I don't know what the heck VAO is... Why aren't there file extensions on the end of those files you listed? I have no idea what I'm supposed to DO with them.
then you need to go to the discord channel,
https://discord.gg/FEztNRE
all the info is also here, first post,
https://www.assettocorsa.net/forum/...cing-in-ac-possible-working-headlights.49822/
when taken step by step, it is quite easy and straight forward and the rewards are worth the efforts, you get AC2.5 for free.
If this old dog can do it, every body can.
This the post from ShredatorFIN on the support forum.
1. Download Content Manager:
https://assettocorsa.club/content-manager.html
To get the full version, make a donation (any amount will do) for x4fab, the guy behind CM and shaders. He deserves it.
2. Install a weather mod, with 24h time support:
Content Manager allows using times of day outside default AC's 8:00-18:00. It also allows loading tailor-made cloud textures, lighting and PP filters, for each condition.
For example, two good options:
https://www.racedepartment.com/downloads/good-and-bad-weather-suite.19484/
https://www.racedepartment.com/downloads/assetto4seasons.21408/
Follow the installation instructions of respective mods.
3. Install custom shaders:
https://acstuff.ru/f/d/28-shaders-patch-dynamic-lights
In addition to night racing, they allow other cool stuff, like
- Visual tyre flex
- Working cockpit lighting
- Different color headlights depending on car
- Mirrors that work more like real mirrors (viewpoint moves when you move, TrackIR or VR)
- Support for working odometers, clocks and other dash instruments (Odometer requires Stereos odometer app)
- Working frog-eye lights (like F40) that gradually lift up
- Working blinkers (currently enabled in very low speed turns, for selected test cars)
- Headlights break with damage
- Possibility for full track lighting
Some of this works only in beta version of the shaders (soon to be released v0.1.23).
If you want them early, head to shaders Discord:
https://discord.gg/FEztNRE
In Discord, see channels
#updates -- Latest beta version of Custom Shaders patch
#configs-library -- Track lights (optional)
#vertex-ao-library -- If you want to test experimental per-vertex Ambient Occlusion (optional, not related to night racing, but track ambient shadows)
Put track light configs into: steamapps/common/assettocorsa/extension/config/tracks
Put AO configs into: steamapps/common/assettocorsa/extension/vao-patches
@Masscot you mean this drift track?