- 6,688
- The Bunker
Well I did tell you to come here, so you get a free pass.Oops. glad i stuck around
Well I did tell you to come here, so you get a free pass.Oops. glad i stuck around
I've got the Rift back working again (some dll files somehow got removed from the Sys 32 folder) but my performance has tanked by approximately a third and tracks/cars now take eons to load. All this coincided with the new CM update, Oculus update and Win 10 update so it's hard to tell what's causing it.
Anyone else?
Performance in other apps is fine, can play games at 4k/60 with settings maxed in 2D. So it's either Oculus or AC/MS/CM/CSP/Sol.
Haven't tried other VR apps yet, I'll try that to eliminate Oculus from the equation.
I overwrote the "NationalitiesAndNames" .json file in the "\Data\Miscellaneous" folder. Is there any easy way to recover from this?.../...
I did the same thing. Added names, took away names and I also still get AI 1, AI 2...so on.Well, this is going to be a drive-by begging letter. Actually, been following this thread for about a year now and I have to say, picked up a lot of great cars and tracks. Took me a while to figure out how to properly incorporate everything into the folders as this is my first computer sim after years of playing Forza. Filing everything away properly from this thread and Race Department created a false sense of security in my ability to make changes to the game via the file system and I have messed up my AI list. I overwrote the "NationalitiesAndNames" .json file in the "\Data\Miscellaneous" folder. Is there any easy way to recover from this? I thought I had the format down and I was adding some names but I get a list of "AI1" "AI2", etc. from Content Manager when I go into "Quick Race". Any suggestions are helpful as I haven't found anything searching the web.
What does it mean? What we suppose to expect?
https://www.gtplanet.net/forum/posts/13046709/ here you goI take it Macau isn't meant to look like this!?
Anyone know why it could be like this or a fix?
View attachment 913736
I did the same thing. Added names, took away names and I also still get AI 1, AI 2...so on.
After looking for the missing comma here and there, I couldn't figure out why after finding no delinquencies in format. Haven't touched that in a while and still need to figure that out because I want the names I want in there and to work.
Thanks @Fanapryde for the orig so I don't have to unpack a MASSIVE rar file incase I can;t get it to work.
EDIT: Whoever put the new json on here a short while back, does yours work? Been meaning to ask that.
It was about the 2 week time for someone to ask about the red pavement on Macau too. lol
Use the wet version.
Welcome to GTP. Nice to have a first post actually contributing something instead of the usual drive-by begging letters.
I think Assettoland monitor this thread quite closely - a lot of our mods end up there pretty quickly, lol.
Isn't there a 'contact us' on the site too?
Thanks. Worked like a charm 👍
Such a good job done on this march update to Maple Valley. I'm having two issues I'm trying to track down right now and maybe other people have run into it too. All of the track layouts work for me except for Short Reverse. The game crashes when loading that track variant. Is anyone else experiencing that? When I have Sol and CSP activated I just get a generic "game crashed maybe reinstalling CSP would help" (it didn't)
I take it Macau isn't meant to look like this!?
Anyone know why it could be like this or a fix?
View attachment 913736
I'm having a problem with the latest version of CM, version 0.8.2123.36398 (x86). Specifically, I can no longer drag a compressed file to the upper right corner to install it. As soon as I drag the file onto the CM screen the file symbol changes to a circle with a line through it and it will not drop in the install icon. Any one else having this problem?
This is why I have trust issues with mod tracks in Assetto
Glad my VR headset doesn't come till tomorrow.
NCM beta
That did the trick, thank you!
I have made a couple tracks for Assetto Corsa, they aren't much, in fact they kind of suck, but if anyone wants a couple of tracks made by a guy that doesn't really know what he's doing, here they are.
Streets of Denver from the 1990/1991 Grand Prix of Denver - 326.8 MB
Denver Pepsi Center from the 2002-2006 Grand Prix of Denver - 225.9 MB
I've done as much as I can do with these. I built them in Race Track Builder and got the buildings and stuff from various sketchup models. There is AI but it's not very good (indycars can't make it through a lap on the street circuit but slower cars can). I originally made these tracks for myself since I grew up in Denver and really just wanted to drive on these tracks but I just figured I'd share something since I visit this thread daily and grab tons of fun stuff and got help today.
Thanks..../...
@Fanapryde, really like the logos you've been putting up on RD for the tracks. How do you properly size those? Just curious as that's something I may attempt to find some obscure tracks.
I like this a lot!
Thanks mate, your shader work has come on leaps and bounds. This is unrecognisable compared to the previous version.
This is why I have trust issues with mod tracks in Assetto
Glad my VR headset doesn't come till tomorrow.
NCM beta
Are you sure you aren't thinking of LilSki's scratch-built RA from LIDAR?Whats the situation on Terra's fm7 road america. Is it already available?