LOL
Whoa whoa.
That's not how you adjust that or at least not the first thing to look at. BASEY is what gives the front or rear of the car it's center of gravity. That's how you can make a F1 car feel like you're driving a van. By raising BASEY the weight transfer rises and rises at a higher position than from the wheels of the car. Look at BASEY and make sure the numbers are realistic. Like 0.05 or 0.1 or 0.15, nothing like 5.87 or anything like that.
You're going to want to go into car.ini though and adjust the graphical aspect of the model.
car.ini:
[BASIC]
GRAPHICS_OFFSET=0,-0.57,-0.25 ; 3 axis correction (x,y,z), applies only to the 3D object of the car. in meters
GRAPHICS_PITCH_ROTATION=0.5 ;- ; changes 3D object rotation in pitch
This is what you're after most likely.