- 745
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Please do. I'm glad I can help. Anytime, my friend.That's awesome! Do you mind if I include these with the track at RD? (giving you credit of course)
Please do. I'm glad I can help. Anytime, my friend.That's awesome! Do you mind if I include these with the track at RD? (giving you credit of course)
Actually 'motion blur' was never on, it must be something else on that page
Good writeup, agree with it 100%. This is how I have it set up, as I can't stand jagged lines and this is the only way to completely get rid of them.I think others said already but most likely is TAA, which will make the game very blurry unless you compensate with a sharpening pass, like whacking up FidelityFX in graphic adjustments. This can make a very appealing image with unrivalled elimination of aliasing and even a very clear, sharp image but it does has its own downsides like visible ghosting. Sand traps can look awful and have this horrible kind of shimmer with it on too.
Also to note is that even if you had TAA set up nicely, some recent issues caused nasty blur through some vehicle windscreens with it enabled.
I have Zolder 1967 and two recent versions, but that's all that exists, unless I terribly overlooked another version. If I did, please give me a sign.
Wow! Very cool. How can I set category for cars and how to add icon for each category?Nice! I have created something similar, except that I arranged by class, neither championship nor manufacturer because it works for me that way imo. Not perfect, it's a bit messed up, but I really like it.
EDIT: Changed to a better pic
The new version of the GT4 BMW is encrypted again (only tried that one so far).
I 'm keeping the 0.23 version.
There are even more versions of Zolder out there. Copying from Rainmakers list:
Zolder 1967 by derDumeklemmer http://www.racedepartment.com/downloads/zolder-1967.5891/
Zolder 1967 by Gilles75 (update from derDumeklemmer) http://www.racedepartment.com/downloads/zolder-1967-v-2.18383/
Zolder by aspec7878
Zolder by benhur http://www.hsw.hu/?p=30217
Zolder by Mitja Bonca http://tt.servegame.com:100/ASETTO CORSA/TRACKS/S-Z/zolder.7z
Zolder by Pascalwb http://www.racedepartment.com/downloads/zolder.19822/
Zolder by Terra21 and Jim Lloyd mediafire.com file/dylazyzbx59lq8s/zolder.zip
plus: Zolder 2017 (Reboot Project) http://assettomods.com/zolder-2017-reboot-project/
+ v1.4 https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-1222#post-13118845
Haven't they always been encrypted, Ilja just added support for the in CM. New version works in CM Showroom here.
We know, you said that several times!
I have more than 200 Rally cars and all of them were free. And they still are!
You don't want to have the work of searching them! You want all the work done by us, providing links to you!
You repeat yourself. A lot!
If some modders don't release their work free, don't expect we give to you, their work for free!! It is their choice!
I wonder how old are you. Because in my experience, your questions and posts are a bit infantile.
Have you something to hide? Your profile is blocked.
Have a nice day!
BMW 0.40 isnt encrypted for me...
Haven't they always been encrypted, Ilja just added support for the in CM. New version works in CM Showroom here.
Unfortunately, like you said, there is no 1971 - 1984 layout of Zolder, the layout use for the Belgium GP during that time, so sad!There are even more versions of Zolder out there. Copying from Rainmakers list:
Zolder 1967 by derDumeklemmer http://www.racedepartment.com/downloads/zolder-1967.5891/
Zolder 1967 by Gilles75 (update from derDumeklemmer) http://www.racedepartment.com/downloads/zolder-1967-v-2.18383/
Zolder by aspec7878
Zolder by benhur http://www.hsw.hu/?p=30217
Zolder by Mitja Bonca http://tt.servegame.com:100/ASETTO CORSA/TRACKS/S-Z/zolder.7z
Zolder by Pascalwb http://www.racedepartment.com/downloads/zolder.19822/
Zolder by Terra21 and Jim Lloyd mediafire.com file/dylazyzbx59lq8s/zolder.zip
plus: Zolder 2017 (Reboot Project) http://assettomods.com/zolder-2017-reboot-project/
+ v1.4 https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-1222#post-13118845
To be able to use these in CM, where do they go? tiaHere we go!
Would like to answer you, but i use vanilla interface...To be able to use these in CM, where do they go? tia
OK here's the deal.
After re-installing I get the same issue.
But: I found out why, though I don't really understand how it works.
To be able to try both cars without losing too much time (and feel) I always rename the car folder by adding a letter o (old) or n (new) so I can switch cars fast (obviously removing the extra o or n when using the car.
While doing so and installing my skins from the old to the new version I made previews and checked showroom probably (in fact surely because I just reproduced it) with the extra 'n' added to the car folder which gives me this result (only the wheel, see later why):
View attachment 927684
When removing the extra 'n' from the car folder, it shows like this:
View attachment 927685
Which is 'better', apart from the fact that it should really look more like on the previous version, like this (same skin, no changes made):
View attachment 927686
This happens with all skins, be it the ones that came with the 0.4 version, or the ones I have for the 0.23 version.
No matter which skin, the difference between the 0.4 and 0.23 is always there.
Maybe not so bad with dark rims but see the result with lighter coloured ones:
v0.23 version:
View attachment 927687
vs v0.4:
View attachment 927688
Thanks. Is Guerilla aware that the skins they included are affected ?New mapping on the wheels, so they need to update their skins if they are colored
Thanks @PepperoniAC24
Re: Charlotte AI for those looking at it. It was the narrow AI path I had made, so I moved the grid to the back straight where I can fit all the cars within the lane. The conservative AI path is required on Ovals to keep the AI in check.
But that was only for this track, the AI stalled starts is still a problem, just that this track was misleading us.
I'll need to redo all the layouts so no update just yet.
@Marneus_boss
Engine curves here.
I´ve tried it out and -mm- the grass looks way too oversaturated, more bright green that dark green. Kinda disappointed with that track. What´s your opinion guys?
It's been a couple of years since I've had to do this, so somebody please remind me: where's the data adjustment to ensure a car's steering wheel moves 1:1 with your FFB wheel?
This nice little hard-top Miata has this issue. I think CM normally resolves it, but not in this case.
[CONTROLS]
FFMULT=4.210
STEER_ASSIST=1.000
STEER_LOCK=450 ; Real car's steer lock from center to right
STEER_RATIO=15 ; Steer ratio
LINEAR_STEER_ROD_RATIO=0.0018
I´ve tried it out and -mm- the grass looks way too oversaturated
but this one, I'm not going to buy it.
No its not ! Well almost.Is the layout of this version the same as it appeared in GPL?