I think it's not
@__EASY__ who changed these bumps (that are indeed a bit exaggerated) but they were part of martincoulombe update...
Thanks for the advice guys, sorry to hear it is a bad experience in VR, I use only simple screen and with Real head motion turned on, the camera won't shake, only the car... So the bumpier the better for me
I like bumps, to me it add to the immersion and difficulty of the track, for a local track like that one it shouldn't feel like a new F1 track..
but anyway, you are not the only one finding it too bumpy, I replied to a guy on RD, here is a solution for you :
In my update, The file bumps+.kn5 has bumps of a maximum 2cm amplitude.
Here is a less bumpy layer that you can try:
bumps.kn5, It has bumps with a maximum of 1cm amplitude.
as you see the physical engine reacts really strongly to very little amplitude variation, these layer are completely empirical to what i feel is fun...
copy this file in the track directory
open the models.ini file in a text editor and change
[MODEL_1]
FILE=bumps.kn5
another option is to completely remove bumps and use the original layer, the models.ini files should be modified like this:
;[MODEL_1]
;FILE=bumps.kn5
;POSITION=0,0,0
;ROTATION=0,0,0
this way the bumps won't load.
...
well, i hope it fix it