normally verify my game files in Steam, but it adds all the Kunos skins that I've cleaned up and and alters the Categories that I've changed for the Kunos Cars which takes ages to put back to how I want them.
If anyone is kind enough and has the bandwidth, could they upload spa and PM me a link?
Of course, I helped with some changes. But the brickyard version is aesthetically better.
So.... I seem to have misplaced Spa...... (the kunos version). It's gone from my folder.
If anyone is kind enough and has the bandwidth, could they upload spa and PM me a link?