sorry, maybe not a rip . but have not good textures and interiorWhich game that old R33 GT-R LM was ripped from? I swear i could never found it's source game, despite searching it on Internet Car Game Database.
In 72 and 73 the old curve was used by motorbikes, and they didn't destroyed it, it was from 74, I will see but i'm not sur honestly.
that new R33 LM is so good on the first look, but physics need to be fixes. Its becoming unstable after 200 km on the mulsane straight. hope author can fix it, because for now old rip of R33 feels better
3d model is just perfect. after fixing supension it will be 4 stars. But also it was 400 hp in 1995 , and 600 hp in 1996. But authour says his mod is 500 hp engine. also whyWhy would anyone drive so fast? It's dangerous!
But seriously, I noticed that too - the suspension probably needs a little fix. But this is a very good mod.
Which is what I did.
I kinda liked the bumps.
2010 Bentley Continental GT
- Updated shaders.
- Updated previews.
- Updated power graph.
- Fixed missing/obsolete soundbank.
- Fixed invalid tyre index
- Fixed incorrect driver parameters
- Fixed dash camera set below the car.
- Fixed invalid AI/auto-gearbox shifting values.
- Fixed tachometer.
- Fixed speedometer.
- Fixed fuel gauge.
- Fixed internal lights.
- Added driver/pitcrew suit color change depending on car colour.
- Changed tags:
- Old: "rwd","sequential","race","GT","GT2","A5","England","supercar","roadsport"
- New: "#Supercars","semiautomatic","great britain","w12","awd","street","turbo","supercar"
- Updated camera positioning.
- Updated tyre version to v10 from v3.
- Updated tyres.
- Added semislick compound.
- Updated aerodynamics.
- Updated suspension.
- Repositioned fuel tank.
- Old position: "0.00,-0.15,-1.45"
- New position: 0.00,0.10,-2.00
- Changed engine sound to Giulia Quadrifoglio from Huayra.
- Renamed class to "street from "GT".
- Changed country to "Great Britain" from "England".
- Increased brake torque (Nm) to 4,000 from 1,500.
- Increased handbrake torque (Nm) to 2,000 from 1,000.
- Changed ground collider values:
- Position: "0.00,-0.26,-0.05" from "0.00,-0.248,0.40
- Size: "1.80,0.05,1.95" from "1.55,0.10,3.75"
- Changed polar inertia values (M):
- Width: 1.916 from 1.850.
- Height: 1.390 from 1.300.
- Lenght: 4.804 from 4.450.
- Increased curb weight (Kg) to 2,350 from 2,320.
- Increased total mass (Kg) to 2,425 from 2,320.
- Increased max fuel capacity (L) to 90 from 63.
- Increased min fuel load (L) to 90 from 30.
- Increased low fuel warning (L) to 9 from 7.
- Increased front brake bias (%) to 70 from 65.
- Changed gear ratios:
- Reverse: -3.403 from -3.818
- 1st: 4.171 from 3.820
- 2nd: 2.340 from 2.055
- 3rd: 1.521 from 1.411
- 4th: 1.143 from 1.120
- 5th: 0.867 from 0.920
- 6th: 0.691 from 0.755
- Final: 3.526 from 3.44
- Decreased power output at wheels to 442 hp @ 6,100 rpm from 552 hp @ 5,950 rpm (20% transmission loss from 552 hp)
- Decreased torque output at wheels to 520 Nm @ 1,600-6,000 rpm from 661 Nm @ 5,950 rpm (20% transmission loss from 650 Nm)
- Decreased redline to 6,500 from 6,800.
- Decreased idle (rpm) to 500 from 1,000.
- Increased turbo reference (rpm) to 1,600 from 900.
- Decreased turbo #1 pressure to 0.7 from 0.9.
- Decreased turbo #2 pressure to 0.7 from 1.1.
- Disabled cockpit-adjustable turbo.
- Increased coast reference (rpm) to 7,000 from 4,000.
- Deleted files:
- final.rto
- ratios.rto
- flames.ini
- tcurve_semis.lut
Thanks for releasing a new update for that glorious R390 road car.
... WHAT?! Oh my lord, I didn't expect this. This is awesome!
Here is the last version of Monza or sort of at least, for a week:
Including the 1974 layout.
https://mega.nz/file/bI5jwTaZ#9Hd8t57hEIBGun3vk71HhZlK4caQSK293tSjZIp9dUA
There are some issues but it's fun to drive by the way
I have a problem (actually several) I hear the rain, I see the spray but the drops do not appear on the windshield ... I am sure it is a configuration problem but I do not know where I can modify it.
If anyone can help me, I appreciate it.
hi guys
new car and updates :
GrA BMW E36 Compact 323 ti https://sharemods.com/6uluy1tqlzy2/GrA_bmw_e36_compact.7z.html
Gr4 Alpine A310 V6 https://sharemods.com/dd802a6qkc63/Gr4_Alpine_A310.7z.html
Gr4 Lancia Stratos HF https://sharemods.com/d7xstjq1xdt3/Gr4_Lancia_Stratos_HF.7z.html
GrB Renault R5 Turbo MAXI https://sharemods.com/8hsp1rj17o0p/GrB_R5Turbo_MAXI_2.7z.html
website: https://assettorallygrb.wixsite.com/rallygrb
tnx
Two CSP updates overnight:
v0.1.56;
• Options to limit amount of visible cars now adjustable (without visual UI yet, only via a text editor);
...
I have made some edit myself on the power/torque curve and some other tweaks (max rpm, toe, weight) to resemble the japanese edition of the car with 250PS. Do all here think I have the right and could upload and post the edited compressed file here?I didnt make this car so unfortunately I cant do anything about that.
Two CSP updates overnight:
v0.1.56
Wing mirrors are totally borked - I guess you don't use triples/VR?
I don't even bother installing new CSP udates any more until I hear that they're relatively problem-free. They are dev builds/betas after all, but I guess somebody tests them before release?It breaks the SOL config app (at least on my system). Can somebody confirm please ?
I get all very bright tracks and there is not way to change it. Had to revert to an earlier CSP version and then it works again, tracks look normal.
But there is still that individual track exposure setting (page 16) that does not work, like it used to (forgot in which CSP version it was still useable).
Updated to CSP157 without changing anything else immediately started a session. Track not brighter but no matter what sky I choose it is always clear blue (no clouds). Then reset SOL config and started again. No change. Downgraded back to CSP155 and clouds are back.It breaks the SOL config app (at least on my system). Can somebody confirm please ?
I get all very bright tracks and there is not way to change it. Had to revert to an earlier CSP version and then it works again, tracks look normal.
But there is still that individual track exposure setting (page 16) that does not work, like it used to (forgot in which CSP version it was still useable).
The LC91 doesn’t need any weight BOP, but a good tip to get all the other ASR 1991 cars down to a more era-correct performance window, is to give them around 140 KG of ballast, within Content Manager, as they appear to have very little weight otherwise.
Updated to CSP157 without changing anything else immediately started a session. Track not brighter but no matter what sky I choose it is always clear blue (no clouds). Then reset SOL config and started again. No change. Downgraded back to CSP155 and clouds are back.
Also with CSP157 on my monitor the car and environment/buildings look more 'grainier'. I have not tested if SOL 1.6A2 is the cause or CSP itself.
For this moment I stay with 1.55
..\assettocorsa\extension\config\weather_fx.ini is accidentally missing, just copy your old one before updating and put it back after update. Works for me.I was so focused on the track itself, that I missed that.
You are right: CSP 0.1.57 shows no clouds at all, whatever setting (I usually use Broken Clouds).
For some reason (I picked same settings/track/car as in your vid) the track was not overexposed, so I figure that could be track related.
So back at the "relatively functional" 0.1.52 for me.
Here you go:Hi all, I've got a question: is there a setting in CM for adding delay to the gear shifting input to prevent double shifts. Unfortunately I own an aging Fanatec CSR (The Forza branded wheel, back from the stone age) and it shows some issues but in every other sim I can overcome this problem by these double shift prevention settings. I could not find such an option in AC/CM. Thanks in advance!
Slideroony you're the man..\assettocorsa\extension\config\weather_fx.ini is accidentally missing, just copy your one before updating and put it back after update. Works for me.