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Cheers buddy.Thanks @GIBBONS, looks good. I'm going to need to open up the start/finish area a bit. Some of the objects to the left and right as well as the start/finish gate create a space too narrow for the AI. I'll probably pull into Blender and see what can be done without changing the spirit of the track too much.
@Popeye, negative. Wipers are not functional on that car.
I get that. VR users don't need these up/down/left/right/back settings and if it improves performance it's a no brainer.
But additional to the horizon lock I also need these. Assigning them over and over on every startup is something I rather don't need to do.
What base car are you using? Doesn't work with Rollovers' TCR 1.1.
Intercontinental GT Challenge: https://www.intercontinentalgtchallenge.com/calendarThought I'd pick your collective minds as there seems to be infinite knowledge of tracks here
My online bunch want to do another GT3 Championship but I'm sick to death of the European normal suspect tracks and we not long ago did a Radical series in the US/Canada. I guess there must be GT3(esque) championships in other continents (South America/Australasia/Asia perhaps?) so wondered if anyone knew, or has run, a series with a bunch of tracks that are downloadable for AC?
The pitboxes work Ok, but for some the red box doesn't show where you have to stop for some pitboxes (not all). If you stop in the right place it still works but if you're not sure where then it's guesswork. Anybody know what causes this? The only thing I can see in 3dSimEd is that apart from the first two boxes, the rest are far higher for some reason, but I'm unsure if this would have this effect.Zandvoort 2020 pit fixed from Tarutali
https://we.tl/t-5MIT6g7pU3
1990 McLaren MP4/5B released by ASR Formula. Download version 1.0 now or wait 2 weeks for the inevitable version 1.2.
(They also update a bunch of their previously released cars.)
https://www.asrformula.com/mods/assetto-corsa/free-cars-ac/mclaren-mp45b-1990/
I have not updated the 1991 F1 cars yet. When I do, I’ll do it the old fashioned way. For me, that is much faster than updating via CM. And I do completely remove the previous version.Awesome. I noticed the update alerts in CM. I think I read somewhere ASR wants us to completely remove the old versions before updating. I was hoping I could just do the update via CM. Did you update yet @OooAhh Cantona , any issues?
Intercontinental GT Challenge
Blancpain GT Asia
If you’re just looking for variety, you can create a custom fantasy championship for your online racing group. Not necessary to copy an official race series.Cheers, I was wondering about something more obscure. I like to run championships with tracks that people possibly have never driven before - tends to even up the field more!
Yes for sure, but not all tracks suit GT3 cars and without spending hours driving them all I wouldn't know. I'm just trying to cut some corners and wondered if anyone had done something similar before reinventing the wheel!
Could be related to scale parameter because I just checked and it's not correctly setted. I will redo it later.The pitboxes work Ok, but for some the red box doesn't show where you have to stop for some pitboxes (not all). If you stop in the right place it still works but if you're not sure where then it's guesswork. Anybody know what causes this? The only thing I can see in 3dSimEd is that apart from the first two boxes, the rest are far higher for some reason, but I'm unsure if this would have this effect.
Finally, got my own Audi RS3 TCR painted! I missed the good ol' painting days! Let me know what you think (model is from Rollovers.it TCR v1.1 mod).
If anyone's interested, I can upload it here for everyone's grabs! It comes with custom helmet, suit, etc... Full pack!
For this reason I've tagged all FIA graded tracks in my collection, I believe anything Grade 3 or higher is suitable for GT3 racing.
Don't happen to have a link for the showroom do you? Been trying to find that one for ages. Nice work, looks amazing btw.