Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
  • 139,017 comments
  • 38,178,790 views
UPDATE: HONDA NSX GT3 2016 SPRINT/ENDURANCE — HONDA NSX GT3 EVO 2019: SPRINT/ENDURANCE ACC

View attachment 959934

CHANGELOG: HONDA NSX GT3, SPRINT/ENDURANCE

V1.6 **PLEASE DELETE THE OLD CAR FOLDER!

— fixed broken rear lights emissive
— fixed rims
— fixed LOD B hide lumirank code for non racing cars
— added new damage textures
— added internal hood for damage
— added new LOD B, LOD C
— fixed LCDs brightness with PBR
— various tweaks
— fixed wiper animation last keyframe
— added Alpinestars driver suits, gloves (credits to Michael Doherty)
— added RainFX ready data.acd.RainFX. (rename it to data.acd when RainFX will be no more WIP)

CHANGELOG: HONDA NSX GT3 EVO, SPRINT/ENDURANCE

V1.2 **PLEASE DELETE THE OLD CAR FOLDER!

— fixed broken rear lights emissive
— fixed rims
— fixed LOD B hide lumirank code for non racing cars
— added new damage textures
— added internal hood for damage
— added new LOD B, LOD C
— fixed LCDs brightness with PBR
— various tweaks
— fixed wiper animation last keyframe
— added Alpinestars driver suits, gloves (credits to Michael Doherty)
— added RainFX ready data.acd.RainFX. (rename it to data.acd when RainFX will be no more WIP)

**PLEASE DOWNLOAD & INSTALL ALSO Alpinestars Tech-1 ZX Glove Collection by Tripple8

Thank you for this update.

Do you plan to convert other ACC cars (Jaguar XK GT3 or Bentley GT2 2018/19 for exemple) ?
 
Skins looks amazing, but ive one question. :) Could you give us link to Rollovers TCR cars?

I was looking into this last night, and I think we'll have to wait until they get their Discord up now (read that in some FB comments.) I have the old rollovers TCR pack, but not the 3 updated cars with skins in the 2020 skin pack.
 
I commissioned the M1 Concourse Track (I am the Marketing Director at M1) and honestly am super impressed with the quality and detail. I can only speak from my experience, but they knocked it out of the park.
That's good to hear. Konrad freely admits that commercial clients take priority, but unfortunately that means that Joe Public subscribers are left dangling literally for years with unfinished and unplayable tracks. It's a situation that shows no signs of improvement, despite claims to the contrary.
 
I've extracted BeamNG cars... only meshes, no textures and no wheels
(modding is alot like hacking)
is fun
Actually it would be really nice if we could ever implement the whole-ass Beam engine in Assetto Corsa to make it have realistic crashes and damages just like in that game.

One could ever dream...
 
UPDATE: HONDA NSX GT3 2016 SPRINT/ENDURANCE — HONDA NSX GT3 EVO 2019: SPRINT/ENDURANCE ACC

View attachment 959934

CHANGELOG: HONDA NSX GT3, SPRINT/ENDURANCE

V1.6 **PLEASE DELETE THE OLD CAR FOLDER!

— fixed broken rear lights emissive
— fixed rims
— fixed LOD B hide lumirank code for non racing cars
— added new damage textures
— added internal hood for damage
— added new LOD B, LOD C
— fixed LCDs brightness with PBR
— various tweaks
— fixed wiper animation last keyframe
— added Alpinestars driver suits, gloves (credits to Michael Doherty)
— added RainFX ready data.acd.RainFX. (rename it to data.acd when RainFX will be no more WIP)

CHANGELOG: HONDA NSX GT3 EVO, SPRINT/ENDURANCE

V1.2 **PLEASE DELETE THE OLD CAR FOLDER!

— fixed broken rear lights emissive
— fixed rims
— fixed LOD B hide lumirank code for non racing cars
— added new damage textures
— added internal hood for damage
— added new LOD B, LOD C
— fixed LCDs brightness with PBR
— various tweaks
— fixed wiper animation last keyframe
— added Alpinestars driver suits, gloves (credits to Michael Doherty)
— added RainFX ready data.acd.RainFX. (rename it to data.acd when RainFX will be no more WIP)

**PLEASE DOWNLOAD & INSTALL ALSO Alpinestars Tech-1 ZX Glove Collection by Tripple8
These are all excellent. Thanks very much @delpinsky !
 
Well this was what... 5 hours of work maybe? Pretty impressed with myself tbh. The grass shows as oddly dark colours with f8 screenshots for some reason, looks fine in game though.


Screenshot_f1_2020_renault_halo_23-8-120-21-58-54.jpg
Screenshot_f1_2020_renault_halo_23-8-120-21-59-7.jpg
Screenshot_f1_2020_renault_halo_23-8-120-21-59-39.jpg
Screenshot_f1_2020_renault_halo_23-8-120-21-59-57.jpg
Screenshot_f1_2020_renault_halo_23-8-120-22-0-13.jpg
Screenshot_f1_2020_renault_halo_23-8-120-22-0-20.jpg
Screenshot_f1_2020_renault_halo_23-8-120-22-1-1.jpg
Screenshot_f1_2020_renault_halo_23-8-120-22-1-36.jpg
Screenshot_f1_2020_renault_halo_23-8-120-22-7-23.jpg
Screenshot_f1_2020_renault_halo_23-8-120-22-7-29.jpg
Screenshot_f1_2020_renault_halo_23-8-120-22-7-47.jpg


Just a shame we can't get the Halo behind the clouds.
 

Attachments

  • Screenshot_f1_2020_renault_halo_23-8-120-19-56-12.jpg
    Screenshot_f1_2020_renault_halo_23-8-120-19-56-12.jpg
    24.7 KB · Views: 17
Last edited:
Sorry for the double post but I'm struggling with something completely different:

I use the BAC Mono a lot for testing tracks. Lately I noticed that sometimes the Motec Display loses all readout and turns black. On some of the 'newer' tracks it's like that all the time, on others it's only part of the time.
E.g. the Curvelo versions:
erl_cristais V1.0: part of the time
and
trcb_curvelo: all the time

I first thought it had something to do with SOL/CSP versions, but seemingly not since all other 'older' tracks (Donington - Oulton - Okutama etc) don't trigger the issue and the display works fine, all the time.

Any ideas about this ?
 
Sorry for the double post but I'm struggling with something completely different:

I use the BAC Mono a lot for testing tracks. Lately I noticed that sometimes the Motec Display loses all readout and turns black. On some of the 'newer' tracks it's like that all the time, on others it's only part of the time.
E.g. the Curvelo versions:
erl_cristais V1.0: part of the time
and
trcb_curvelo: all the time

I first thought it had something to do with SOL/CSP versions, but seemingly not since all other 'older' tracks (Donington - Oulton - Okutama etc) don't trigger the issue and the display works fine, all the time.

Any ideas about this ?

just tested, mine does the same.
 
UPDATE: HONDA NSX GT3 2016 SPRINT/ENDURANCE — HONDA NSX GT3 EVO 2019: SPRINT/ENDURANCE ACC

View attachment 959934

CHANGELOG: HONDA NSX GT3, SPRINT/ENDURANCE

V1.6 **PLEASE DELETE THE OLD CAR FOLDER!

— fixed broken rear lights emissive
— fixed rims
— fixed LOD B hide lumirank code for non racing cars
— added new damage textures
— added internal hood for damage
— added new LOD B, LOD C
— fixed LCDs brightness with PBR
— various tweaks
— fixed wiper animation last keyframe
— added Alpinestars driver suits, gloves (credits to Michael Doherty)
— added RainFX ready data.acd.RainFX. (rename it to data.acd when RainFX will be no more WIP)

CHANGELOG: HONDA NSX GT3 EVO, SPRINT/ENDURANCE

V1.2 **PLEASE DELETE THE OLD CAR FOLDER!

— fixed broken rear lights emissive
— fixed rims
— fixed LOD B hide lumirank code for non racing cars
— added new damage textures
— added internal hood for damage
— added new LOD B, LOD C
— fixed LCDs brightness with PBR
— various tweaks
— fixed wiper animation last keyframe
— added Alpinestars driver suits, gloves (credits to Michael Doherty)
— added RainFX ready data.acd.RainFX. (rename it to data.acd when RainFX will be no more WIP)

**PLEASE DOWNLOAD & INSTALL ALSO Alpinestars Tech-1 ZX Glove Collection by Tripple8

Just AWE....SOME... Thank you! Love the GTP releases. :)
 
Well this was what... 5 hours of work maybe? Pretty impressed with myself tbh. The grass shows as oddly dark colours with f8 screenshots for some reason, looks fine in game though.



Just a shame we can't get the Halo behind the clouds.


That is as you say a very impressive Road Track. I can see myself when you release this track, it will be time to get out that
DS rocket car mod from Race Dept that goes 9 million miles an hour. Wonder if I can launch it up and loop around the halo part.
I dont know if you can get up on the halo to begin with. But your nice long straight would be a quick jaunt for the DS rocket car.
Only thing is I wont make the first corner. <lol>

Keep up the great work on track designs,
 
Help would be appreciated. Tires are glossy on all cars. Tire FX being on or off makes no difference. What can I do to resolve this? See attached images.
 
Sorry for the double post but I'm struggling with something completely different:

I use the BAC Mono a lot for testing tracks. Lately I noticed that sometimes the Motec Display loses all readout and turns black. On some of the 'newer' tracks it's like that all the time, on others it's only part of the time.
E.g. the Curvelo versions:
erl_cristais V1.0: part of the time
and
trcb_curvelo: all the time

I first thought it had something to do with SOL/CSP versions, but seemingly not since all other 'older' tracks (Donington - Oulton - Okutama etc) don't trigger the issue and the display works fine, all the time.

Any ideas about this ?

Rolled back CSP to 0.1.60 and motec is now displaying again. So looks like 0.1.64 is buggy.
 
UPDATE: HONDA NSX GT3 2016 SPRINT/ENDURANCE — HONDA NSX GT3 EVO 2019: SPRINT/ENDURANCE ACC

View attachment 959934

CHANGELOG: HONDA NSX GT3, SPRINT/ENDURANCE

V1.6 **PLEASE DELETE THE OLD CAR FOLDER!

— fixed broken rear lights emissive
— fixed rims
— fixed LOD B hide lumirank code for non racing cars
— added new damage textures
— added internal hood for damage
— added new LOD B, LOD C
— fixed LCDs brightness with PBR
— various tweaks
— fixed wiper animation last keyframe
— added Alpinestars driver suits, gloves (credits to Michael Doherty)
— added RainFX ready data.acd.RainFX. (rename it to data.acd when RainFX will be no more WIP)

CHANGELOG: HONDA NSX GT3 EVO, SPRINT/ENDURANCE

V1.2 **PLEASE DELETE THE OLD CAR FOLDER!

— fixed broken rear lights emissive
— fixed rims
— fixed LOD B hide lumirank code for non racing cars
— added new damage textures
— added internal hood for damage
— added new LOD B, LOD C
— fixed LCDs brightness with PBR
— various tweaks
— fixed wiper animation last keyframe
— added Alpinestars driver suits, gloves (credits to Michael Doherty)
— added RainFX ready data.acd.RainFX. (rename it to data.acd when RainFX will be no more WIP)

**PLEASE DOWNLOAD & INSTALL ALSO Alpinestars Tech-1 ZX Glove Collection by Tripple8

Thanks so much for the update! Funny, but this morning I was wondering if you were okay, it's been ages since I noticed you posting anything. So glad you're okay and I was just being a worry-wort :)

Thanks again for ALL the work you've done on everything for all of us!
 
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back