- 71
- Germany
Found this at Facebook, anyone can share a link to this car or is it a paid mod?
Found this at Facebook, anyone can share a link to this car or is it a paid mod?
Sim Dream Le Mans Heroes part 2
Just don't drive into the sun in it - the dust map on the windscreen is all over the place.it is Shutoko Revival Project Car Pack 2.0! and it is free !
https://discord.com/channels/500246817833877505/500788081733926914
It is the best, but it's not perfect sadly. As suggested, there are a lot off small differences to other laser scanned tracks and real life, and the problem is, these are all in places that are very crucial for "surviving" the lap around that track, which is a challenge even without these. For example here are 3 big differences (that may not look as much, but are very important), that make driving a lap around the track much, much harder than it already is:As the name suggests it is indeed converted from FM7. It's the one I keep installed. Imo it is the best available one for AC.
Aviano track skin updated to v1.1 with the proper hi-res asphalt texture. Apologies for the inconvenience!
https://www.racedepartment.com/down...boards-branding-and-foliage-for-aviano.34416/
Yeah, the mountains could do with a major res bump. I had a quick look but couldn't find anything suitable.Don´t know if it is possible but do you think you also can rework the huge mountain in the background since it lacks of some proper high res texture?
Maybe talking totally out of my ass, as i don't know how this is done and what you need, but since Aviano is very near to where I live ( a couple of 100 km), this track is situated under the Alps, and scenery and vegetation is very similar to other tracks in the region, namely the Red bull ring, Salzburgring or Magna Steyr. If it's any help, don't know.Yeah, the mountains could do with a major res bump. I had a quick look but couldn't find anything suitable.
Maybe talking totally out of my ass, as i don't know how this is done and what you need, but since Aviano is very near to where I live ( a couple of 100 km), this track is situated under the Alps, and scenery and vegetation is very similar to other tracks in the region, namely the Red bull ring, Salzburgring or Magna Steyr. If it's any help, don't know.
Sim Dream Le Mans Heroes part 2
dont know if its glass fault ,but i think you can remove it via cm so you wont have dirt on the glass,there is an option on the windscreen fxJust don't drive into the sun in it - the dust map on the windscreen is all over the place.
It's this Mappa_HD.dds that gets applied to the overall environment, including the mountains. It's a 4k texture but really needs to be 8k (or even 16k) it seems. That would make the file size HUGE though - it's already a 16MB texture. I guess the other way would be to redo the UV mapping so the close mountain can be textured separately?Maybe talking totally out of my ass, as i don't know how this is done and what you need, but since Aviano is very near to where I live ( a couple of 100 km), this track is situated under the Alps, and scenery and vegetation is very similar to other tracks in the region, namely the Red bull ring, Salzburgring or Magna Steyr. If it's any help, don't know.
Yeah, I know about that but always prefer dust/dirt on the windscreen for VR. I'll probably just copy the dirt texture from another M4.dont know if its glass fault ,but i think you can remove it via cm so you wont have dirt on the glass,there is an option on the windscreen fx
so they charge for a conversion of a rF mod? (that was converted from F1C/SCGT)Sim Dream Le Mans Heroes part 2
Yeah, for YEARS.so they charge for a conversion of a rF mod? (that was converted from F1C/SCGT)
Yeah, for YEARS.
If you're asking me, have no idea. Graphical design in general and in AC is a total blank for me. I thought you would like to replace the textures with some from another similar one, that's why I eluded to those that are similar, as under the Alps, the scenery is very similar. But as I said, that I may be talking out of my ass, I obviously totally was.It's this Mappa_HD.dds that gets applied to the overall environment, including the mountains. It's a 4k texture but really needs to be 8k (or even 16k) it seems. That would make the file size HUGE though - it's already a 16MB texture. I guess the other way would be to redo the UV mapping so the close mountain can be textured separately?
View attachment 940534
I converted them to GTR2 for myself, never shared because no permissions...but to charge...Yeah, for YEARS.
it is Shutoko Revival Project Car Pack 2.0! and it is free !
https://discord.com/channels/500246817833877505/500788081733926914
yeah, that FM7 version was Reboot work, isn't it? and they are the GOATsAs good as the FM7 Bathurst version is, there are a couple of parts where the "laser scan" aspect seems to have gone on holiday. (Its not a fault of the person who converted it, the fault is there in the original track on FM7).
Aviano track skin updated to v1.1 with the proper hi-res asphalt texture. Apologies for the inconvenience!
https://www.racedepartment.com/down...boards-branding-and-foliage-for-aviano.34416/
Thanks for the link.
I asked because I saw pics of this car at Facebook and it has this great skin. This Porsche also has this nice skin color. Did anybody know where to get these skins or how is the color called?
Hoping anyone knows where to get, they look epic!
Give this skin a go. It's the same as the last one but with a new 8k terrain texture. Just select the 8k skin and make sure the other one isn't ticked as well.If you're asking me, have no idea. Graphical design in general and in AC is a total blank for me. I thought you would like to replace the textures with some from another similar one, that's why I eluded to those that are similar, as under the Alps, the scenery is very similar. But as I said, that I may be talking out of my ass, I obviously totally was.
Just use Photoshop (with a dds plugin) or Gimp and work directly on the dds files. Or there might be a free online png->dds->png->dds converter.What tools are required to edit textures, say on tracks? I'm looking to make some authentic late 80s/early 90s ad boards for a lot of tracks.
How can I convert .dds files into a .png for editing, and then convert back into a .dds?
As Masscot said, just use Photoshop or GIMP. Get a DDS plugin and then edit the textures. Some are DXT1 some are DXT5, some need mip maps, some dont, so its just a matter of watching that.What tools are required to edit textures, say on tracks? I'm looking to make some authentic late 80s/early 90s ad boards for a lot of tracks.
How can I convert .dds files into a .png for editing, and then convert back into a .dds?