This could be very beneficial to fps. You don't need to have more than 15 cars drawn, as you're not ever gonna see them while driving.
Have to figure out in what file to adjust this, as there is no slider yet apparently.
It's time for the sixth and final part of my Pit Boxes Extension Project, here we go:
Have a nice day
I forgot all about that one...must have been clearing out my Mega links lol...Let me see if I can find that Porsche - It's not the flat nose by the way as that one is a private mod that has never been released into the wild.
So yeah if you mean the 964 Midnight from here
Then you can grab it from here.
http://www.mediafire.com/file/8rqr7rc5cn3fiv5/Porsche_911_Tuned_by_%E2%98%86SutaTheRunner%E2%98%86_V22.rar/file?fbclid=IwAR0YxgY6wXftboBJb1xhOJ9uA_-QkNchLYNG5xBMzOYhe3HnGQXQ0UxhOUE
It's a bumpy track. You do realize that INDY runs on Belle Isle here in Michigan? That's my hometown track and it's ten times more brutal than Ohio. Awesome to see though but my back hurts watching it. Tell me if this doesn't make you dizzy. LOL
thx, i was also hoping you had the white one in the middle the 934 i guess .have a nice Sunday !View attachment 921496
Damn, I got my Porsche models all mixed up lol. I looked and can't find the 934 anywhere....closest one I have is the 930 turbo but no 934 unfortunately
I have a problem (actually several) I hear the rain, I see the spray but the drops do not appear on the windshield ... I am sure it is a configuration problem but I do not know where I can modify it.
If anyone can help me, I appreciate it.
Your comments about the Fitch are interesting since according to Wikipedia a Fitch topped out at 155HP whreas a Yenko could be speced up to 240HP. And your former colleague DED's opinions on the Corvair are interesting as well:
"And it is here too, that we have to go on record and say that the Corvair is — in our opinion — the most important new car of the entire crop of ’65 models, and the most beautiful car to appear in this country since before World War II...Our ardor had cooled a little by the time we got to drive the cars — then we went nuts all over again. The new rear suspension, the new softer spring rates in front, the bigger brakes, the addition of some more power, all these factors had us driving around like idiots — zooming around the handling loop dragging with each other, standing on the brakes — until we had to reluctantly turn the car over to some other impatient journalist … The ’65 Corvair is an outstanding car. It doesn’t go fast enough, but we love it.”
I've always loved the looks of the car and always considered it a lost opportunity for a segment of American cars to be designed with traits generally admired in european cars. In my next update when I include additional lods, I may change the width of the rear tires as at the moment they are slighly wider than the fronts.
For anyone interested in the history of a decidedly un-American old school American car, a good article with excellent photos can be found here.
https://silodrome.com/chevrolet-corvair-history/
I think I found the setting in the graphics_adjustments.ini (extension>config>graphics_adjustments.ini) there is a line that state
"
[VISIBLE_CARS]
; hidden
; four values are for: LOD A, simplified render without some extra bits, LOD C and LOD D
MAIN=3, 8, 16, 28
GBUFFER=3, 8, 16, 16
SHADOWS=3, 6, 6, 16
SPECTATING_MAIN=6, 20, 40, 200
SPECTATING_GBUFFER=3, 12, 24, 24
SPECTATING_SHADOWS=3, 12, 12, 24
MIRROR=2, 4, 8, 12
"
Been playing around with this and to modify the setting, you have to change the graphics_adjustment.ini file in document folder and not the one in the Assetto Corsa root folder. Changing the one in the root folder doesn't do anything. Here's the best way to explain it and it does work and will impact fps. I even tried it out setting everything to 1 and it's kind of funny to see no cars you're racing against except for the shadow underneath.
1st number is LOD A = Full detail
2nd number is LOD B = slightly less detail
3rd number is LOD C = even less detail
4th number is LOD D = least amount of detail
In the first example below, MAIN = 3,8,16,28 translate to 3 cars with LOD A, 8 cars with LOD B, 12 cars with LOD C and 28 cars with LOD D are visible
MAIN means the main race, Shadows means how many cars have visible shadows and detail level, spectating are related to replay and mirror are cars visible in mirror
MAIN=3, 8, 16, 28
GBUFFER=3, 8, 16, 16
SHADOWS=3, 6, 6, 16
SPECTATING_MAIN=6, 20, 40, 200
SPECTATING_GBUFFER=3, 12, 24, 24
SPECTATING_SHADOWS=3, 12, 12, 24
MIRROR=2, 4, 8, 12
Think Gerodude is working on one.
There is a good reason to use encrypted mod.How it drives and I put that above all.Love their 2 Honda S2000 mods I cant say that for all other I tried...same about MR2 and that Subaru.IMOThere is nothing you can do about it.
It is your choice to keep the mod and use it as is or boycott this nonsense.
I do not even download a mod to have a look at it if I know it is encrypted.
If I ever accidentally download one and find out it is encrypted, thats the exact moment when I delete it.
The 22B is available - I have seen it in some places - a fantasy tuned version of it is available for example on the AC Pursuit discord in a free download pack. Obviously, realistic physics would have to be built around it.
There really is not a single reason why anyone would have to use an encrypted mod. That stuff is nasty.
Would be nice. I remember that now seeing as I haven't used it in a while. I think you reminded me why. Going to give it a go though tonight.I'm still hopeful that someone will create a bump map/mesh (i don't really know what it's called) for Belle Isle 2017 version. It's a great little track but flat as a pancake. I don't think it has any bumps at all. I remember it just felt really weird to drive.
FANTASTIC UPDATE! This is perfect for the new RSS Formula America 2020 mod.
First test laps
So, Mid Ohio? I have a really good looking version of it, but if the real track was this bumpy, an Indycar wouldn't last ten laps.
It's a bumpy track. You do realize that INDY runs on Belle Isle here in Michigan? That's my hometown track and it's ten times more brutal than Ohio. Awesome to see though but my back hurts watching it. Tell me if this doesn't make you dizzy. LOL
Mid Ohio doesn't look that bumpy. For an older track, it's still mostly smooth, with a few notable bumps here and there. The version/mod I have throws the RSS indycar all over the place. It's driveable, but definitely not as smooth as this.
A question friend, I don't know if I understand, I downloaded the "addons", from "ks_monza66". It's just the layout and skins, or the cars will go through the chicanes, after the pits, and the Ascari variant, I saw them, at the test weekend I did, but no car goes through them. I misunderstood, that is, just skins and layout, did I install it wrong? Thank you very much in advance.
Superb.👍
Edit: Just tried another layouts, but all are the same, nothing change.
What have I done wrong?
I had the same prob.
Ok this works and works well. like Bherm said, all is correct.
A little additional info. first three lines are for cars infront of you when you drive and the mirror for the ones behind. It's not like RF2, where 12 means 12 closest around you. Moving on, the numbers are reversed. What that means: last number shows total amount of cars shown (28 in this case), third number means: of those 28, 16 are quality lod c or better, second number means: of those 16, 8 are lod B or better, and the first means: of those 8, 3 are lod A. So by default we see 3 lod A, 5 lod B, 8 lod C and 12 lod D cars in front of us.
Maybe an example. I want to see max 14 cars in front of me and max 3 in the mirror. Of those i want 3 to be lod A quality, the rest can be lod D, so the wors quality. I will put in the first line: 3,3,3,14. Behind me, all 3 can be lod D, so i put: 0,0,0,3.
Same story for shadows. If a car is not drawn, you can still see a black shadow of it on the road.
Ok, did a test. Took 30 Guerilla GT4s, as they seem to be the ones that take up most resources. Did this:
MAIN=3, 6, 9, 14
GBUFFER=3, 6, 9, 14
SHADOWS=3, 6, 9, 14
SPECTATING_MAIN=6, 20, 40, 200
SPECTATING_GBUFFER=3, 12, 24, 24
SPECTATING_SHADOWS=3, 12, 12, 24
MIRROR=2, 2, 6, 7
And yes there is a difference. It's like chosing to drive with 21 cars for example, even a little better, cause i reduced the quality of some of them. This is nice, i would before get an additional stutter here and there with 24 Gerilla gt4's, but now none with 30 of them.
And now i finally understand why mirrors are such frame killers. If they are off, AC draws only cars in front of you, if they are on, AC draws all cars in the field. Resolution, quality ,... not as important, the amount of cars behind you determins the difference in fps with mirrors on or off. Untill today that is. Now we can easily do 3 or 4 cars in the mirror, and all those in lod D, and we can see massive gains in fps. Especially if you are high in the rankings in a race.
You have to put it in documents, but you should have defaults in root folder. Do you have 1.57 CSP installed? This is a new feature for 1.57.Well, oddly, I haven't this lines:
MAIN=3, 6, 9, 14
GBUFFER=3, 6, 9, 14
SHADOWS=3, 6, 9, 14
SPECTATING_MAIN=6, 20, 40, 200
SPECTATING_GBUFFER=3, 12, 24, 24
SPECTATING_SHADOWS=3, 12, 12, 24
MIRROR=2, 2, 6, 7
Neither here graphics_adjustment.ini file in document folder nor here Assetto Corsa root folder .
Now, where can they be?
What is the best version of the indy oval available?
This is intended. Also other sims and real life track have this black line of renewed asphalt. Maybe it's a bit darker in ACSomeone more has this black line? its weird (Nagp Mid Ohio). Great track, thanks for sharing!
View attachment 921549
It's only my second mod and I need to learn for PBR Shaders...I saw that on other mod and it's clearly the next level of realismThanks very much for the car..! You should have been promoting it here, I didn't realise it was yours. Don't be worried about mentioning your own work
Have you looked into PBR shaders yet for the cockpit? These are great for making metallic objects look extremely realistic.
Crazy little black line. LOLSomeone more has this black line? its weird (Nagp Mid Ohio). Great track, thanks for sharing!
View attachment 921549
I wish LilSki would undertake Mid-Ohio so we can see exactly how bumpy it is (or isn't). More than that, I wish he would do Sebring. Even though sim racing cars are too tough to be shaken to pieces (and/or the races are too short), no one does surfaces better than LilSki, and it would be great to have America's oldest endurance course added to his masterpieces (Bridgehampton, Riverside, the Glen, Elkhart Lake, etc.). Plus, that would increase the chances that we might see the classic 12-hour on the ever-increasing coverage of eRacing on TV/streaming.